ah, I see what you mean
Posts by zaphod
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yea that wasnt even a render, just a screenshot for this thread
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did you try loading one if the ones it came with and hitting the render cubemap button?
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I've been playing with this tool I found on devbump this morning, it's pretty awesome. There are a ton of different options to adjust. I would reccomend importing some of the presets that come installed.
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The big difference seems to be the lack of self shadowing in the demo screenshot. The first shot looks so impressive because all the vegetation is casting shadows.
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hp, is that image part of a larger article or did you just make it? It would be interesting to get a link to the article if there is one.
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too tired to make any kind of render for this one, screenshotted from maya viewport!
[Blocked Image: http://marshmonkey.com/kart3.png]
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ahahaah http://www.joystiq.com/2007/04/13/twili ... nge-poses/
I put this on dig if you guys wanna help spread it and see more more cool stuff made out of this:
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Just added a new category, tools / resources - so if you know of any useful stuff other developers might not know about, feel free to post them on devbump.
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the only emulator I have seen as confirmed working is the dolphin gamecube emulator.
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unfortunately the .obj's is saves off are all distorted becuase of not having teh correct fov, with the max plugin you can set the fov and it corrects the mesh, but I don't have max : /
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someone already ripped something out of crysis:
http://forums.cgsociety.org/showthread. ... ost4749433
someone else privately showed me a demo using unity of a guy running around a super mario sunshine level ripped from a gamecube emulator.
Using vista I haven't been able to get it to work so far, the game keeps crashing when I try to launch it through the tool.
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this blew my mind.
*edit*
there are some crazy game mash-ups potential using this thing . . . I have already seen someone mention putting Ironforge or Stormwind from WoW into SecondLife or something similar . . . what kinds of crazy stuff could you do? Are we gonna start seeing some crazily other-game-themed HL2 maps?
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red I guess
But the hope is that you will be able to change it to whatever color you want in the game.[Blocked Image: http://marshmonkey.com/kart2.png]
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I think you mean the ford gt40 http://www.mgussin.freeuk.com/plans/FordGT40-6.jpg
this is the ref pic I was using for this one:
[Blocked Image: http://marshmonkey.googlepages.com/blue.jpg]
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no hats this time, I wanted to try and make 2 new karts this weekend, but I think I'm only going to manage 1. I got this one modeled and mapped, hoping to get the texture squared away tomorrow.
[Blocked Image: http://marshmonkey.googlepages.com/kart2.jpg]
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another story with pretty much the opposite viewpoint: http://devbump.com/story.php?title=Game ... orytelling
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There was some interesting discussion on devbump about Will Wright's BAFTA speech. What do you think?
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already posted a viking earlier:
[Blocked Image: http://marshmonkey.com/racer02.png]
chef is a good idea though.
By the way there wont be any updates until the city lets me back into my neighborhood, I am evacuated at the moment.
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I'm not expecting repeating textures to be very noticeable when people are zooming by at high speed. I continue to tweak and improve on stuff as we try an implement things and look at it longer. The tracks in particular will probably be tweaked a lot once the driving model is finished and I can drive through them. I'm happy with the direction things are going though.