Quote from Pericolos0lowpoly robots !!
Awesome ![]()
YEah I saw the TF2 low poly challenge at polycount a while ago, kickass stuff.
How about we go for DS specs? Something like 80 tris + 64x64 diffuse
Quote from Pericolos0lowpoly robots !!
Awesome ![]()
YEah I saw the TF2 low poly challenge at polycount a while ago, kickass stuff.
How about we go for DS specs? Something like 80 tris + 64x64 diffuse
Quote":ol5xbbsr]They did not forced you to listed to the PDA logs, you only listen to them if you want to... Actually, I think they added a lot to mood of the game.
Well you had to listen to PDA to get passwords, hints etc...
About time we have another one, sugestions?
Quote from dux
Doom 3 was excellent btw. Hugely flawed, but excellent.
Yes it was an awesome experience. Too bad it got really repetitive and dumb sometimes. I also hated all the roleplaying, dialogues, PDA records you were forced to listen to etc... inbetween the gun fights. That's really silly considering Doom should be about carnage, not about some dumb sci-fi plot that nobody cares about.
Quote from PhilipKI'm actually pretty excited [Blocked Image: http://forum.blueharvest.net/html/emoticons/scared.gif]
Well the art direction is undoubtly awesome but the gameplay didn't really interest me. But what can you tell from a small teaser? I maybe talking out of my ass.
ohh mazy~~ ![]()
I'm pretty fucked at the moment because of all this shit lmao
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GJ on purchasing the spawn collection D3, I stopped following it at issue #40 or something.
Looks very good, keep up the good work helder ![]()
That's a baddas texture, I really dig it
I don't think you need that much noise, I like the first texture as it shows your architecture better, which really is the point of this texture. In fact the noise totally destroys the beauty of this texture imo ![]()
I'm not very hyped about this. I might feel the same as I felt when I watched transformers: It was an entertaining movie but I don't feel like rewatching it ever again...
That sounds pretty fucked up kfs. I remember zaphod complaining about abusive crunch times at Troika as well.
Quote from hessias a positive remark: my new employer is 10km away from my home. so i ride my bike to work as often as possible. and as a result i lost around 2kg weight. that means i am under 80kg now and i hope to reach the 70 one day again
I wish I could do that. My workplace is approximately 10kms away from my home as well, but I'd probably get run over by some ruthless drivers lmao
stepp: That sounds great. It's great when companies realize that their productivity is closely related to their employees' state of mind and health.
Great work 2d, it looks very pleasant ![]()
I can't really comment on the gameplay because I ain't got TF2 yet ![]()
This is a serious thread. I see many of us (myself included) working long hours straight, without giving a shit to taking short breaks and exercises. Now all that "sacrifice" is paying off. I'm feeling a strong pain in my right armpit, that was caused by bad posture, unadequate chairs/desks, long hours doing the same repetitive work without breaks etc... I'm gonna take some tests today to find out what the fuck it is but I can hardly produce anything today. My boss is pretty demanding but I won't sacrifice myself because of a shit job, so I'll go home after lunch break today. I just hope this is not tendonitis, otherwise I'm doomed for life ![]()
So yeah, I'd like to hear from you guys if you are feeling any pains or any annoyances that were caused by your work routine. I'd also like to know how much do companies care about their employees' health (building adequate workplaces, encouraging them to take exercises/breaks, etc...) in your countries, because that's a very complicated subject here in Brazil. I've had several jobs and none of them had adequate workplaces nor any concerns to my health. Some of them even got upset when I complained about pains and stuff ![]()
Now get us some screenshots ![]()
Quote from CybbeYou're thinking about this one: http://www.metacritic.com/games/platfor ... theftauto4
The other is for ps3.. Why metacritic has a score for each platform I don't know. But it boggles me more that they're different. Isn't it the same game?
The xbox score was based on 18 reviews, while the PS3 was based on 14 :comeback: .
shouldn't this be moved to spotlight?
Have you tried VertexLitGeneric? Maybe it works, since the cable is dynamic and stuff (lightmappedgeneric is for static brushes only)