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Posts by wormie

  • Battle For Baghdad

    • wormie
    • October 13, 2003 at 11:46 PM

    Fucked up war mods is due to the fact that the people making um dont know a thing about it... like BHDmod they dont know shit.... CIS mod is a lil better but theyre still bein silly behers... BFB... i watched the war live teh whole time and ive got like 15 books to help.... this is gonna be as realistic as possible

  • Battle For Baghdad

    • wormie
    • October 12, 2003 at 7:53 PM

    well ill Post later were havin some major discussions right now on maybe mp for bf and a sp mod followin a task force for hl2 D:

  • Battle For Baghdad

    • wormie
    • October 11, 2003 at 10:44 PM

    Theres gonna be a map for Every Major part of the war... AND THEN SOME Everything from Kuwait to Kirkuk... and some in between... like the Lynch Convoy and Mosul where teh Hussein kids were killed

  • Battle For Baghdad

    • wormie
    • October 11, 2003 at 9:05 PM

    Well DC's Basrahs edge was made by a buddy of mine... Iggy and he told me himself that he made it up.... and I can tell you myself that the map indeed is not basrah.... and also ive talked to alot of people who have said that DC just isnt the same FPS as HL2.... of course... in BFB when an Iraqi runs down the road hes not gonna get 4 jets droppin bombs on his head and 2 apaches lettin loose on his ass.... its gonna come down to infantry in the end and as JD said its gonna be city invasions.... like the Coalition forces would start on Highway 1... then roll into baghdad as ya saw on day 21 of the war.... and like Basrah... you'll fly down the highway and into the city.... Dont even try to compare this to dc.

  • Battle For Baghdad

    • wormie
    • October 11, 2003 at 7:42 AM

    Battle For Baghdad is a realistic team-based modern warfare Half-Life 2 Modification in which Coalition forces made up of Americans, Australians, and Brits, will take on Oppositional forces of Saddams Army. It will have many game play modes such as Objective, Deathmatch, Push, and many others. We are recruiting members in all fields... we have a team thats grown to be at about 12 people right now. You can show your support by idling #bfbmod on irc.gamesnet.net we'll have a lot of content goin out and what not in a few days along with an interview at hl2central.net our site is also almost complete and ill post that up as well here when it is... For now heres some content thats partially still work-in-progress...

    [Blocked Image: http://www.angelfire.com/ultra/tcmodels/m24.jpg]

    [Blocked Image: http://www.angelfire.com/ultra/tcmodels/thing2.jpg]

    [Blocked Image: http://www.angelfire.com/ultra/tcmodels/at4wip.jpg]

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