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  3. Marcos

Posts by Marcos

  • WIP in WIP, post your level screenshots!

    • Marcos
    • August 30, 2005 at 3:05 PM

    Did that one time and my whole map was deleted by hammer.. Never used it again

  • WIP in WIP, post your level screenshots!

    • Marcos
    • August 30, 2005 at 3:03 PM
    Quote from Flow

    Skybox around the whole map is not a good idea to seal it.

    True, but it works well when you just are doing a test-compile which mike probbly had in mind

  • The 'Core Sketch Thread!?

    • Marcos
    • August 29, 2005 at 12:55 PM

    Cool drawing mino, nicly done~

  • Behold! Meh first model

    • Marcos
    • August 28, 2005 at 6:38 PM

    Uhm, what ecsactly is it suposed to be?

  • Second release - 5 skies.

    • Marcos
    • August 28, 2005 at 10:49 AM

    Wow! That's some really kickass skies! The last one makes me wanna do a NS Source map

  • CS Source: de_arcticbase

    • Marcos
    • August 25, 2005 at 11:39 AM

    This map really got the oldschool cs look and it looks stunning, lovin' it!

    But it needs some other lights than just white.. Maybe use some blue/red around the bomb site so it's easier to get around the map (many areas look the same)

  • Almost been a year...

    • Marcos
    • August 24, 2005 at 1:27 PM

    Great news! Congrats!~~~

  • Elvish Warrior

    • Marcos
    • August 23, 2005 at 3:22 PM

    Green, brown and some steel would be nice i think

  • My first box for source

    • Marcos
    • August 21, 2005 at 1:27 PM

    lol! awesum!

  • cs palmrich

    • Marcos
    • August 17, 2005 at 5:34 PM

    Map looks good enough, but I dont really get a hold of the setting.. What kind of complex is this? Office or some sort of factory? You should go for one or the other. There is lots of nice flowers and trees even a bench to relax on, very office like, but over there lies a barrel with radioactive stuff and there is another with some biohazard shit in it, very "secret factory" like heh.

    You see what i mean?

  • dm_intense

    • Marcos
    • August 17, 2005 at 5:23 PM

    Imo the architecture is pretty far from simple! Lots of interesting edges. But as the other's say, the map fails in the aspects of details, theme and also lighting. Fix this and this map would look really awesome

  • Elvish Warrior

    • Marcos
    • August 11, 2005 at 12:15 PM

    Wow ferret! Armor is looking great!~~

  • Mythbusters

    • Marcos
    • August 9, 2005 at 10:59 AM

    Mythbusters rox! The chiken-cannon episode is one of my favorites~

  • Smugglers Wreck + misc

    • Marcos
    • July 1, 2005 at 11:16 AM

    great photos!

    Number 5 reminds me of de_port

  • WIP in WIP, post your level screenshots!

    • Marcos
    • June 30, 2005 at 11:14 AM

    2 great looking maps here! The HL rally one just blew me away, great job!

    The 2nd prison map looks good, but i have a problem with the prison theme. Many maps is based around this theme, even a official one.. well thats just me

  • Bobodinga - single-player puzzling - a UT2K4 mod

    • Marcos
    • June 30, 2005 at 11:09 AM
    Quote from Fullauto

    Got a cool LBA vibe to the screenshots, I'll have to check it out

    Yeah! LBA was such an awesome game! Love it

    The map looks cool, to bad I aint got UT2k4

  • WIP in WIP, post your level screenshots!

    • Marcos
    • June 29, 2005 at 6:04 PM

    I think it's r_drawviewmodel 0

    What's the setting around your map mike? looks cool

    edit: turn cheats on just in case (sv_cheats 1)

  • Job ~~

    • Marcos
    • June 28, 2005 at 10:38 AM

    Wow great Evrt~~~! Congrats!

  • HELP I'M GONNA PUKE

    • Marcos
    • June 22, 2005 at 11:02 PM
    Quote from 3D_Mike

    If I had the time Id make something decent, but Im sorry I have to make stupendous amounts of money and bore you all to death by making SMS commercials

    You better not be the man behind the Jamba commercials on MTV

  • GTA sex game ?

    • Marcos
    • June 14, 2005 at 10:11 AM

    http://www.gtagarage.com/mods/screens.php?id=28

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