Posts by Bic-B@ll
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it would be neat if there were steel chains and shields on the wall and stuff like that with some nice rust etc
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very cool though its kinda redundant
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i noticed, i approve, but it still annoys me

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1.) [Blocked Image: http://www.zeroproof.com/bicball/rotategrid.jpg]
moving it wont fix it; in some cases ctrl + b will fix it, but not always.
2.) duh

3.) lift + select a face, go to apply texture + values, click a face, click a second face. the second face wont get the values
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next image - when youre looking a picture sets or any other set with numbering, you can hold shift and presst right/left to go to the next pic, very handy
clone window - when you press ctrl n the new windows has the same webpage, not the home page
windows update - because im lazy it opens ie and takes me to the webpage
spellbound - its a built in spell checker thats cool
bb tagger - if you right click a picture or link you can click "copy to bb tag" and it adds image or url tags for you, very cool
google toolbar - because google owns
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lets turn this into a hammer problem thread

heres another:
when you go to select the type of primatave brush you want to make, if you click on the name and not the arrow it lets you type stuff in instead of dropping down the box, who the hell would type it in, give me a freaking drop down box

and another
the new way the textures are handled where it has the directory name in it pisses me off becuase im a heavy user of the replace tool, i used to be able to type clip and it would select all of the clip brushes and i could hide them, now ive got to brows, type clip, select the clip i want, and then do it :\
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there are large chunks of my hair missing

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its driving me fucking crazy
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you should mess with the street level much more, right now its just a bunch of different textures buildings along the street, move some closer, some further, add some trees with those steel grates around them, make alcoves for building entrances etc its way too flat with no cover, dont have props be all of your cover
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no oscars allowed
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there are several things in the new hammer that drive me crazy:
1) if you use ctrl + m to transform something (rotation specifically) it doesnt put the object abck on the grid, it's always off by a quarter of a unit and i have to go back and fix every point if i forget to vertex manipulate-move the entire thing.
2) the clipping tool never starts where you click, its always the next unit over, moving it with the grid is a pain in the ass
3) if you use the apply texture and values, it only works once
s;lkfnsadfnsadfjnsdf what the hell
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a month ago two or three helicopters crashed into the east river off of manhattan D:
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someone post one of those not funny pics that says something along the lines of "this thread sucks"
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