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  3. kleinluka

Posts by kleinluka

  • Brothers in Arms Multiplayer article + pics

    • kleinluka
    • January 28, 2005 at 6:07 AM

    Very very hot

    http://pc.ign.com/articles/583/583190p1.html

  • Moron jokes about the tsunami

    • kleinluka
    • January 28, 2005 at 1:03 AM

    so dumb and sad i feel sorry for those idiots

  • Students Arrested Over 'Violent' Stick Figure Drawings

    • kleinluka
    • January 27, 2005 at 6:13 PM

    I used to draw comics of stickmen falling into pits of needles and fighting eachother with crossbows and long spears in school ... ARTISTIC FREEDOM WHERE ARE YOU!!!!

  • so, a new CS:S map from valve

    • kleinluka
    • January 27, 2005 at 6:11 PM

    yuck, that looks pretty bad

  • Tanks on the streets of Los Angeles, CA?

    • kleinluka
    • January 27, 2005 at 1:56 PM

    How can you be anti-american or un-american as an American anyway? Wouldn't that mean you hate yourself?

    And agreed with Postman on everything else.

  • 1st texture here

    • kleinluka
    • January 27, 2005 at 1:47 PM

    well be objective for a second, tower.

    Do YOU think it looks right?

    Looking at the texture I can instantly point out two things that make it look wrong.

    1) The Stones that look stretched vertically because they came from a photo source that wasn't big enough.

    2) The "dirt" you added is a single source picture of gravel and your stones are simply pasted on top of that.

    Doesn't work that way. Take PORTIONS of source pics and paste them in MANUALLY, then work them in with care and blend them in or re-paint where they interact with the stones if necessary.

    One more thing, make sure the dirt you have isn't dotted with "black holes from hell", it flattens the look of your texture and makes it look unnatural. Same goes for things like grass (inbetween the blades), rubble (inbetween stones and pieces of wood), etc...

  • It's RAINING!!!!!!

    • kleinluka
    • January 27, 2005 at 2:58 AM

    mike-o stop bumping old threads D:

  • please be honest

    • kleinluka
    • January 27, 2005 at 1:17 AM

    exactly...

  • Mapcore Members

    • kleinluka
    • January 27, 2005 at 1:16 AM
    Quote from Pericolos0

    thats 1000 posts there klein!!congrats

    OOoooooh I just noticed that too

    YAY!

  • Students Arrested Over 'Violent' Stick Figure Drawings

    • kleinluka
    • January 26, 2005 at 9:53 PM

    Students Arrested Over 'Violent' Stick Figure Drawings


    OCALA, Fla. -- Two boys, ages 9 and 10, were charged with felonies and taken away from school in handcuffs, accused of making violent drawings of stick figures.

    [Blocked Image: http://images.ibsys.com/2005/0126/4131787.jpg]

    http://www.local6.com/news/4130302/detail.html

  • Mapcore Members

    • kleinluka
    • January 26, 2005 at 6:08 PM

    Guess we're just getting more popular =)

    GG mapcore

  • please be honest

    • kleinluka
    • January 26, 2005 at 1:46 PM

    Yeah I'm pretty sure he made a donation so Skjalg from Mapcore likes him more.

    Sigh.

    I'm done with this topic.

  • Its growing!

    • kleinluka
    • January 26, 2005 at 5:50 AM

    speed boat engine

  • 1st texture here

    • kleinluka
    • January 26, 2005 at 5:36 AM

    Ok now you've made a mistake that many people do when they switch from a low resolution such as 256 to a higher resolution like 512.... the stones are HUGE.

    The stones are still a single flat color and the gravel needs to be worked in a bit better so it doesnt look like the stones are just pasted on. Make it look like they are EMBEDDED into the dirt. In general, don't just take a photo and cheese it in. If you don't have any deadlines to worry about spend the time and WORK IT IN so it looks good.

    And more color variation. You can do some great things with color if you use it right, it's what brings textures to life.

    Keep going

  • 1st texture here

    • kleinluka
    • January 26, 2005 at 4:31 AM

    It doesn't look like you spent too much time on it, and judging from your previous textures, I think you can do better.

    The shape of the curb doesn't make sense (doesn't on the originial either) And the shadow that it's casting onto the road is too big. In fact it shouldn't really cast shadow on the road as it's on the same level as the road and not floating around in mid air.

    The cobble looks more likea brickwall and looks squished and grayscale.. Lose the black gaps inbetween the stones and put some dirt there, some weeds etc. The repetition on the stones is also very noticeable (you used a small square of stones and copy/pasted it 3 times to cover the whole area.

  • [Open source] 90% finished FarCry SP mission

    • kleinluka
    • January 26, 2005 at 3:49 AM

    GG Frie. Very nice!

  • Its growing!

    • kleinluka
    • January 26, 2005 at 3:47 AM

    spacebike

  • Its growing!

    • kleinluka
    • January 26, 2005 at 1:42 AM

    phaser gun

  • Razer Diamondback

    • kleinluka
    • January 25, 2005 at 5:58 PM

    Niceeeeeeeee I have to get it!!!

  • Fallout 3 is ruined.

    • kleinluka
    • January 25, 2005 at 5:58 PM

    welcome to last year st0lve

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