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Posts by OL

  • Tunisia classtrip (big pics)

    • OL
    • January 19, 2005 at 5:26 AM

    ooooooooooooooooooooooooooo

  • Post your screenshots

    • OL
    • January 19, 2005 at 5:25 AM

    [Blocked Image: http://www.olhux.net/models/caminoprogress6.jpg]

    i guess thats the closest thing to a work in progress i have, the word progress used very liberally

  • Post your screenshots

    • OL
    • January 19, 2005 at 5:23 AM

    i can see it properly and it looks neat!

  • its my first model thread #3

    • OL
    • January 19, 2005 at 5:22 AM

    ok then!

  • Lookey what I can do!

    • OL
    • January 19, 2005 at 5:18 AM

    looks cool, the last pic you need to turn texture filtering on in hammer options so it doesnt look all pixely though!

    did you actually make that guy in brushes or what?

  • Merging photo expirmentation

    • OL
    • January 19, 2005 at 5:16 AM

    you should change the window reflections too but that looks neat!

    edit: i guess those are clear, nm

  • Pub sign

    • OL
    • January 18, 2005 at 7:21 AM

    zillas right of course, model looks fine though

  • Fishy el Dewm

    • OL
    • January 18, 2005 at 3:31 AM

    hardcore

  • low poly Bank of China building

    • OL
    • January 18, 2005 at 12:44 AM

    12 seconds to flesh out, then alot of tweaking depending on how picky you are

  • low poly Bank of China building

    • OL
    • January 17, 2005 at 10:10 PM

    if youd like some help i could show you what the finished UVs look like, post the model up

  • tercel!

    • OL
    • January 17, 2005 at 6:50 PM

    lazy

  • mapcore logo

    • OL
    • January 17, 2005 at 6:49 PM

    he wants to make his own, jerk

  • HL2 DM : ART OF WAR (MY FIRST DEADMATCH ROOM!)

    • OL
    • January 17, 2005 at 6:44 AM

    is typing every sentence on a new line a euro thing? anyway the map looks good for a first try, roundy and stuff

  • bunny-dummy (character model)

    • OL
    • January 17, 2005 at 6:01 AM

    weird

  • RELEASE: dm_scorpius BETA 1

    • OL
    • January 16, 2005 at 8:50 PM

    2kewl4skewl

  • Why I wish I was an American

    • OL
    • January 16, 2005 at 8:49 PM

    Everyone wishes they were american, thats why they hate us so much

  • bunny-dummy (character model)

    • OL
    • January 15, 2005 at 7:55 AM

    weird weird, not sure what to think.

    the model looks good, you missed a couple welds but that was probably the symmetry modifier

  • First map (untitled)

    • OL
    • January 14, 2005 at 8:32 PM

    darkness

  • Another assault?

    • OL
    • January 14, 2005 at 8:31 PM

    looks good, nice n open looking

  • My first 3d work [its not final.. i think :)]

    • OL
    • January 14, 2005 at 8:29 PM
    Quote from csharp

    and that wireframe, i need to know how i do that, then i will put it here :I

    exactly why i said to use max, no ones going to know how to help you!

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