1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Grand Theft Auto IV

  • D3ads
  • February 9, 2008 at 4:56 PM
  • skdr
    • May 4, 2008 at 9:17 PM
    • #161

    I've been playing this over the weekend now and finally hit the last mission (I guess it's the last). This game is fucking amazing in every aspect. I've been enjoying every minute of it.

    If you have completed the game or almost done with it, answer these questions:

    DO NOT READ THESE IF YOU HAVEN'T COMPLETED THE GAME.

    -

    Quote

    Which one of the McReary brothers did you kill?

    -

    Quote

    Did you save or kill Darko?

    -

    Quote

    Did you kill Dimitri or take the money?

    -

    Quote

    What were the consequences doing one of these?

  • Furyo
    • May 5, 2008 at 4:28 AM
    • #162

    Here is what I wrote in another forum, that pretty much sums the game up as far as I'm concerned:

    Well the hype certainly played a role in this game getting a 10, but there are many many frustrating moments for me that make me switch off the console...for at least 1 hour before I get back to it.

    Some very obvious things are missing from the new combat system, most noticeably the fact that even if I have half the LC police forces on my tail and have a single target to kill as a mission, that target should absolutely always take priority when I aim, not the cops. I don't care if I die, but I can't stand having to try and complete missions more than once.

    Reviews say the last 10 missions suddenly take a huge increase in difficulty over the rest, and if that's the case I'm really NOT looking forward to getting there.

    Story line so far is a gem, and the missions are varied, but the few glitches that make you back track your sorry ass through police fire, because an NPC thought it was cool to get stuck along some ..!...!...!...!.ing wall, and this combat system that will irritate you to the point of throwing your controller through your 17th floor window makes this an automatic 9/10 for me.

    With that said, there are also some very dodgy animations (running down stairs for instance) and some glitches and a lot of popping up. No crash or show stoppers. The only thing I'm missing from San Andreas is the bike. Man that was my favorite ride in that game

  • JohnC
    • May 5, 2008 at 4:40 AM
    • #163

    Okay then. It's good to hear SOMEONE say it's not perfect. To me this is all an echo of Vice City's release.

  • Mazy
    • May 5, 2008 at 10:10 PM
    • #164
    Quote from skdr

    I've been playing this over the weekend now and finally hit the last mission (I guess it's the last). This game is fucking amazing in every aspect. I've been enjoying every minute of it.If you have completed the game or almost done with it, answer these questions:

    DO NOT READ THESE IF YOU HAVEN'T COMPLETED THE GAME.

    -

    -

    Did you save or kill Darko?

    -

    Quote

    Did you kill Dimitri or take the money?

    -

    Quote

    What were the consequences doing one of these?

    Just finished it after about 60 hours of playtime (Really took my time, no rushing )

    -

    Quote

    Francis

    -

    Quote

    Didn't shoot Darko

    -

    Quote

    Killed that prick

    -

    Quote

    Jimmy Pegarino shot Kate at Roman's wedding and you had to go after him for revenge

    Definitely gonna play it again and do the opposite of what I did my first time through.

    I still keep getting more and more amazed by this game, it is hard to believe that human beings put this thing together, it is as far as I'm concerned in the same league of awe as huge engineering constructions, things that are so impressive that it feels absurd that humans put it together. It is one of those games that has been transported to the present from the future.

    San Andreas was probably my favorite game before this, and it easily pushed it aside, absurdly good through and through.

    Oh and the MP is pretty epic fun as well, some absolutely crazy stuff goes on when you get into a Free Mode server with enough people. Played earlier with a bunch of people from work, lots of laughing

  • PhilipK
    • May 5, 2008 at 10:31 PM
    • #165

    Woh! has it even been 60h since it was released

    No idea what I am on atm but it's grown a lot on me. I didn't really enjoy it too much in the beginning but now it's really fun.

  • Minos
    • May 5, 2008 at 10:58 PM
    • #166

    ohh mazy~~

  • FrieChamp
    • May 6, 2008 at 9:38 AM
    • #167
    Quote

    I still keep getting more and more amazed by this game, it is hard to believe that human beings put this thing together, it is as far as I'm concerned in the same league of awe as huge engineering constructions, things that are so impressive that it feels absurd that humans put it together. It is one of those games that has been transported to the present from the future.

    This could have come straight from a map video by RD

    It seems each game, not only GTA, my xbox confuses save files and loads an old one instead of the most recent one, so I often find myself loading it manually - anyone else having experienced/heard of such problems?

  • Mazy
    • May 6, 2008 at 12:34 PM
    • #168
    Quote from FrieChamp

    This could have come straight from a map video by RD

    It seems each game, not only GTA, my xbox confuses save files and loads an old one instead of the most recent one, so I often find myself loading it manually - anyone else having experienced/heard of such problems?

    Channelling PITRD!~

    Nah, haven't had any of that.

    Speaking of saving, am I the only one that actually tries to do missions during regular working hours inside the game? I'll usually try and get to a safehouse around 00:00 so I can get up at 06:00 so its bright outside. I totally love their night look as well, but when I'm doing missions I prefer to be able to clearly see whats going on .

    Last game that had me thinking about time of day was Shenmue, which funny enough is the game I'm being reminded of the most while playing GTA IV, since they also tried to somewhat simulate a living city (read; street ).

  • Cybbe
    • May 6, 2008 at 1:38 PM
    • #169

    I usually don't care what time of day it is Michelle seems to be hating that when I call her at 4 am. What a bitch :x

    Anyway, I haven't much time, so I'm not very far yet. Seems like a damn solid game to me though

  • D3ads
    • May 6, 2008 at 3:10 PM
    • #170
    Quote from Cybbe

    Michelle seems to be hating that when I call her at 4 am. What a bitch :x

    God, that annoyed the crap out of me in San Andreas, it's so fucking pointless having girlfriends in a videogame :/

  • st0lve
    • May 6, 2008 at 3:15 PM
    • #171

    I wish I had my xbox up here in the army, but Im too lazy to rent one haha.

    As for the game, suprb.

    ps I missed like 4 dates, due to stupid shooting missions that involved my dumbass cousin and some russians. but I did hit lawchick.

    pss there should be a timer which lets you sleep more than 6 hours, I hate to walk around and wait for a certain time of day.

    psss the taxis rock.

  • Seldoon182
    • May 6, 2008 at 8:40 PM
    • #172
    Quote from Cybbe

    I usually don't care what time of day it is Michelle seems to be hating that when I call her at 4 am. What a bitch :x

    Spoiler:

    Quote

    - Indeed, she's a bitch !

  • Sentura
    • May 6, 2008 at 9:19 PM
    • #173
    Quote

    it get revealed later that it's not really her fault. the bitch part, that is.

  • Sindwiller
    • May 6, 2008 at 9:53 PM
    • #174
    Quote from Sentura

    SPOILER ALARM

  • skdr
    • May 6, 2008 at 9:53 PM
    • #175

    Oh come on, Sentura. Use the tags.

  • Sentura
    • May 6, 2008 at 10:08 PM
    • #176

    used, but that's not a spoiler.

  • skdr
    • May 6, 2008 at 10:28 PM
    • #177
    Quote from Mazy

    -

    Quote

    I wonder what kind of effect that has to the storyline?

  • Mazy
    • May 6, 2008 at 10:57 PM
    • #178
    Quote from skdr
    Quote

    I wonder what kind of effect that has to the storyline?

    Quote

    Aye, same. I'm playing the game over again now, and I'm totally reversing all the choices I made first time through. First time through I killed Vlad (Obviously), this time I'm gonna walk away and let him live. Also I killed Dwayne instead of Playboy X, which I really regretted

  • Furyo
    • May 9, 2008 at 6:43 AM
    • #179

    Ok so I beat the game tonight as well, so here I join the spoiler convo:

    Quote

    Shot playboy X instead of Dwayne, then never saw Dwayne after that, told him to fuck off as I wanted to go on with the storyline. One of the things I haven't unlocked yet is the ability to place bombs in a car, though I'm pretty sure Jacob gives that to you (not that I want to know, I'll have to find out myself). Can't say that I regretted killing Playboy as he really got on my nerves for some reason, then again I never used the safehouse after that, and thought the money could have been a better choice.

    Quote

    On the subject of who to shoot, anyone went for Francis over Gerry? I killed Gerry, thinking he was a lost soul worth putting his misery to an end, and that I'd rather not piss the police even more. Got the ability to call off the police, and when I wanted to try it, I realized this doesn't work within missions which really felt like an entirely useless choice. Seen as the storyline ends rather badly for the Mcreary family, I thought I should have killed Francis instead. I'm gonna play it again and find out what happens if I reverse all my choices.

  • Bic-B@ll
    • May 10, 2008 at 6:15 AM
    • #180

    im not about to replay the game to change my choices, the outcomes really had no substantial effect. i beat it last night at i think 36 hours and now im running around killing pigeons. there really needs to be a way to let you know which ones are left, if i get 199 and cant get the last im going to be pretty pissed. ive found that all the money in the game is useless, i have like 64k and all i can spend it on is clothes and guns? i could play for another 200 hours and not spend the rest. i want to buy mansions, helicopters and cars. lastly, what is the point of the like and respect percentages? i dont see them really doing anything.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™