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Posts by jfas

  • yep...today is the day

    • jfas
    • January 3, 2004 at 11:37 PM

    H0ll@

  • Good Idea, Bad Idea - Ewok

    • jfas
    • January 3, 2004 at 12:59 AM

    how is it a good idea to walk on tar in any situation?

    good idea : making a funny joke in mapcore

    bad idea : TOTALLY RUINING A GOOD JOKE

  • Huh ?

    • jfas
    • December 31, 2003 at 11:01 PM

    which is much like playing hostile intent...

  • Hostile Intent

    • jfas
    • December 31, 2003 at 3:33 AM

    there are bugs but whats the excuse when its had 4 years to fix them

  • MERRY CHRISTMAS

    • jfas
    • December 25, 2003 at 4:58 AM

    jews dont celebrate christmas

  • The truth be told..

    • jfas
    • December 24, 2003 at 12:26 AM

    FO SERIOUS?

  • flame on

    • jfas
    • December 11, 2003 at 2:50 PM

    WHY IS THE VALVE SO SMALL!$!!#%%@$#%^@^!#^%!%^!&$&$@%!#%^&$@%@!

  • the ITS BACK thread

    • jfas
    • November 27, 2003 at 9:38 AM

    i just realized the girl is shooting the boys face in your sig

  • Steam Dislike/Likes

    • jfas
    • November 24, 2003 at 1:29 AM

    I LIKE STEAM!

  • 512x512 Havana-ish wall contest.

    • jfas
    • November 20, 2003 at 4:18 AM

    that version looks ALOT cooler vodka

  • nubba modeling

    • jfas
    • November 17, 2003 at 11:50 PM

    this is my first 3dmax attemptage

    [Blocked Image: http://www.planethalflife.com/holeman/misc/disk.jpg]

    i was kinda trying to go for something like a 3d version of this

    [Blocked Image: http://www.planethalflife.com/holeman/misc/disk0.jpg]

    i still havnt figured out the finerys of skinning, but i'll conquer it soon enough to put in a map or something

  • Female Cop

    • jfas
    • November 16, 2003 at 9:43 AM

    NEEDS BIGGER BOOBIES

  • Agent Model

    • jfas
    • November 13, 2003 at 3:36 AM

    looks really cool, probably one of the best bodys ive ever seen, but it looks like the wrists/hands are big blocky and odd, but overall its really cool

  • Snatch-ify yourself

    • jfas
    • November 13, 2003 at 12:00 AM

    why not...

    [Blocked Image: http://www.planethalflife.com/holeman/misc/snatch.jpg]

  • Meet the Flintstones

    • jfas
    • November 9, 2003 at 11:32 PM

    w.t.f. mate?

  • new avatar

    • jfas
    • November 7, 2003 at 2:37 AM

    *applauds*

  • Half Life 2...more tunnels?

    • jfas
    • November 6, 2003 at 7:19 AM

    linear games arent NECCESSARY because i see my friend playing console games all the time and talking about the different endings and stuff and i think thats cool, i love the different ways you can play a game to have a different ending but the problem is i cant stand not knowing what could happen, so hl2 is linear, i know i did everything i could have and i know the ending, if hl2 is not linear then id ALWAYS wonder what i could have done differently and want to see all the different ways to play it...now you can say thats good for a game becuase its getting more playtime, but when it takes as long as it did to finish hl, i think linear is best

  • AHAHAHAHAHAHAHAHA a must watch!

    • jfas
    • November 5, 2003 at 9:31 PM

    thats so sad because he JUST got done saying how unique and one of a kind it is...really sad

  • Kill Bill - Do Not Post Spoilers

    • jfas
    • November 5, 2003 at 2:59 AM

    sigtestalso!andilovekillbillaswell

  • No forum for this either, this is close enough I suppose

    • jfas
    • November 3, 2003 at 7:57 AM

    im going to actually pay for this game!

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