Yes I'd love to see this. It'd also make a pretty good next-gen graphical demo for DICE I bet. ![]()
Posts by Thrik
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Nice Gamasutra article about the man we all love.
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I only watched a few minutes as I'm about to go to bed but I did notice that all the 'women trapped in a refrigerator' trope examples she gave are my gf's favourite games, lol. I did actually think the Dante's Inferno intro was a bit OTT but she was loving it. D:
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i hav bin waitin for this monent
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Haha, yes I was going to say something like that in brackets. At least I'm doing my first-world problem duty of caring about the situation as opposed to not at all like seemingly anyone I've ever mentioned the Syria conflict to.
Not that I'm condoning it but it makes things like that soldier murder thing that's been dominating the news and pub conversations in the UK for the past week look laughably minor.
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Well, shit. The BBC decided to totally ruin my evening by airing footage of a village massacre that apparently happened today. Loads of footage of houses filled with women and children and them all shot dead, graphic as fuck. Makes those scenes in the last Rambo look tame.
Presumably not by coincidence the EU has lifted its embargo on supplying the rebels with weaponry today, with Russia reacting by providing the government with anti-air gear. So basically it's just getting even more complicated and presumably even worse. Pisses me off so much that this kind of massacring is going on with no end in sight.
I can't say I disagree with what the Russians said: that pumping more weapons into an already volatile country is madness. But fuck, what is anyone meant to do to bring this shit to an end? Are more and more villages going to be virtually genocided or what?
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I often develop a weird sense of honour in stealth games. I'll generally take people out non-lethally when possibly, but if whoever I'm targeting is an asshole I'll murder them with contempt.
For example, in DX:HR I'd generally let enemies live via non-lethal takedowns. Then those Belltower dudes mowed down all those people in that hotel and from that moment on I pretty much went on a killing spree whenever I saw them — and felt actual satisfaction at bringing justice upon them.
Man I got into that game too much...
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lmao
I remember when I was about 10 I tried to create a 3D model by looking at the wireframe of Donkey Kong in the Donkey Kong Country manual and trying to draw it in Microsoft Paint.
That was a Rare game too, lol.
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This is an aesthetically pleasing game.
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They're British, how is that even a question.

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Nice. Weird decision to go with that ratio though, one of the advantages games have over films is they can perfectly adapt to different screen sizes (theoretically). At the very least they can target the ratio 99% of people's TVs are, 16:9. Intentionally going with cinema ratios just to look more cinematic is the kind of cheesy thing a lot of programmes did in the 90s to appear more cinematic and, er, it didn't work. Fill up my screen please.

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Came across more of those 3D printed Minecraft maps. Really cool, but more than anything it makes me want to see similar models of classic video game locations. Imagine having minature versions of levels from Mario, Zelda, Banjo-Kazooie, or even Black Mesa like this.

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How do you guys tend to play stealth games? When I play things like Deus Ex and Metal Gear Solid I tend to try to kill everyone stealthily and kill everyone. Well, enemies.
Makes a great challenge rather than just sneaking past everyone, and turns every area into a puzzle. Whether it's lethal or not doesn't matter to me, although I guess I could add that to make it even harder next time I replay them.What I love about stealth games is you can add your own rules to make each playthrough unique. I've replayed the MGS games like five times now and I'm still having a fresh experience each time.

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I think the real purpose of Curiosity was literally the experiment in and of itself, for Molyneux at least. I will admit that it was impressive how driven a fairly large number of people became to play such a pointless and ultimately fruitless game (because everyone was inevitably going to know the prize anyway).
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Quote from knj
guys, get clear of all this trolling, what do you really think about this trailer ?
i'm a huge sucker for music in trailers - and i love this score, watched this trailer several times now, and FUCK it is hard to say, but i starting to think they maybe gonna really reborn this series ?
it has got this depressing feel to it, don't know thats that for sure but fuck i kinda really like it
Eh, it's impossible to say for me. The trailer's tone was nice but I've seen many trailers adopt a tone that doesn't really translate to the actual game. I'm very much expecting Ghosts to just be more of the same CoD we've had for years, except with fish and a dog. I'll be happily surprised if not, but I'm not getting my hopes up.
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All right, I'm happy with that. Pretty cute idea, the winner gets a nice bit of monetary compensation, and it could have some really interesting gameplay implications for the rest of us (Godus is definitely a game I'm looking forward to anyway). It's also kind of nice how the prize is tied into the god game genre that is so dear to Molyneux.
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[/url]External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.LMAO!
Ah man, dogs (Fable 2) and fish (Mario 64). Microsoft sure knows how to excite an audience.
It shows how crazily warped their understanding of what games want has become, that they thought those were killer things to highlight.
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Wow it's finally open. Wonder if the winner will share.

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I actually don't mind all the used game stuff, I never buy used games and it was inevitable that publishers would find a way of controlling it. Things like Steam have already put an end to it for many PC gamers, and for console gamers it'll still be possible to get cheaper used games — just with less benefit to the sellers. Overall it means publishers will get money from sales that'd otherwise bring nothing to them, which is fair enough IMO and in a utopian world might even lead to console games being as cheap as PC games.
What I do vehemently disagree with is the online requirement. Microsoft's blatant attempt at damage control by revealing that it's 'only' every 24 hours rather than constantly means shit. It's still a lot worse than what we enjoy now. I can and have gone for weeks without an internet connection on numerous occasions, for example when moving home or when switching provider. During those periods it's even more vital than ever that I have a games console on hand to combat the immense stresses of being without online connectivity.
I'm sure for most people it'll very rarely be a concern, but when it does become a problem for someone it's likely to become a serious business problem. I know a few people (including my gf) who don't actually have internet connections at home because the monthly bill is a bit much — they do all their web browsing through their phones' 3G instead. Yet these same people happily enjoy gaming during their free time at home, something they'll not be able to do with the Xbox One by the looks of it.
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But don't forgot guys... you ARE the controller!!!!!