Fucking night and day between the first versions and this Puddy, you got a great map on your hands. Can't wait to see it with art~hopefully it will only get better ![]()
Posts by Mazy
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Hey again man~~welcome to our little dirty corner of the interwebses~
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But L.A. Noire actually didn't use the RAGE engine, so that might be the reason.
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Aye been looking forward to this one. Already sealed the deal on getting it for 360 and playing it with a bunch of friends tho~
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I'd like to make snarky comments too, but I'm probably gonna get suckered into buying it...again

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Not expecting much from this event in terms of games TBH. Sounds like they aren't gonna be showing that much in terms of games, and are saving all that stuff for their E3 presser. Guess it's just gonna be multimedia hub kinect connectivity herpa derp focused shizzle, with maybe a single game shown.
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Really dig de_italian, already feels like a pretty tight layout. The area between in the top A and B is a bit confusing tho, I think it could benefit from being streamlined a bit (ex. shortening the route the stairs behind B), and A possibly has too few entrances.
cs_siege is cool as well, but I do agree with the comments about it being confusing. Especially the sewers feel like they could really benefit from having some clear landmarks or sections to differentiate them better (lighting, coloured materials or something to differentiate the entrances better).
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Please don't be Hayter!

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I so wish HBO would do it like Netflix and just release the entire season at once. This wait for new Game of Thrones episodes is killing me~~love this show~
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The future of gaming
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Backed~~
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Aye, and the game actually looks pretty neat as well~
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Final 8 episodes will be back on August 11th

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Just some quick thoughts
cs_agency:
Love it. Only thing that felt perhaps slightly off was the placement of the tables w. monitors thats just up the stairs to the left of the CTs start. Felt like there were a few awkward fights around those. Otherwise I love this layout, great job dude. Polish polish polish!
de_ruins:
I like a lot of the areas, but overall it's a bit too complicated. The centre of the map is way too busy for my liking, but I guess that's kinda the point, being exposed there. Like the last time I tried it, then it feels just a tad too large. Getting from A to B felt like it took a bit too long, but maybe I missed a route.
Then there's obviously also the fact that CTs are camouflaged way too well on this level

de_print:
I sucked horribly on this map, but it has some nice things going on. Really like the area around B, but it felt a tad too busy with long sightlines. Everytime I went there I pretty much got insta killed from some random dude on the other end of the map. A is nice, and the de_nuke style vents from A to B are really cool (surprised 3Dnj with them at one point
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External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.