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Posts by Thrik

  • Peter Moore leaves MS for EA Sports

    • Thrik
    • July 18, 2007 at 9:07 AM

    Heh, holy crap at his earnings.

    Strange move, though. EA Sports? Never really saw Moore in that kind of role at all. Certainly not after being at the helm of something as big as the Xbox.

    What happened to Allard, BTW? He kind of just dropped off my radar at some point, never really followed it up.

  • Games Convention 2007 in Leipzig, Germany

    • Thrik
    • July 16, 2007 at 11:09 AM

    My mum says I'm cool as fuck.

  • WIP in WIP, post your level screenshots!

    • Thrik
    • July 16, 2007 at 12:55 AM

    I'm sorry, but it's been brought to my attention that those screenshots are clearly from another game and totally faked.

    [Blocked Image: http://v2.razputin.net/images/content/psychonauts/references/stumpjoke/stump2.jpg]

  • WIP in WIP, post your level screenshots!

    • Thrik
    • July 16, 2007 at 12:23 AM

    Looks very much inspired by the 3DMark05/06 firefly forest, but regardless is an amazing Source accomplishment. Amazing!!

  • World's tiniest font

    • Thrik
    • July 13, 2007 at 7:31 PM

    If it were totally unreadable without an old LCD then how did I both read it and read it on a 24-inch Dell from 2006?

    I suspect issues that may make it difficult to read are:

    a) Not being close enough to the screen

    b) Your monitor having a very small dot pitch which means it's going to be harder to see the 1/3-pixel difference required to read the font

    To quickly explain to those who still don't get it, LCD monitors generally arrange each pixel like this:

    |||

    RGB. Except without any gaps, obviously. They mix together to create individual colours by using different levels of the three colours.

    This means that if you display pure red in one pixel on an LCD, it actually displays in the first third of that pixel. What Koko has done is exploit this to make it look like there's three times as much resolution per pixel, effectively splitting each pixel into three very thin pixels.

    Weird stuff, but totally true. The process is called sub-pixel rendering, and Windows ClearType (enabled by default in Vista, it's the thing that makes your fonts look smooth) uses a weaker variation of the technique to try and give the perceptions of fonts having more resolution.

    Unfortunately to some people including me it's quite possible to pick up on these colours and they become very distracting. If you use ClearType (right click desktop -> Properties -> Appearance -> Effects -> Smooth Edges) and can't see the colour outlines, zoom in using Photoshop or something.

    A fascinating lesson!!

  • The E3 07 Thread

    • Thrik
    • July 12, 2007 at 8:23 PM

    Oh, Mario Kart Wii did look pretty shit though. The graphics don't seem to have moved on much at all from Double Dash with all blurry-ass textures and stuff, and the maps in the video all seem to be from Mario Kart DS??

    As much as I love gameplay, it's hard to get excited about a game that looks the same as the one I played five years ago, and there're so many beautiful games on the PS3 and Xbox. I hope Nintendo is planning to move onto a new console in the next couple of years where they keep their evidently successful control system but go back to doing great graphics too like they used to.

  • The E3 07 Thread

    • Thrik
    • July 12, 2007 at 8:20 PM

    All good stuff. MGS4 trailer wasn't as cool as the older MGS4 ones but I'm not sure how much they can show without giving away twists. We all know Kojima likes to totally fool us (young Snake was in the last MGS4 video). The game will probably be great, clearly.

    I was also very impressed with Killzone 2. Anyone who watches this comparison and doesn't think they did a damn good job of hitting their target clearly is a penis.

    http://www.gametrailers.com/player/21609.html

  • World's tiniest font

    • Thrik
    • July 12, 2007 at 7:28 PM

    It is actually completely readable if you move closer to the screen. It's quite an interesting trick.

    First one says "HELLO MAPCORIANS LOL" and the second says "ALSO SENTURA FUCK YOU!".

    ClearType in Windows and Vista uses the same technology to make fonts look smoother, albeit approached much more subtly.

  • The E3 07 Thread

    • Thrik
    • July 12, 2007 at 12:06 PM

    Looking forward to watching this tonight.

    Is the trailer English or Japanese?

  • World's tiniest font

    • Thrik
    • July 11, 2007 at 11:07 PM

    w t f

  • [serious] Is RD still alive?

    • Thrik
    • July 11, 2007 at 11:12 AM

    Wtf.

    Why did you just leave us RD?

  • FUCK YES!

    • Thrik
    • July 10, 2007 at 3:57 PM

    Fucking time. We'll all be corpses before long.

    So, how's it going skdr??

  • The E3 07 Thread

    • Thrik
    • July 10, 2007 at 3:04 PM

    Nintendo games are ultimately why I bought my Wii, much like Apple's software is ultimately why a lot of people fork out £10,000,000 for an Apple Mac. As long as I'm satisfied on that front (more Mario Galaxy info, Mario Kart announcement, maybe more Zelda, etc) then I'll be happy.

    That said, I think Microsoft more represents the exciting side of gaming these days and it'll inevitably be the most exciting presentation. I'd really like to hear more Banjo-Threeie information, which has remained extremely mysterious since its big trailer. Sony's will probably be okay too, assuming they finally roll out some killer titles.

    I'll be surprised if MGS4 comes to the 360 as an exclusive, though. I mean, MGS1 and MGS2 both hit other consoles, but they always started out on the PS. MGS3 has remained exclusive, but maybe just because the other consoles were pretty much at the end of their lifespan when it came out.

    I'm betting MGS4 will be Sony's exclusive, but the 360 will get it later. Just like the Xbox got MGS2.

  • "Multiboxing" & WoW

    • Thrik
    • July 10, 2007 at 11:59 AM

    Yeah, I mean there are some really weird things I wouldn't mind doing, but I know it'd seem a bit weird if I did. I know people who actually have about ten pairs of very expensive headphones from different vendors such as Sennheiser and Grado, using each type for every different variety of music they listen to.

    So they'll switch from one very expensive Sennheiser pair which might sound better with orchestra to a very expensive Grado pair which works with metal a bit better. Then they might use a different Grado pair that is best for drum and bass. Bear in mind we're talking £75+ for each pair here.

    It might be a really specialised and probably high-quality way of doing it, and I could afford to do the same myself if I really wanted to, but I know doing so would be extremely excessive and just come out looking a bit sad to those who know me.

    All about perspective!

  • graphic help

    • Thrik
    • July 10, 2007 at 11:23 AM

    I'd personally be inclined to just make my sprite smoothly, and then use the polygonic lasso tool (hold down your button on the lasso tool and then choose the one with sharp corners) with anti-aliasing disabled (tickbox near the top of the screen). Zoom in, then carefully draw the boundary of your sprite. Once you're done, cut and paste it onto your bright green background.

    Any other method would be too much pissing around for me to bother with.

  • "Multiboxing" & WoW

    • Thrik
    • July 10, 2007 at 11:18 AM

    Don't get me wrong, the technical merits are very intriguing and I think he's done a good job. However, it's far more effort and money than I'd personally consider reasonable to put into a game, and the fact that WoW is generally considered a huge time sink anyway doesn't help my perception of this.

    I'd be inclined to call a guy who bought 20 high-definition LCD televisions so he could turn a room of his house into a 360° viewing area a bit obsessed and sad, too.

  • "Multiboxing" & WoW

    • Thrik
    • July 10, 2007 at 10:39 AM

    Nuts to Blizzard's happiness.

    A 3-monitor set-up might be all well and good, but let's just remember what we're looking at here. Lots and of separate PCs, all running separate copies of WoW, used for playing with multiple characters at the same time.

    I call that sad to the 1000th degree.

  • "Multiboxing" & WoW

    • Thrik
    • July 10, 2007 at 10:07 AM

    Am I misinterpreting this, or do they not play with all these characters simultaneously? I assumed that's why there're multiple monitors and so many separate machines (as supposed to just using partitions of a single machine, or even logins).

    That is sad. That is obsessed.

    I take gaming seriously, but I don't buy dozens of computers and copies of one game. That's going well over the line between 'serious' and 'excessive'.

    The electricity bill alone must be epic.

  • Insurgency Trailer Release & Website Launch

    • Thrik
    • July 10, 2007 at 10:04 AM
    Quote from ginger_lord

    Might sound really stupid, but how long is it been since you actually played hl2? What I'm trying to say is, that after steam updated hl2, sometimes you need to run hl2 to get other mods working again.

    Anyway, succes! You're missing out on good stuff!

    Ages.

    But if thats the case, why do all the other SourceMods work fine?

    If you're using official mods, they're a bit tied into HL2 itself better. Indeed, if you don't have HL2 installed at all, they'll download/update then necessary bits so they can work.

    I'm assuming INS doesn't do this and just sits as a totally standalone thing, hooking into HL2 on the assumption it's there and updated.

  • "Multiboxing" & WoW

    • Thrik
    • July 9, 2007 at 1:48 PM

    Wow. That is the definition of sad and obsessed.

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