im not really in the mood for rts games atm, but ive heard it shud be good, also the intro r0x
Posts by Mazy
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Right this minute?
Loops Of Fury, Chemical Brothers, Wipeout 2097 Soundtrack

warming up with some nostalgia for Wipeout Pure
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looking good, ive always been a big fan of harsh orange lighting~~prrr
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fuck i hated the xbox version of ninja gaiden, so fckn hard, i just ended giving up on it cuz some of the later parts of the game were near impossible (for me anyway)
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hmmm i always assumed the original r6 was better than rouge spear (i never played that tbh), r6 was amazing tho~
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looking good so far, now keep adding details
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yikes daano

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not bad, lighting needs some work though
keep it up~
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dammit custard was gonna post that D:
emi, the horror D:
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hehe very tf2'ish, cool
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wow and tekken 5 atm, although i havent been playing that much lately
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we usually do all our textures in 512x256, then it automaticly scales them down for the ps2 when we port the textures. I cant recall any textures we've done where its been the same size for all platforms actually
And besides, who gives a fuck about the ps2 D: (/me cries)
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whoa thats awesome, i dig the gfx style
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What luka said, also note that making textures in 2:1 ratio is the more optimal for the ps2, instead of making stuff in 1:1
I dont know if this is a general ps2 thing or just with our engine, but its worth noting i guess.
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Its not really bad, its just with Elevation, Eidos would be taken off the stock exchange shit and that would mean we get more time to do our games and we wouldnt have to worry about getting a game finished before the company reports their fisical year thingy. Taking a company off the stock exchange stuff and making it private would mean a world of difference for us since it would mean we could focus on doing awesome games instead of getting it out at specific time, especially since Elevation Partners isnt into this because they want more money (well they do prolly ;D), rather because they wanna do some stuff that makes a difference.
Anyway, thats what I think, but it wont really be bad with SCi I guess. They're gonna sack the entire Eidos board and replace everything except the people that actually do the games, and then everything will be back to normal.
As Ive always said, I dont see any change in this takeover, it will just be SCi thats gonna be sold in a few years instead of Eidos.
Peh mebbe i should be more optimistic about this D:
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The entire concept of making a totally new james bond game, make you play a villan called goldeneye, giving it the title of one of the best shooters and without a doubt the best bond game and then making it a fps so that some people might associate it with the old one is such a bad idea that i cant even begin to put words on it.
And now they're luring Sean Connery in for another EA bond game, which will with 95% certainty suck as well
/me cries
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