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  3. Bic-B@ll

Posts by Bic-B@ll

  • japaneseprop!

    • Bic-B@ll
    • August 12, 2005 at 6:21 AM

    i cant wait until he joins ins

  • TEXTURE STAND OFF : SEWER WALL

    • Bic-B@ll
    • August 6, 2005 at 8:31 PM
    Quote from ReNo

    Bic: It tiles ok but I am noticing a bit of a seam down the main grey portion. Its not hugely noticeable, but it certainly caught my eye.

    if youre talking about the black line down the middle, i drew that in there, i wanted it to be more of slabs of cement

    ill have to try dirtying it up later ~

  • Summer!

    • Bic-B@ll
    • August 6, 2005 at 10:09 AM

    sat in the basement solidly and browsed forums \m/

  • TEXTURE STAND OFF : SEWER WALL

    • Bic-B@ll
    • August 6, 2005 at 8:37 AM

    yar, curman told me that too, ill ahve to add rats and pirates and stuff

  • TEXTURE STAND OFF : SEWER WALL

    • Bic-B@ll
    • August 6, 2005 at 7:00 AM

    wee

    [Blocked Image: http://www.zeroproof.com/bicball/sewerwall1.jpg]

    and it tiles

    [Blocked Image: http://www.zeroproof.com/bicball/sewerwall1.jpg][Blocked Image: http://www.zeroproof.com/bicball/sewerwall1.jpg]

  • Returned from GDC2005

    • Bic-B@ll
    • August 5, 2005 at 12:24 AM

    edit the pic names and remove the -small

  • TEXTURE STAND OFF : SEWER WALL

    • Bic-B@ll
    • August 5, 2005 at 12:08 AM

    better but you can still see it in a few spots~

  • [DM_RustStairs]

    • Bic-B@ll
    • August 5, 2005 at 12:07 AM

    where did you get that seaking D:!

  • Giant 'Blue Bird' On Roof Upsets Neighborhood

    • Bic-B@ll
    • August 5, 2005 at 12:06 AM

    Douche bags.

  • TEXTURE STAND OFF : SEWER WALL

    • Bic-B@ll
    • August 4, 2005 at 10:20 PM

    thats a terrible seam D:

  • Games Convention '05 Leipzig - Anyone going?

    • Bic-B@ll
    • August 4, 2005 at 6:10 AM

    9

  • dm_torrent [FINISHED]

    • Bic-B@ll
    • August 2, 2005 at 6:59 AM

    the sand looks excellent, the roundness and texture make it look great, it looks as if you factored wind into it and say if theres a wall here and if wind hit it the sand would pile here etc, the grass ties in in nice, and the fog just finishes off the atomosphere, its excellent

  • ART CONTEST : CREATE YOUR OWN IPOD AD

    • Bic-B@ll
    • August 2, 2005 at 6:42 AM
    Quote from skdr

    Why dont you guys make the characters full black... I can see some white lines and stuff, also in few pics the colors can be still seen...

    cause i ripped it, and because you wouldnt have known it was the hoff

  • dm_bast

    • Bic-B@ll
    • August 1, 2005 at 9:18 AM

    am i bill?

    best part of map:

    [Blocked Image: http://www.netflowdevelopments.com/artists/ryanb/info_map_belg/HL2DM/dm_bast/images/dinner.jpg]

  • ART CONTEST : CREATE YOUR OWN IPOD AD

    • Bic-B@ll
    • August 1, 2005 at 7:43 AM

    [Blocked Image: http://i12.photobucket.com/albums/a243/Flathead_21/ihoff.jpg]

  • dm_bast

    • Bic-B@ll
    • August 1, 2005 at 7:34 AM

    in the second picture, the big round thing goes right in the middle with the fans above it, right?

  • 61 Triumph TR3a

    • Bic-B@ll
    • August 1, 2005 at 6:26 AM

    beautiful although the wheels totally kill it

  • TEXTURE DANCE OFF : Cartoon Texture

    • Bic-B@ll
    • July 31, 2005 at 9:24 AM

    the bevel on the rough edges is fugly mike D:

  • Fahrenheit

    • Bic-B@ll
    • July 31, 2005 at 4:45 AM

    ...its in the link

  • Fahrenheit

    • Bic-B@ll
    • July 31, 2005 at 2:17 AM

    i think i did just about everything you could and i didnt get very much change in any of the fields

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