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Posts by Bic-B@ll

  • Mapcore Wikipedia

    • Bic-B@ll
    • December 16, 2005 at 8:23 PM
    Quote from Jezpuh

    I cleaned things up a bit, added the logo, removed the "add stuff" things (as that's what Wikipedia doesn't like to see in articles), and copied the about page.

    i didnt intend for them to outlive a few days

  • WIP in WIP, post your level screenshots!

    • Bic-B@ll
    • December 16, 2005 at 4:53 AM

    err nodraw?

  • de_corse

    • Bic-B@ll
    • December 16, 2005 at 12:42 AM

    super awesome, though this annoyed me:

    [Blocked Image: http://www.zeroproof.com/bicball/texirk.jpg]

    split that wall into 2 and change the texture on the bottom so that it is consistant with the bottom edge, it looks bad skipping from moss to stone

  • Mapcore Wikipedia

    • Bic-B@ll
    • December 15, 2005 at 11:28 PM

    I started a little Mapcore Wikipedia thing, I thought it would be neat to have. You guys will need to register to edit it (I think), but it's painless. Please add lots of stuff into it. (edit this page link at the top or the ones on the right side)

    http://en.wikipedia.org/wiki/Mapcore

    use [[Half-Life]] to link to other wikipedia pages

    to link to websites:

    [http]

    to create a new subject == Subject ==

  • Forum Features / Suggestions

    • Bic-B@ll
    • December 15, 2005 at 10:48 PM

    i can see it too peri, the page bg is E8ECEF and the logo bg blends in from white

  • Forum Features / Suggestions

    • Bic-B@ll
    • December 15, 2005 at 8:38 PM

    neat, but i liked the old logo better

  • Splinter Cell: Double Agent

    • Bic-B@ll
    • December 15, 2005 at 8:35 PM

    splinter cell: ajective noun

  • zbrush test

    • Bic-B@ll
    • December 15, 2005 at 4:41 AM

    thats cool as fuck

  • Its the new mazy.net!

    • Bic-B@ll
    • December 15, 2005 at 2:31 AM

    so he is alive

  • [WIP] dod_omaha

    • Bic-B@ll
    • December 13, 2005 at 6:43 AM

    i love the grass sprouts

  • Animal Crossing : Wild World

    • Bic-B@ll
    • December 13, 2005 at 3:29 AM

    ooog baby baby its a wild world

    its hard to get by just upon a smile

  • Source Engine Upgrade on its way.

    • Bic-B@ll
    • December 11, 2005 at 4:33 AM

    [Blocked Image: http://www.zeroproof.com/bicball/olddod2.jpg]

  • [WIP] dod_omaha

    • Bic-B@ll
    • December 10, 2005 at 7:42 PM
    Quote from I3yG-MaK

    Beach = massive attack, any thing is good to block the way.

    my point is that it looks like he just flew up high and clicked blindly, at least get some pattern to them to make them effective

  • Mapcore official 'members'?

    • Bic-B@ll
    • December 10, 2005 at 7:39 PM

    im only for it if i get to be one

  • Source Engine Upgrade on its way.

    • Bic-B@ll
    • December 9, 2005 at 8:35 PM

    sort of neat i guess, though it just looks like theyre going to make everything blury as fuck. i really like that color correction though

    the noise thing is the worst idea ever.

  • Parents

    • Bic-B@ll
    • December 9, 2005 at 4:26 AM

    wee

    http://www.collegehumor.com/pictures/mom/65558/

  • totally random texture thread

    • Bic-B@ll
    • December 8, 2005 at 1:50 AM

    bf uses heightmaps for its terrain

  • Parents

    • Bic-B@ll
    • December 7, 2005 at 6:26 AM

    thats what happens when you film it from their closet

  • eX textures release

    • Bic-B@ll
    • December 7, 2005 at 4:34 AM

    /me gets closer to klein

  • some new stuff

    • Bic-B@ll
    • December 5, 2005 at 7:33 AM

    hell yesh, i loef my snow (that pic was taken kinda early, we got more than that)

    though only when it first falls. i loooove going outside at 3 in the morning to see everything immaculate, white and untouched, while it is eeriley quiet and the snow is falling in the street lights.

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