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Posts by OL

  • CSS-Assault

    • OL
    • November 23, 2004 at 12:59 AM

    i made u a handtruck

    [Blocked Image: http://www.olhux.net/models/handtruck.jpg]

    consider urself blessed

  • forkliftuh

    • OL
    • November 23, 2004 at 12:56 AM

    i read that book

  • What Gabe did...

    • OL
    • November 22, 2004 at 8:43 PM

    i smiled

  • forkliftuh

    • OL
    • November 22, 2004 at 10:31 AM

    2850 polys btw

  • forkliftuh

    • OL
    • November 22, 2004 at 10:09 AM

    [Blocked Image: http://www.olhux.net/models/forklift/final1.jpg]

    [Blocked Image: http://www.olhux.net/models/forklift/final2.jpg]

    it was gonna be for tisksy map but i probly went way over my poly limit

  • MGS 3

    • OL
    • November 21, 2004 at 8:37 PM

    you BEAT IT ALREADY?

  • My first Source scene...

    • OL
    • November 21, 2004 at 8:31 PM

    its pretty

  • Half-Life 2

    • OL
    • November 21, 2004 at 11:43 AM

    The term "red-letter day" originates with the tradition of marking holy days in a church calendar in red. We use the term here to designate days of special significance in each month -- holidays, astronomical happenings, anniversaries of historic events, and days with memorable folklore attached

  • Half-Life 2

    • OL
    • November 21, 2004 at 7:08 AM

    i noticed that lol

  • Half-Life 2

    • OL
    • November 21, 2004 at 6:42 AM

    well i just beat it: this is spoilers so just hilite if you wanna read.

    Quote

    the ending just felt rushed. no aftermath, no more plot after the explosion, just bam: gman, stars, credits. the game didnt even further the main plot. we dont know anything more about the gman, what happened to gordon between hl1 and hl2, why there were xen aliens all over (details of breens relationship with xen are sparse), why the "benefactors" want to stop us from mating, what the final result of breens plan would have been, etc. we really dont know anything more about the base plotline than we did at the end of hl1.


    what was even the point of everything gordon just did? everyone dies as far as i can tell, all the main characters are in the citadel and all the people in the city below would probably get devestated.


    hl3 better be soon

    but definately overall the game was superb, 10/10 easily. everythin was perfect gameplay wise!

  • Half-Life 2

    • OL
    • November 21, 2004 at 2:08 AM

    thats no spoiler

  • Half-Life 2

    • OL
    • November 21, 2004 at 2:03 AM

    it was worth playing to where i am now just to get the spoiler gun

  • Half-Life 2

    • OL
    • November 21, 2004 at 1:24 AM

    i wish they would fix the c button so that your group would actually follow orders when theyre in a firefight. they tend to just stand there and youre mashing c telling them to go to cover.

  • MGS 3

    • OL
    • November 20, 2004 at 9:20 AM

    so i bought the game yesterday. took me a few hours to get past the first little area, getting used the controlls and all. its very hard since you dont have any kind of radar that shows guard locations, and everyones camod real well. lots of depth this time, changing camo and face paint, capturing and eating food, etc. still has the year long cutscenes and codec conversations, but what would mgs be without those?

  • New Brothers in Arms Trailer!

    • OL
    • November 20, 2004 at 8:39 AM

    fletch is a suckup

    the voice acting felt real natural though, i agree

  • Need webhosting

    • OL
    • November 20, 2004 at 12:07 AM

    eurobrew.olhux.net

    ha, you wouldnt want that tho

  • Couple Textures

    • OL
    • November 19, 2004 at 3:06 AM

    theyre tiny but i like em

  • maya

    • OL
    • November 18, 2004 at 3:54 PM

    smd exporters are the same as hl1 pretty much

  • MGS 3

    • OL
    • November 18, 2004 at 3:49 PM

    same

  • Half-Life 2

    • OL
    • November 18, 2004 at 7:25 AM

    i liked in the beginning of the game when barny compliments gordon for pressing the button, obviously poking fun at the hl1 "experiment"

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