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Posts by Evert

  • TEXTURE CONTEST: ASIAN TEMPLE

    • Evert
    • January 18, 2005 at 4:12 PM

    On that las one Splitta, those things at the top look kinda strange.

    Make them less "bumpy", keep the shape but remove the high contrast fibers.

    Also the wooden thing in the middle and bottom look strange. It looks like they are behind the rest of the wood, but the lightning says something else.

  • TEXTURE CONTEST: ASIAN TEMPLE

    • Evert
    • January 18, 2005 at 3:05 PM

    This one is more of a photobased texture.

    For use on stairs and areas around the surrounding yard maybe.

    [Blocked Image: http://www.eatingpebble.com/Anders/groundx.jpg]

  • Pic.

    • Evert
    • January 18, 2005 at 2:13 PM

    That is kind of what I liked about the picture, that most of it is only black.

    But I cropped it now, not as cool I think, don't wanna spend an hour editing a photo really.

  • TEXTURE CONTEST: ASIAN TEMPLE

    • Evert
    • January 18, 2005 at 1:55 PM

    A temple floor, kind of the same style as this:

    http://oberdorf.org/oly/Malaysia/Penang ... emple.jpeg

    a bit more worn down though.

    Would look nice with small reflections and bumpmap I guess:

    Three small variations in colors and contrast.

    [Blocked Image: http://www.eatingpebble.com/Anders/floor01.jpg]

    [Blocked Image: http://www.eatingpebble.com/Anders/floor01b.jpg]

    [Blocked Image: http://www.eatingpebble.com/Anders/floor01c.jpg]

  • bunny-dummy (character model)

    • Evert
    • January 18, 2005 at 11:00 AM

    A lot better.

  • dm_ultracore

    • Evert
    • January 18, 2005 at 10:55 AM

    Cool, really looks like the citadel.

  • Cuba~

    • Evert
    • January 17, 2005 at 10:43 PM

    Great pics!

  • Pic.

    • Evert
    • January 17, 2005 at 7:02 PM

    High contrast picture taken a few days ago.

    The colors were amazing outdoors, everything was grey with a yellow hint, I felt it looked pretty cool in this pic.

    [Blocked Image: http://www.eatingpebble.com/Anders/sunxc.jpg]

    A new version where I cut it off at the bottom as Daan suggested.

    [Blocked Image: http://www.eatingpebble.com/Anders/sunxd.jpg]

  • How old are you?

    • Evert
    • January 17, 2005 at 6:41 PM

    18.

  • bunny-dummy (character model)

    • Evert
    • January 17, 2005 at 4:54 PM

    Looking very special.

  • dm factory

    • Evert
    • January 15, 2005 at 11:18 PM

    Looking a lot better there Nexus, you are on the right track it seems.

  • My first 3d work [its not final.. i think :)]

    • Evert
    • January 13, 2005 at 10:50 PM

    Cool, maybe a wireframe for showing the polys?

    The thing around the trigger, weapon people may know what it's called, it looks kinda thick?

    dunno, never looked much at weapongs, maybe that is correct scaled.

  • dm factory

    • Evert
    • January 13, 2005 at 10:17 PM
    Quote

    Need more statics and less brushbased details.And more trims and stuff, its so plain, it could be HL.

    I'd say it would need more props models and more brushbased details.

    Atm there is hard to find any, looks ok for a start though.

  • How old are you?

    • Evert
    • January 13, 2005 at 3:48 PM

    19

  • dm_morbid

    • Evert
    • January 12, 2005 at 4:09 PM

    Great job, looking great.

  • de_go_nuke

    • Evert
    • January 11, 2005 at 11:32 AM

    It looks alright, but isn't it a bit underdimensioned?

    And yeah, the texture work isn't too good, but the map looks pretty nice so far.

  • my new portfolio site! :D

    • Evert
    • January 10, 2005 at 3:14 PM

    Cool Philip, great stuff on it.

  • HL2world - Dumber than I thought..

    • Evert
    • January 8, 2005 at 2:04 AM

    I edit it myself.

    Please stop that Skjalg. There are far too many people related to it to be fooling around.

    Show some respect.

  • HL2DM map DM-AVALON by 3D-Mike 8)

    • Evert
    • January 4, 2005 at 2:29 PM

    Hey Mike.

    Very nice work, I like the style a lot.

    Been a long time you.

  • ctf_export: first ctf map for hl2dm

    • Evert
    • January 3, 2005 at 2:18 PM

    Looks cool.

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