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  3. kleinluka

Posts by kleinluka

  • Well... didn't see this one coming.

    • kleinluka
    • July 19, 2005 at 11:04 PM

    This post is funny:


    In Reply To #47


    Quote

    sinister_minister wrote:


    Dear God, people...you can whine and mope and groan about this, but you certainly can't help the situation, nor think using a human brain...


    EA IS ONLY DISTRIBUTING IT. THEY HAVE NO INFLUENCE OVER VALVE. LEARN TO SEPARATE TRUTH FROM TOTAL BULLSHIT.

    You are wrong. EA might be only distributing it, but they'll have lots of influence, seeing as there will probably be tons of contracts that Valve and EA will make, and Valve will have to follow the guidelines of the contract, in which EA will have some control over Valve


    oh also this one had me laughing:

    WHY EA!? WHY THIS BIG SHIT COMPANY? WHY NOT UBISOFT OR OTHER SMALL COMPANY!


    FUCK FOREVER EA, WAL-Mart, Radioshack, and all World-wide company!

    thanks for sharing insta.

  • Looking for Environment Artist to work at Ubisoft Montreal

    • kleinluka
    • July 19, 2005 at 10:57 PM

    If you are interested or have questions about the position post here or email me. Keep other discussions to the other forums or PM please.

    Thanks!

  • Looking for Environment Artist to work at Ubisoft Montreal

    • kleinluka
    • July 19, 2005 at 10:53 PM

    St0lve: I'm posting this based on feedback I get from my lead & art director which goes something to the effect of "klein find me some more good people damnit!@r~~~²" - The posts I make are specifically for my project. Otherwise I'd have to post a bit more cause we are hiring in just about any position imagineable last I checked.

    everyone else:

    environment artist would create assets used in a map (textures, shaders, models..) our level designers are just designers, all the art is created by...well, the artists.

    Still looking for a good weapon artist too.

  • Game Dev outsourcing company from India. Totally awesome!

    • kleinluka
    • July 18, 2005 at 11:46 PM

    they must be surprised about all the hits they got since i posted this

  • Well... didn't see this one coming.

    • kleinluka
    • July 18, 2005 at 10:29 PM

    :-/~~~~~~~~~~~

  • Looking for Environment Artist to work at Ubisoft Montreal

    • kleinluka
    • July 18, 2005 at 4:11 PM

    We are looking for an environment artist that is capable of producing high quality environment textures with normal maps.

    Good modeling skills are a plus.

    E-mail me at [email protected] for more details.

  • Got job

    • kleinluka
    • July 18, 2005 at 3:10 PM

    mmmmm~~~~blazzll~~~~~~~~~~

    congrats =D~

  • Conservative Religious Right crosses the line in Florida.

    • kleinluka
    • July 15, 2005 at 6:17 PM

    I am god

  • Game Dev outsourcing company from India. Totally awesome!

    • kleinluka
    • July 14, 2005 at 10:27 PM

    Yup, guess us inhouse artists will have to fear for our jobs pretty soon with quality outsourcing companies like this on the horizon.

    Holy crap.

    http://www.jngraphicsandgames.com/

  • Looking for weapon artist to work at Ubisoft

    • kleinluka
    • July 13, 2005 at 10:16 PM

    I already talked to Lonewolf. He lives in Israel. Too much of a hassle to bring him to Canada. Security checks will take forever since he basically lives in a warzone. I'll check out that enin guy. Thanks

    [edit]i cant find contact info for enin. anyone have his email? the one on the website [email protected] doesnt work.[/edit]

  • Haxed.core?

    • kleinluka
    • July 12, 2005 at 10:20 PM

    Well i didnt know your email addy...glad nothing bad happened though.

  • Looking for weapon artist to work at Ubisoft

    • kleinluka
    • July 12, 2005 at 10:18 PM

    That's nice, but the candidate needs to be 18 and optimally be able to model, unwrap and texture their own models.

  • Haxed.core?

    • kleinluka
    • July 12, 2005 at 8:05 PM

    yes it happened, i emailed mikey when i saw it.

    there was only one folder called PESTO surPrIsE/ left when you went to Mapcore.net

    it is still there now

  • totally random texture thread

    • kleinluka
    • July 12, 2005 at 5:53 PM

    The scaling is weird. The bricks should be a lot smaller for the whole texture to make any sense. For the concrete edges, don't make them completely square and even.

  • Looking for weapon artist to work at Ubisoft

    • kleinluka
    • July 12, 2005 at 5:49 PM

    guess you could just link him to this thread and see what he thinks. otherwise if you have a link to his website let me know.

  • War of the Worlds....

    • kleinluka
    • July 12, 2005 at 4:53 PM

    But I didn't cause the rest of the movie was awesome. So no, I didn't give up on the film.

  • War of the Worlds....

    • kleinluka
    • July 12, 2005 at 4:44 PM
    Quote from GrayFox

    This is exactly what I meant by people clinging to the most irrelevant parts of a movie and then kind of "give up" on the film. Pathetic.

    You obviously didnt read my earlier post, smartass. I liked the movie. A lot. That was just one thing that I really disliked.

  • Looking for weapon artist to work at Ubisoft

    • kleinluka
    • July 12, 2005 at 4:38 PM

    they are down. doesnt allow hotlinking. does that guy have a website? he needs to be 18 or older.

  • Looking for weapon artist to work at Ubisoft

    • kleinluka
    • July 11, 2005 at 11:20 PM

    Not quite what we are looking for. More more more

  • Looking for weapon artist to work at Ubisoft

    • kleinluka
    • July 11, 2005 at 4:29 PM

    RD, Montreal is in Canada and yes you would need to work ON SITE. The company helps getting work visas.

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