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Posts by OL

  • So whats with ops banning people for no reason these days?

    • OL
    • November 3, 2004 at 6:17 AM

    you used a button

    how cliché

  • OFFICAL ELECTION POST (?)

    • OL
    • November 3, 2004 at 2:55 AM

    a red badge of courage

    a scarlet letter

  • CS_HotTrail

    • OL
    • November 2, 2004 at 3:56 AM

    i demand this be spotlighted

  • fy_snow2_cz

    • OL
    • November 2, 2004 at 3:46 AM

    u bring a whole new dimension to mapping

  • Katamari Damacy

    • OL
    • October 31, 2004 at 9:32 PM

    my moons bigger!

    at 800 meters i picked up everything on the map... islands and clouds and tornados and stuff

    was just water left pretty much!

  • Katamari Damacy

    • OL
    • October 31, 2004 at 8:47 PM

    i made an 800 meter katamari

  • So whats with ops banning people for no reason these days?

    • OL
    • October 31, 2004 at 8:46 PM

    wasnt me u douchebag

  • Edit Mesh or Poly

    • OL
    • October 31, 2004 at 8:45 PM

    omg bump

    edit mesh just has a dumb toolset thats missing a couple things and adds a few that can be done with other ones in poly

    so its useless!

  • asylum

    • OL
    • October 31, 2004 at 6:24 AM

    weird textures on some stuf but it looks good

  • c132_prison [Farcry map]

    • OL
    • October 30, 2004 at 8:54 PM

    needs jungle

  • Warehouse *updated*

    • OL
    • October 30, 2004 at 5:59 AM

    klafke lol

    i like the water ground reflection thing, textures look weird though.. maybe low res or too much bump or somethin

  • GuildWars A GO GO!!!

    • OL
    • October 29, 2004 at 11:49 PM

    hux McCloud

  • scary games

    • OL
    • October 29, 2004 at 5:18 AM

    they hunger

  • co_sirius

    • OL
    • October 28, 2004 at 2:53 PM

    you make a new NS map every week.

    werent you that guy who stole other peoples work?

  • Guido Anchovy

    • OL
    • October 27, 2004 at 10:49 PM

    course they support open edges

    hl1 did...

  • Holeman

    • OL
    • October 27, 2004 at 6:03 AM

    what a dumb thread

  • totally random texture thread

    • OL
    • October 27, 2004 at 12:43 AM

    i like that chris, i think the leading edges (the unshadowed ones) need to have a little dodged hilite... they look kinda funny

  • cs_rhs22 ~ haunted house map

    • OL
    • October 27, 2004 at 12:41 AM

    remember the ghost gman from... god what map was it... it was in early cs i think.

    anyway you should have a ghost barny floating around that gets triggered somehow

  • totally random texture thread

    • OL
    • October 26, 2004 at 2:45 PM

    2 of ol's crappy textures:

    [Blocked Image: http://ol.the650.org/tex/asphbase.jpg]

    [Blocked Image: http://ol.the650.org/tex/cement2.jpg]

    they dont even tile, guh!

  • My senior homecomming...

    • OL
    • October 25, 2004 at 2:48 PM

    theyre all smoking

    gross

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