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Posts by Thrik

  • Aquaria: best indie game ever????evr.

    • Thrik
    • December 21, 2007 at 11:04 AM

    $10 is a bit cheap really. That's pretty much the same price I pay for my lunch a few days a week. I'd say $15-$20 is reasonable for any budget game, which is about on par with a cinema ticket.

    I think $30 really isn't bad seeing as it's a long game. Cheaper games like Peggle tend to have no story and pretty much just have arcade-like gameplay, which Aquaria doesn't. I think Zaphod has a very good point with bringing up the perception of value: what exactly is it that makes Aquaria seem so undeserving of less than half the amount of money as the many shit Xbox 360 and PS3 games out there? If it delivers relatively high production values and a memorable story-based experience, is it really not worth half the price of a retail game?

    I think it is.

  • Welcome to the New Forums!!

    • Thrik
    • December 21, 2007 at 10:21 AM

    I run at 1920x1200... but I view MapCore in a sane 1024x768 window. Unless it's a really short title there's not much room between the title and the pages, and it looks neater with the page area in the same place every time -- in fact this makes it easier. Are you guys viewing MapCore on a HD television or somethng?

  • The Duke is still alive, teaser incoming

    • Thrik
    • December 20, 2007 at 3:12 PM

    Yeah, that old trailer was incredible in its day. A lot of the stuff shown hadn't even really been seen in such a cool way, while now loads of other games have either copied what they saw there or done their own innovations.

    That's why I'm so worried about the gameplay. It's almost like what nearly happened to TF2 (if Valve had continued working on the original plan it'd have essentially been a small-scale Battlefield 2, which would have failed to stand out and sank).

  • Welcome to the New Forums!!

    • Thrik
    • December 20, 2007 at 12:26 PM

    I haven't seen much in the way of custom phpBB 3 skins. Remember, none of the phpBB 2 skins are compatible -- that's why we're not using the previous one.

    I still think some customised colours and a pretty header would work magic. Have some patience (Mojo is very busy with work).

    The problem with having a heavily customised theme is that phpBB upgrades can be nightmares. You essentially have to hope each one doesn't wreck it, and if it does you need to work out why. And if you've also got some custom hacks in there...

  • Welcome to the New Forums!!

    • Thrik
    • December 20, 2007 at 10:40 AM

    It's probably easier if you just develop a habit of looking an inch to the right. :wink:

  • The Duke is still alive, teaser incoming

    • Thrik
    • December 19, 2007 at 11:27 PM

    How exactly are we supposed to gauge gameplay from a teaser that shows nothing but graphics? I think it goes without saying graphics are what pretty much everyone is going to be discussing.

    What I said before still stands true. Duke Nukem 3D was a fine game, but don't be naive and think that means this one will also be as innovative and fun as its predecessor. As I said, we've had dozens upon dozens of alien ass kicking games since then that've innovated in many ways. It's going to be very hard for Duke to stand out.

    I am sceptical, but hopeful. To actually live up to Duke Nukem 3D is a huge challenge, but it's also now got to live up to 10 years of hype and all the other superb alien ass kicking games that've come out (and were probably inspired by Duke 3D).

  • The Duke is still alive, teaser incoming

    • Thrik
    • December 19, 2007 at 8:39 PM

    I have to say that I too am very underwhelmed by the trailer. As I said earlier, though:

    Quote from Thrik

    It's kind of a shame that they cannot possibly better the original trailer for sheer coolness, so it's an uphill battle.

    And sure enough, they haven't outdone it -- not even close (bear in mind the 2001 trailer also looked shit hot back then). Of course this is only a teaser, but I think we've been teased enough haven't we?

    My main problem with Duke is his animation. He looks really rigid and unnatural, and I'd have expected something as fundamental as animation to be liquid smooth and perfect in a short teaser like this. The short clips of gameplay didn't actually look too bad though, so perhaps it's just a cast of this being a weak example (when playing you're never really going to see Duke himself anyway).

    Still holding my breath, but I'm not sure Duke Nukem Forever can really innovate much like its predecessor did. There've been so many alien ass kicking games since then (and indeed since 2001) it's going to have to be very good at standing out.

  • Welcome to the New Forums!!

    • Thrik
    • December 19, 2007 at 8:18 PM

    We had one of those before we upgraded the forum. I don't think many people really paid much attention to it, and in all honesty MapCore has always been about the community. It makes more sense to just use the forums for that type of thing and develop it as a primarily forum-oriented site.

  • Mapcore Trojan

    • Thrik
    • December 19, 2007 at 5:22 PM

    It's not necessarily the case Sindwiller. The trojan has had various variants/updates since then according to McAfee's report.

    Mojo, be sure our host is aware of this ASAP.

  • The Duke is still alive, teaser incoming

    • Thrik
    • December 19, 2007 at 4:54 PM

    Quakis is probably right. He is obsessed with 3D Realms a lot more than me.

    I know there were a lot of rumours about it being on the Doom 3 engine ages ago, and that screenshot does look very reminiscent of the engine. Heavily modified Unreal 2.5 technology (presumably) is plausible, though.

  • WIP in WIP, post your level screenshots!

    • Thrik
    • December 19, 2007 at 4:25 PM

    Is there some kind of pattern with UK guys and refusing to let go of old, shit technology? I thought D3adlode was bad!

  • Welcome to the New Forums!!

    • Thrik
    • December 19, 2007 at 2:59 PM

    The most beautiful in the world? We know! [Blocked Image: http://serve.ryanjohnwilliams.com/images/heart.gif]

  • EA announces "Tiberium"

    • Thrik
    • December 19, 2007 at 10:34 AM

    I was kind of joking. I often say something I find very good is the best of any given year, including films.

    It's definitely in my top few favourites of the year, though.

  • More Crysis / F.E.A.R sequels

    • Thrik
    • December 19, 2007 at 10:27 AM

    It's definitely not dead, and I took care to try and avoid implying that. It's definitely on a decline though, and I'm not sure World of Warcraft can really be used in the argument as that's just one old game that I personally think is really shit. I know it attracts a lot of people, but it's not really an indicator of the overall platform health as many people just aren't interested in it. The majority of the subscribers from Japan/Korea as far as I'm aware, incidentally.

    The reality is that console games sell much better per release than PC games in most cases, which means there's a lot more money to be made there -- especially considering console games are invariably more expensive. Whether we like it or not, the PC and consoles are intertwined and if publishers continue to have sales figures that are much less than what they could be if they'd released it on consoles instead they'll just fuck the PC off.

    Many already have switched from PC to console as their predominant development platform, and I expect that to continue and become increasingly geared towards consoles.

    I love PC games and always have, but I don't see a bright future for it. It's very costly even for a millionaire such as myself, there aren't that many compelling games for you to play each time you upgrade, and most decent games have console versions anyway which often run much better and look great (and are usually played) on a HD television, making them more cinematic. I can't see why people won't just continue steering towards them and leaving the PC behind.

    Of course they need to get Wii pointers on all the consoles as I need some precision instead of a game pad.

  • The Duke is still alive, teaser incoming

    • Thrik
    • December 19, 2007 at 12:54 AM

    Yeah, it's been so long I'm way past actively waiting for it, kind of like Spore.

    I guess they have a problem of penetrating this new world of people who have no idea what Duke Nukem is. They need to make something old fans who remember it as a nostalgic childhood memory like me happy, as well as intrigue new people. I hope it's nice and colourful and not dark and shit like every other Doom 3 engine game, though.

    In all honesty I don't think they can do it. They've left it that bit too long and pretty nobody is excited about it anymore, nor do all these new Xbox kids have any idea what it is.

  • EA announces "Tiberium"

    • Thrik
    • December 19, 2007 at 12:25 AM

    Yes, but like always I got my ass absolutely annihilated and never did so again. It was just the SP I loved, which is why I loved the older C&C games too. It felt like a proper sequel in the old days (except prettier) and weirdly I really liked that.

    Company of Heroes was of course good, but that was 2006.

  • The Duke is still alive, teaser incoming

    • Thrik
    • December 18, 2007 at 11:45 PM

    It's kind of a shame that they cannot possibly better the original trailer for sheer coolness, so it's an uphill battle.

  • Mapcore Trojan

    • Thrik
    • December 18, 2007 at 11:31 PM

    Yes it can, and that's actually really worrying. While server break-ins are extremely rare, poor security management from the web host (I have no idea who hosts us) can lead to such viruses being embedded into the server software itself.

    Mojo, you need to forward this page to our web host's support and ensure they look into it immediately. What Strat helpfully posted (Thanks!) is very indicative of a clever server-side virus, which is kind of disastrous. I also remember when they exposed our MySQL login details, which was another big security flaw. I hope this isn't an ongoing pattern.

  • The Dark Knight stuff

    • Thrik
    • December 18, 2007 at 11:20 PM

    I actually paid more attention to the compelling storyline, characters, and general feel rather than how cool his car and suit looked st0lve.

    Did you even watch it or did you just look at some promo pics? I seriously haven't come across anyone (in the real world, not the internet) who didn't think Batman Begins was awesome, and the vast majority of people on the internet I've spoken to loved it too. It really is a cinematic masterpiece, and you'll be hard pressed to find negative comments about it in most general threads about it.

    I have to wonder because I can't believe you just tried to use how cool his car and suit look as a factor in the argument.

    And actually I think the more realistic feel to Batman Begins is far better than the silly comic style of the earlier films. I really enjoy that they tried to ground it in a believable world (even the batsuit is just a military suit he spraypainted black, same for the car), and I think to a certain extent that's the secret behind its immense popularity.

    Crazy st0lve.

  • EA announces "Tiberium"

    • Thrik
    • December 18, 2007 at 11:16 PM

    C&C 3 was great. If you disagree you didn't play it.

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