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Posts by CrazyMAC

  • The Mod Community Today

    • CrazyMAC
    • June 2, 2010 at 11:27 AM
    Quote from dux

    What annoys me the most is teams presenting the mod as nothing short of a professional development project with 'official media releases' public relations managers (lol?) and all that other nonsense. They Hunger was the last true mod in my eyes as it felt sloppy and rough in places yet still totally brilliant for a mod. And I think that's what comes down to it now with this newer tech. Everyone tries so hard to make their mod look super awesome and professional they forget what the term mod means.

    That's the feeling i'm also getting Dux. Why does everyone wish to be seen as professional so early on, i understand the feeling of power and being the big nob who owns a cool mod...but not before it's made. I find it strange how you could once just nip into an irc room and say hi to the guys making the mod. They would always show images of things being worked on or start random playtests.

    Now i hear of people being kicked from mods teams for "leaking" images. I think i've even seen some mods spending more time creating a beta reporting system then actually designing the mod.

    This is where i think the lines are kind of merging or bluring. Why do people want to call them self a mod when it's actually more indie game design. Is it because if a mod flops then "hey it's just another mod", but if an indie game dies on it's ass then there questions to be answered.

    *edit*

    Sorry i seem to be asking questions with more questions . Just trying to get a sense of understanding on how the land lies these days.

  • The Mod Community Today

    • CrazyMAC
    • June 2, 2010 at 10:50 AM
    Quote from Hourences

    Why mod a game when you can make your own game? You also got to look at the decline of PC gaming, there just are not that many PC games out there anymore that are really popular and played a lot.

    This is true, and i guess while content can be created for XBL and PSN it truly is indie rather then modding. To my knowledge apart from games like LittleBigPlanet, you can't really create levels or content for pre-existing games in the mod sense.

  • The Mod Community Today

    • CrazyMAC
    • June 2, 2010 at 10:49 AM
    Quote from e-freak

    well a lot of people tend to work on own small projects like TF2 hats and maps, and while mapping has always been around, chances of getting into a commercial already released game have never been better, same is true for hats (playerskins earlier times).

    Ah ok so what you're saying is that it has become, hmmm, like more refined. "DLC" is the buzz word atm so creating user content such as (as you said) Hats in TF2 for pre-existing games is where people focus?

  • The Mod Community Today

    • CrazyMAC
    • June 2, 2010 at 10:39 AM

    I agree, it's far from dead. You only need to look at Moddb to see stuffs still being posted daily. Indie gaming has always existed, do you mean it's become the dominate force? Do mods fit into the same group as UI Addons and level, content creation flip flop under the Indie title? Is Modding the wrong word these days?

    Thats kind of my question. Has it become such an indepth thing that it's not viable to do without seeing a profit?

  • The Mod Community Today

    • CrazyMAC
    • June 2, 2010 at 10:03 AM

    After an conversation between my self and KidDynamite, i got thinking about the mod community today and the mod community 10 years ago. I don't think anyone would disagree that it has been slowly on the decline for awhile now. But what is the actual state of the community. Is it slowly bleeding out like one of Jack Bauer's Victims? Or has growth just been stumped by the lack of tools and complexity of games.

    I might be to detached these days but it also seems like mod releases are fewer (We no longer see Counter-Strike style releases from mods). I get this feeling that modders want to release a mod completely bug free, in case Valve (example company) are watching and will give them a shot at retail. I know not all modders aspire to going retail, but do the majority? Has it become a second job rather then a spot of fun? Have games such as Counter Strike, RO, Garrys Mod, been negative effect on the community as a whole?

    But most importantly what is it's future.

    I'm sorry if this is all a bit jumbled, writing isn't my strongest skill and it's been fragmented typing while doing the work thing.

  • 3D Max File Library

    • CrazyMAC
    • April 8, 2010 at 5:11 PM
    Quote from Nysuatro

    http://www.scriptspot.com/3ds-max/script…et-browser-proI hope this one is ok.

    Perfect! I owe you one mate.

    I tried every combination of 3DS Max with assets, library, model viewer. Your Google skills are vastly superior to mine!

  • 3D Max File Library

    • CrazyMAC
    • April 8, 2010 at 4:48 PM

    Sadly D3 yeah. The sets will always be original but the actual AV equipment will always be the same. Would just be sexy to have like a windows explorer style list of "Lighting", "Rigging", "Flats" of each style, size, etc. that we stock and drag drop them into a scene.

    It does seem odd you have to go through the long process of importing everything.

    Quote from Nysuatro

    http://lonerobot.net/?p=695

    Close, but no cigar. It only supports 2D formats from what i've read and seen?

  • 3D Max File Library

    • CrazyMAC
    • April 8, 2010 at 3:38 PM

    Think like the material edits level of detail but with models.

    Something like this...hope i'm making sense. :X

    [attachment=0]1213381228_54[1].jpg[/attachment]

  • 3D Max File Library

    • CrazyMAC
    • April 8, 2010 at 2:27 PM

    Hi Guys,

    Wondering if you could answer a question for me. I'll go straight in with an example;

    I've got my scene setup, it's a stage/set used for a conference. I have also modelled a few different lectures, seats, mic stands etc.

    Does MAX have a library/catalogue i can view all my other MAX files in? Something which will let me sort and organise them.

    I guess like windows explorer but something more internal, with MAX info, tags, previews etc. Actually Adobe Bridge would be the closest thing i'm after but for MAX.

  • Resident Evil Afterlife trailer.

    • CrazyMAC
    • April 4, 2010 at 2:48 PM

    But she looks fit as fuck so i'll watch it just for that and some mindless action.

  • The 'Watah' has gone but the glass remains!

    • CrazyMAC
    • April 4, 2010 at 12:53 PM
    Quote from Bic-B@ll

    did we ever find out what happened?

    I don't know the exact details or why but i know his heart stopped. I still speak to Carina (his girl friend) from time to time, so i'll drop her an email. But i wont email her till next week, as I'm sure she has enough to deal with atm.

  • The 'Watah' has gone but the glass remains!

    • CrazyMAC
    • April 4, 2010 at 12:01 AM

    Take a moment to remember the watery one.

    [Blocked Image: http://www.crazymac.net/misc/watah/blackglasses_sm.jpg]

    Martin Blomkvist aka Meatwad/MrH2o - 4th April 2009

  • Show us ya FOOLS!

    • CrazyMAC
    • April 1, 2010 at 2:15 PM

    http://www.fileplanet.com/210966/210000 ... r-Demo?r=5

    Haha, this has to be the best.

  • Show us ya FOOLS!

    • CrazyMAC
    • April 1, 2010 at 11:52 AM

    http://techcrunch.com/april-fools-shenanigans/

    Quote

    It’s time for April Fools 2010! We’re constantly updating this page with new April Fools jokes as we find them. If you spot a good one please leave it in the comments. Thanks!Google Wave

    Google announced Google Wave wave notifications for Google Wave. See the details here – Google will send an actual human to you to tell you when there’s a new Wave in your inbox.

    Our Grade: B- (bonus points for the video)

    YouTube

    YouTube: who cares about HD when you can watch your videos in text. You can opt to watch a video in TEXTp or text only mode. Pretty neat.

    Our Grade: A

    Google Goes Nuclear

    Techcrunch reports that Google is getting serious about nuclear research, and is building a uranium enrichment plant. Some experts say it’s for energy, other say it’s a nuclear deterrent against the China threat.

    Our Grade: A+

    Display More

    It goes on and on!

  • Show us ya FOOLS!

    • CrazyMAC
    • April 1, 2010 at 11:35 AM

    http://www.google.co.uk/intl/en/landing ... oranimals/

    Google always do some classics

  • Show us ya FOOLS!

    • CrazyMAC
    • April 1, 2010 at 8:55 AM

    http://i41.tinypic.com/9i5hyc.jpg

    Rather good as well ;D~

    (sorry couldn't screen shot as it only shows the page once )

  • Show us ya FOOLS!

    • CrazyMAC
    • April 1, 2010 at 8:48 AM
    Quote from insta

    I thought this one was pretty good :http://i41.tinypic.com/xdavs7.jpg

    Haha that's brilliant

  • Show us ya FOOLS!

    • CrazyMAC
    • April 1, 2010 at 8:35 AM

    So it's that time of year again! When we all wake up forget what day it is, get tricked into believing some news that really isn't true....then watch others fall for it.

    Post up the good ones you've come across.

  • The scary case of Infinity Ward

    • CrazyMAC
    • March 2, 2010 at 9:45 AM
    Quote from Mazy

    http://kotaku.com/comment/19990330/

    Rumors and all, I know, but to be honest then it wouldn't surprise me that Activision would pursue this kind of action.

    Haha, true Mazy. Remember what they did to the Guitar Hero franchise...had about 3-4 games a year.

  • The scary case of Infinity Ward

    • CrazyMAC
    • March 2, 2010 at 9:43 AM
    Quote

    ":nfzy4bwz]Activision... Activision never changes.

    I'll second that, i've seen my share of Activision-isms!

    RedOctane...

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