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Sauerbraten

  • Socks
  • January 1, 2008 at 8:43 AM
  • Socks
    • January 1, 2008 at 8:43 AM
    • #1

    Wow. Okay I did a search just because I am the curious type and nothing came up.

    Anyone heard of or 'played' Sauerbraten? (http://www.sauerbraten.org)

    I'll let you guys read it for yourselves but one of the 'big' features is being able to map in-game. And cooperatively.

    I can assume, this being a forum all about maps (duh), it isn't very powerful, but still works for the basic quake 3 era (?) stuff, on mapping terms. Except with other engine gimmicks. Pretty decent for being open source too.

    Oh and that lovely bloom. :ssj:

  • e-freak
    • January 1, 2008 at 11:31 AM
    • #2

    So why did you post this into EOT? o_O

  • Socks
    • January 1, 2008 at 6:46 PM
    • #3

    Oh, true. My bad.

    I could say I was drunk for new year's but I'm not legal so.. '

    For some strange reason one part of my brain decided not to put it with other Engine stuff. Hrm.

  • Sindwiller
    • January 1, 2008 at 7:53 PM
    • #4

    That's not cool mate

  • Zacker
    • January 3, 2008 at 9:49 AM
    • #5

    The idea of doing ingame coop level design still rocks.

  • Sindwiller
    • January 3, 2008 at 6:08 PM
    • #6
    Quote from Zacker

    The idea of doing ingame coop level design still rocks.

    It's pretty cool, but it really sucks for serious stuff. Doing a simple level layout takes ages. Not to mention the detailing. And using models is difficult.

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