1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. this is the clown

Posts by this is the clown

  • Guess the map!

    • this is the clown
    • August 15, 2005 at 10:57 PM
    Quote from Erratic

    The Dam from Goldeneye. But it doesn't look like it's running on a 64...

    'tis true, was having a little run around via project 64 a few minutes ago.

  • Guess the map!

    • this is the clown
    • August 15, 2005 at 10:54 PM

  • Guess the map!

    • this is the clown
    • August 15, 2005 at 10:51 PM

    [Blocked Image: http://www.kiz.v76host.com/whatisit.jpg]

  • Guess the map!

    • this is the clown
    • August 15, 2005 at 9:31 PM

    Hollywood Holocaust?

  • totally random texture thread

    • this is the clown
    • August 15, 2005 at 9:29 PM
    Quote from von*ferret

    your bricks are your problem. WHen you inset the windows its just a straight line. Thats not real. Instead have some of the bricks OVERLAP the windows by a little bit. Getting better but it needs work.

    Excellent advice, thank you for ever so much for that!

    [Blocked Image: http://www.kiz.v76host.com/Brick1_trim_window2.jpg]

    Admittedly not perfect but a step in the right direction (I think..), Cheers Koko and Ferret

  • totally random texture thread

    • this is the clown
    • August 14, 2005 at 11:39 PM

    Heh, it's not actually a valve but I can see the similarities! It's actually meant to be one of those Fan type things. Which is more clear on the actual source..

    [Blocked Image: http://www.kiz.v76host.com/refernce.jpg]

    I'll probably have another crack at putting some windows on, sadly though it's something I’m a little clueless at.

  • New audioscrobbler

    • this is the clown
    • August 14, 2005 at 11:26 PM

    http://www.last.fm/user/ThisIsTheClown

    Ignore how high No Comply and Refused are though, as I accidently left one song on repeat a hundred or so times in no comply's case.

  • totally random texture thread

    • this is the clown
    • August 14, 2005 at 11:23 PM

    For once I think the bricks came out actually alright.

    [Blocked Image: http://www.kiz.v76host.com/ProjectFF/Brick1_trim.jpg]

    Couldn't quite get the windows to look right though

    [Blocked Image: http://www.kiz.v76host.com/ProjectFF/Brick1_trim_window.jpg]

  • Guess the map!

    • this is the clown
    • August 12, 2005 at 2:53 PM

    I'll let someone else to pick the next map, as i'm at work and don't have the time to go searching the net, for pictures of another map.

  • Guess the map!

    • this is the clown
    • August 12, 2005 at 2:32 PM

    as_highrise ?

  • TEXTURE STAND OFF : SEWER WALL

    • this is the clown
    • July 28, 2005 at 1:55 AM

    turned out looking more like a silo wall...

    [Blocked Image: http://img222.imageshack.us/img222/1395/sewersilo8it.jpg]

    Probably grime it up and add some details when i'm not so tired.

  • TEXTURE STAND OFF : SEWER WALL

    • this is the clown
    • July 27, 2005 at 11:27 PM
    Quote from curman

    oh my god clown, i was using that grate texture on my new one! we must use the same siteeeeee mikey gave me linkage im gayBut also, the bottom right of your trim, seems overly sharpened to the point its standing out from the rest of the texture :s

    My apologies sir, it was just the first suitable one I came across on Imageafter.

    And yeah it is a little sharp, and in general not up too much. But oh well maybe I’ll fix it up if I get a few minutes to myself at the weekend, or start a fresh which is probably a better idea.

  • TEXTURE STAND OFF : SEWER WALL

    • this is the clown
    • July 27, 2005 at 10:45 PM

    The first texture I’ve done (or anything game design related) in about a year, it’s got quite a few issues with it but was rather fun having a fiddle with texturing again

    [Blocked Image: http://img272.imageshack.us/img272/1535/sewerwall11sy.jpg]

  • Got job

    • this is the clown
    • July 17, 2005 at 2:35 PM

    Congrats!

    It's about time!

  • War of the Worlds....

    • this is the clown
    • July 4, 2005 at 1:22 AM

    The reason why such things as Robbie’s miraculous re-appearance can ruin a movie for people (although I have not pinpointed this the soul reason for ruining the movie or even that fact I thought the movie was ruined) Is that an ending is usually the part of the movie I will clearly remember afterwards and when such an unbelievable event such as Robbie being safe sound in Boston occurs, after you’ve seen him wander off into what is made out to be certain death, it’s as I sad before, cringe worthy and that’s how I left the cinema with that event from the final scenes in my head. I find claiming it’s stupid would be like saying that if a song was perfect except for the chorus which was un-listenable, and then to state it’s only a minor thing and shouldn’t make me think less of the song, would be ridiculous as it’s one of the major parts of that media much like an end to a film is.

    Also in the case of the trivial issue I raised. For me the movie had too many tiny little flaws which these added and became a larger flaw. Yes they are trivial like you said, but an attention to small details will generally improve a film quality vastly. Unless of course were talking about Commando , where it’s errors only add to masterful film it is

  • War of the Worlds....

    • this is the clown
    • July 3, 2005 at 11:57 PM

    **Spoilers Ahead**

    Don’t say I didn’t warn you.

    Just got back from seeing it and over all I enjoyed it, but there were several small things that spoilt it for me. My overall reason was the end (don’t shoot me), I didn’t dislike the end due to the aliens dying of infection I was already quite aware of this happening as I’ve listened to Jeff Wayne’s War of the Worlds probably too much. It was the fact that the son re-appeared and all it ended happily, I jokingly said to my friend a couple of minutes before the scene, that it would be un-believably cheesy if he had actually made it to Boston and be very stereotypically bad Hollywood ending, and sadly he had re-appear. I do understand that for most films even if they’re not a happy they story have to have some sort of uplifting ending, to keep average Joe happy when the film ends and he leaves the cinema. But for me, bringing Robin back into the story alive just made me cringe.

    The rest of my points for not enjoying the film as much as others have done here, will probably be seen as a bit nit-picky. But I’ll go into them anyway so I don’t seem like another person just attacking the ending.

    One of these qualms was the part near the end where Ray and Rachel were picked up and put into the cage type part of the alien machines, it made me think “Well why aren’t the aliens vaporizing the human race now like they were before the two main characters got into immediate danger?” But then again you can’t usually continue a film when you’ve killed of your main characters. The main cheesier part of this general scene, was the fact when the Alien picked up and ate the extra everyone was happy to stand by and watch him die, but as soon as Mr. Cruise is in danger everyone clubs together and saves him, which is a little bit un-believable seeing they hadn’t batted an eye lid at poor old extra #456 was being eaten alive. Overall I felt basically there were too many little minor things of a similar nature that slightly tarnished the film for me.

    Other than the qualms expressed above, a couple of other things made me slightly ‘hmm’, were that some shots seemed like they were trying to hard to be seen as classic (the bodies in the water and the clothes falling down) when they weren’t actually classic. Other things that slightly spoilt it for me and not anything poor filming wise, were my own pre-conceptions about the film due to my over listening to Jeff Wayne’s War of The Worlds and looking at the accompanying booklets far too much. I’d seen illustrations of the strider type things as half organic, half machine type creatures rather than just being spaceman in machines and the illustrated idea really appealed to me. Also the fact the red weed wasn’t the red weed of mars but made of humans as again in the musical and booklet. But then I’m also aware that this is just an interpretation of the book much like the Musical and is kind of artistic freedom.

    Not to sound like I completely hated film and to come across as an armchair critic, there was lots of things in the film I enjoyed. I did like the initial first half of the movies pace as it didn’t get into the action to soon or too late and it also wasn’t straight away “Oh my God Alien Invasion, get the rocket launcher” it had seemingly reality in a surreal situation. I also really loved how tense at some points it was and was really quite edge of your seat type affair practically when they were in the bunker with Tim Robbins character.

    Overall, although I have bitched about parts of the film, it was enjoyable and not a waste of money, the film just had more flaws than my two previous cinema trips of the last month or so watching Sin City and Batman Begins.

  • Now playing - music edition

    • this is the clown
    • April 22, 2005 at 12:23 AM

    Roxy Music - Re-Make, Re-Model

  • War of the Worlds

    • this is the clown
    • March 27, 2005 at 12:20 AM

    Watched the trailer, was hoping to see 19th century London but sadly saw 21st century America.

    Now if they made Jeff Wayne's War of the Worlds into a film, that would be worth seeing!

  • How old are you?

    • this is the clown
    • January 14, 2005 at 4:46 PM

    20 here

  • Looking for a program to change mp3 quality

    • this is the clown
    • January 14, 2005 at 4:41 PM

    Does anybody know of a program that I can e.g. select an album of mp3’s which are encoded at a bit rate of 320 and easily convert them to 128?

    Cheers in advance

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™