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  3. FrieChamp

Posts by FrieChamp

  • Post pics of you and your HL2 box! (if you have one)

    • FrieChamp
    • November 18, 2004 at 8:38 AM

    ONLY BECAUSE YOU GOT THE COLLECTOR'S EDITION AND I DONT!!!!!11

    :evil: :evil: !!

  • hldm_varmsten

    • FrieChamp
    • November 17, 2004 at 4:34 PM

    What kind of setting is de_dust (I'm talking about the hl1 version)? An arabian digging site with nuclear waste the terrorists try to blow up? It really is all about the gameplay in that map. Like this, the map is a little bit easier on the eyes than fy_iceworld, that's it.

    However in general you should try to keep crates out of your map. Unless they are placed in warehouses, storages etc. because then there is actually a reason why they are where they are. In other settings try to use different things for cover, like rocks, columns, doorways, pipes, furnitures...If there is not enough cover in a map, fine, tell the mapper to think of something where players can hide, but there doesn't necessarily have to be a "crate" in every map.

  • Sound Engineers?

    • FrieChamp
    • November 17, 2004 at 4:25 PM

    So you've already made sounds fx for games? If so that's cool, I just mean you shouldn't try to get into the industry by learning the subject which fills the requiremenst for the most demanded job at the moment (sound engineer, concept artist, level-designer, whatever...) rather expand your skills in the area you are best at and what you enjoy to do (most people don't start mapping with the intention to get hired anyway).

    Because if you don't really love what you do, you will get sick of it soon.

  • » De_Halla Released!

    • FrieChamp
    • November 17, 2004 at 9:05 AM

    Well, I guess Nexus has said everything !

    gj blaz!

  • What in the unholy hell is this?

    • FrieChamp
    • November 17, 2004 at 9:00 AM

    lol klein! Good that it works for you now tho, i hope posty is ok too~

  • World of Warcraft - Open beta

    • FrieChamp
    • November 17, 2004 at 8:44 AM

    Yea it's a kind of open closed beta :roll:

  • Half-Life 2

    • FrieChamp
    • November 16, 2004 at 9:31 PM

    Yes it is really good, very immersive. Especially at the beginning I felt like in a movie. But every time I get really into it, it loads. It loads a minute and then it goes on until it has to load again.

    I agree the menu screen is the worst though D:

    Still, very fun game. Can't wait to progress more in the plot

  • Half-Life 2

    • FrieChamp
    • November 16, 2004 at 1:45 PM

    When trying to unlock the game it says "The steam servers are currently overloaded, please try again a few minutes later"

    :roll:

  • World of Warcraft - Open beta

    • FrieChamp
    • November 16, 2004 at 8:59 AM

    ???

    I downloaded it via the link I posted in this thread

  • hl2 comes out offically tomorrow?

    • FrieChamp
    • November 16, 2004 at 8:57 AM

    I got it !!!

    Like everyone else from the company. I guess there won't be much progress today D:

  • Sound Engineers?

    • FrieChamp
    • November 16, 2004 at 8:40 AM

    I think looking for a job in the games industry by picking the one which gives you the highest chances to get hired and then going to a college (or any other sort of school like full sail etc.) which teaches it is the wrong way.

  • The Real Story of HL2!!!!!!!!!!!!!!!!!!

    • FrieChamp
    • November 15, 2004 at 9:27 PM
    Quote

    "First the source code. Then the game. And then people started using the game to compose their own screenshots of Dr. Kleiner performing [oral sex] on Alyx. It's basically your worst nightmare."

    I remember that

  • Post your desktop fun!

    • FrieChamp
    • November 15, 2004 at 7:38 PM

    I like nexus' wp best

  • Time for things to change.

    • FrieChamp
    • November 15, 2004 at 8:28 AM
    Quote from JynxDaddy

    I would like to see some big write ups on the Design aspect of mapping, because its relevant to everyone (if not why are you here).And I would like to read it

    I agree that articles would be cool.

  • World of Warcraft - Open beta

    • FrieChamp
    • November 14, 2004 at 2:34 PM

    Just read on the official website that the account signup page is taken down for now. I thought the open beta started on friday or saturday and not on monday last week

  • De_Halla

    • FrieChamp
    • November 14, 2004 at 1:14 PM

    I wasn't tha impressed when you posted the first rows of screenshots, but it is looking awesome now blaz, gj!

  • World of Warcraft - Open beta

    • FrieChamp
    • November 14, 2004 at 1:00 PM

    I'm on 89% guys, if all accounts are gone this would be very disappointing.

  • World of Warcraft - Open beta

    • FrieChamp
    • November 13, 2004 at 6:21 PM

    http://files.filefront.com/3677182;/pub ... al%20Demos

    almost 2.5 gig to download woohoo!!

  • Remember the old days of Mapcore?

    • FrieChamp
    • November 13, 2004 at 5:53 PM

    Somebody should make a mapcore history timeline

  • NEW CSS MAP

    • FrieChamp
    • November 12, 2004 at 11:33 AM

    Yea this is retarded Jynx.

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