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Aliens: Colonial Marines - WTF Happened!?!

  • Seldoon182
  • February 21, 2008 at 8:28 PM
  • -HP-
    • August 23, 2011 at 9:22 PM
    • #121

  • knj
    • August 23, 2011 at 9:29 PM
    • #122

    Hmm how i could miss those shots. i don't know, but first thing what came to me was this is to clean, as you guys said, looks like plastic toys.

    but the trailer is pretty awesome, hope this won't be a DNF-deja vu

  • Skacky
    • August 23, 2011 at 10:07 PM
    • #123

    The atmosphere looks really good, damn. But yeah, it's still not gritty enough.

  • Mazy
    • August 23, 2011 at 10:25 PM
    • #124

    Dammit Gearbox, stop this nonsense and make more Duke Nukem!

  • Evert
    • August 24, 2011 at 10:16 AM
    • #125

    The intro text needs more green no???

    Looks interesting and alien:ish enough!

  • Thrik
    • August 24, 2011 at 10:19 AM
    • #126

    Looks rather superb I must say.

  • Grinwhrl
    • September 30, 2011 at 8:53 PM
    • #127

    New 11 minute gameplay vid looks incredible! At least for me it does.

  • Bunglo
    • September 30, 2011 at 9:38 PM
    • #128

    Here's teh link cuz Dark is being a nub:

    [gametrailers]721651[/gametrailers]

  • knj
    • October 1, 2011 at 1:14 AM
    • #129

    Still looking plastic, and incredible boring

  • Grinwhrl
    • October 1, 2011 at 2:12 AM
    • #130
    Quote from knj

    Still looking plastic, and incredible boring

    You look plastic and boring.

    Gonna be a prick and show you something that looks plastic

    [Blocked Image: http://cache.gawkerassets.com/assets/images/9/2010/09/800x600_4947859527_ac3051f1f1_b.jpg]

    and something that looks incredible boring

    [Blocked Image: http://pics.blameitonthevoices.com/112009/extremely_boring.jpg]

  • Skacky
    • October 1, 2011 at 2:39 AM
    • #131

    It looks extremely linear and scripted, but the feel of Aliens is still intact, so I like what I'm seeing so far.

    Could still be grittier though.

  • Izuno
    • October 1, 2011 at 7:44 AM
    • #132

    While I can see what some people are saying about the graphics, overall they are good enough for me to still play.

    For me, this game is about:

    #1. the gameplay

    #2. the sound design. this includes the music design. James Horner ftw! But the sound design in Aliens helped put that movie on the map. This game has to sound like that movie. Yeah...I know some people got their Aliens gaming fix via past AvP games. To hell with that they never did it for me.

    #3. the writing/voice acting. Doesn't need to be Shakespeare (nor should it) and I don't even care how deep or "good" the story is. I just want the actual voice acting and little bits of dialog to be good. As long as the plot/story isn't a turd I'm fine, but shitty voice acting makes me sad

    #4. the animations of both humans and aliens. No brainer here but at this point in the evolution of games shitty animations make me cringe about as much as shitty voice acting does. I'm not exactly worried based on what I've seen so far...

    Honestly I didn't like the trailer due to the way it was cut since I'm a nitpicking asshole in that department. That said, I'm still excited for this one. Gooooo Gearbox!

    And another thing...when making an Aliens game...

    wait...getting a text message. it reads: "stop ranting @ a:cm @ mapcore u fukhead"

  • knj
    • October 1, 2011 at 8:37 AM
    • #133
    Quote from Dark

    You look plastic and boring.

    Gonna be a prick and show you something that looks plastic

    [Blocked Image: http://cache.gawkerassets.com/assets/images/9/2010/09/800x600_4947859527_ac3051f1f1_b.jpg]

    and something that looks boring

    [Blocked Image: http://pics.blameitonthevoices.com/112009/extremely_boring.jpg]

    haha LMAO, be cool man, i was drunk as hell last night, and badly fucked up about BF3

    it is looking alienish and thats' cool, but IMO it should be a lil bit more dirty

  • dux
    • October 1, 2011 at 12:07 PM
    • #134

    I'm 50/50 on that video. Some of it is really nice an some of it is really bleh.

  • Campaignjunkie
    • October 1, 2011 at 9:44 PM
    • #135

    I've never liked how they use the aliens as cannon fodder in these games. They were so compelling in Alien and Aliens because there were so few of them (or even just one) and they were still formidable / scary. Something more like the RE3 Nemesis, or the raptors in Jurassic Park, not "intelligent" but still cunning and smart. A "real" xenomorph from the movies would never just run at them so stupidly like that... it would wait, then run away if it was fought off, etc.

  • Warby
    • October 1, 2011 at 11:13 PM
    • #136
    Quote from dux

    I'm 50/50 on that video. Some of it is really nice an some of it is really bleh.

    i agree completly

    this game gets all off the branding / iconic elements / themes / visuals / details right of what makes the aliens universe what it is but gets all the things that make me excited about playing an action game wrong.

    ... in a way that is the exact opposite of the syndicate reboot which gets all of the branding stuff wrong but gets me super hyped about the action/gameplay part ...

  • -HP-
    • October 3, 2011 at 12:21 AM
    • #137

    As an Aliens fan, I know very well what happened. And hadleys hope should have been a radioactive ruin, if not a radioactive crater.

    “How long ’til it blows?”

    “Four hours. With a blast radius of 30 kilometers; equal to about 40 megatons.”

    And, that reactor was generating oxygen for the atmosphere, so how are they going to explain that there's still air is beyond me.

    But then again, keeping the colony intact lets them show locations from the film again, which is always good.

    Fan service games ftw,eheh.

  • knj
    • January 28, 2012 at 9:50 AM
    • #138

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Moon theme fits nice, but aint this kind of music i would expect

  • -HP-
    • February 1, 2012 at 11:40 AM
    • #139

    Nice! Moon OST rules.

  • -HP-
    • April 5, 2012 at 9:41 AM
    • #140

    http://www.gametrailers.com/video/first ... ial/728781

    Man, I’m a huge Aliens fan. I can tell they are trying, and trying hard, but could this be another failed Aliens game?

    -Pulse Rifle sound is wrong, and horrible. Sounds like a bunch of cats farting at the same time. And the prox sensor sounds wrong too? (Here’s what it needs to sound like:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    )-The weapon on the screen looks like it’s been glued there?

    -And even tho I realize this is the gameplay video, it’s horribly put together, wtf is going on?

    -What’s with the crossair highlight when you hit something? Get rid of that, omg!

    -The thing with recent Aliens games is that Aliens are now cannon fodder, whereas in the movies a single Alien can kill you and all your mates. And that’s something AvP1 managed to get right, one of those fuckers would get you killed, It’s just impossible to make a good Aliens game in the Call of Duty era, scripted events and over the top action is not that this universe is about.

    -What engine is this? Doesn’t look very… good?

    -The thing I really enjoyed was the hive sections, the fog really makes it look good.

    With that being said, there's still a few months till shipping so they're still working on the game. Hope they manage to give it the final polish touches that will really make it stand out among the other Aliens games.

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