some of the smilies dont work
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some of the smilies dont work
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its hard to be interested in something we dont know what it is
site down
I think this is a nexus map. It has all the marks
Now the stuff i dont like:
-it looks really cramped and blocky
-It kinda looks like hl1, like one of those generic village maps with mushroom roofs
Why dont you just draw the map, and screw the code? Just put dots on it with names
I dig these desert maps with caves, but dont make too many, thats my job ![]()
Some of the rockwalls look a bit too blocky, and its a bit empty around, but overall i would play it. If i still played hl1
Maps like this have a good chance of winning i think.
first post!!!
Im gonna chex dis reggea out when ive got sum tyme on de new machine, looks swees from the shats mun
I read all that, but stuff like mutating and skills could mean anything, or nothing. What do u mutate into, and what are these zombie skills?
In all mods and games players have skills, even in counterstrike. Mutating could mean anything, from getting a new skill like carrying 2 grenades instead of 1, or morfing into a butterfly. The last one would be really interesting then what ur site says now, which is ''mutating will get u new skills with which u can do something, and u will be a better player with more powerful weapons"
In NS u dont just get more powerful weapons when u mutate, u can climb walls, teleport and fly. I dunno what ur zombies can do ![]()
Quote from Ev!L ErN!Eif you read the FAQ list posted here: http://mods.moddb.com/4448/
you will find out a bit more on what the gameplay will be like and what features will be in the mod.
I read the FAQ , theres not much info about gameplay. Your mod is 2 teams fighting each other with realistic guns, like almost all mods out there. Except ofcourse one team is undead, but as far as i can tell this just means one team will have a zombie skin. So its gonna be 2 teams fighting each other with real guns? If not, put it on ur frontpage
QuoteWell first off the dead in this mod will not be those leg dragging, BRAINS! mumbling slow zombies like in the movies or in other mods, these zombies (dead we like to call them) will be fast, smart and strong, ever play a zombie that can attack others with an AK47? or maybe a baseball bat? Don't think so, these dead, will make the gameplay alot more fun along with keeping the action going... I don't think anyone wants to play a slow moving zombie that can only bite people...
It sounds like ur saying the zombies wont look, move or fight like zombies but will be just like normal humans, which kinda defeats the purpose of using zombies. Maybe im crazy, but playing as a slow moving zombie that can take a 1000 bullets stalking your weak human opponent and eating his intestines sounds alot more fun than playing a humanlike zombie with an ak47, against a human with an ak47.
resident evil4 4 gamecube
In your description of the mod you begin talking about zombies fighting normal ppl and stuff, but only a few lines further u describe ur mod as 2 teams fighting each other with ak47's etc. PLEASE!!!!!!!
Maybe u have this written in a secret design document, but u should start describing whats fun about the gameplay, what can dead ppl do etc. Website looks good tho ![]()
Quote from michael_obrienMaybe my fear of commitment comes from an experience with creating presets for winamps AVS visual music - response thing, I spent soooooo much damn time on that and then hard drive crash, probably half a year of obsessive work wasted, I'd hardly begun to release anything... I was so angry and I never got back to it.
U should release some bad stuff and play it with some ppl, thats what ur mapping for. Evrybody gets bored with their own stuff, just look at it from ur players pov
I finally played it yesterday.
What backslider said, map is too cramped and only has close quarters combat. Its too fast for any tactics
I dig it, also i like the lighting. Its kinda soft on ur eyes .
Only thing i dont like, is the outsides are unaccessable, they look too good for that
fan sites is something else. This is more like making a mario game for the playstation...
It is kinda thin
Damn we should make that fishing mod posty talked about, Fish vs Fishers
Lol ferret, u cant expect animated playermodels. Animators are pretty rare and even more picky than mappers.
Like someone said u might have a copyright problem, and get shut down later on.
I think your mod is a bit too ambitious, singleplayer with diffrent species, ships and planets, this is gonna take a few years to complete if you find the right ppl. But if u want to attract more ppl, dont post long text stories, instead post some concept art and describe the gameplay, not what captain kirk did in the nebula system with species 3827 stardate 23389.