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Crysis Map ~ Vulcano [WIP]

  • -HP-
  • December 24, 2007 at 5:00 AM
  • -HP-
    • June 1, 2008 at 1:02 AM
    • #181

    Here we are guys, my final update on my Crysis map.

    The countdown has began, I have exactly 16 days to give the final touches to this map before final release.

    Wish me luck for the contest guys! And thanks to everyone who gave me some very nice C&C during all this time.

    [Blocked Image: http://i25.tinypic.com/jgr0p4.jpg]

    [Blocked Image: http://i30.tinypic.com/28j9qad.jpg]

    [Blocked Image: http://i29.tinypic.com/2zf5y77.jpg]

    [Blocked Image: http://i29.tinypic.com/mb4tq9.jpg]

    [Blocked Image: http://i32.tinypic.com/xcnjad.jpg]

    [Blocked Image: http://i32.tinypic.com/a4vo2f.jpg]

    [Blocked Image: http://i26.tinypic.com/2zg9pwh.jpg]

    [Blocked Image: http://i27.tinypic.com/nbzva1.jpg]

    [Blocked Image: http://i26.tinypic.com/2z5smzs.jpg]

  • Deathy
    • June 1, 2008 at 1:17 AM
    • #182

    Amazing HP, especially the mine-part looks nice!

    Good luck on the competition!

  • PogoP
    • June 1, 2008 at 2:24 AM
    • #183

    Ahh man that's really, really awesome. That cave interior looks awesome

  • Psyshokiller
    • June 1, 2008 at 10:43 AM
    • #184

    Well done. Is there any custom content?

  • Warby
    • June 1, 2008 at 10:53 AM
    • #185

    i am once again shocked how real all this looks

    great job

  • Jenn0_Bing
    • June 1, 2008 at 11:37 AM
    • #186

    That looks simply stunning. I love the look of the cave.

  • PaulH
    • June 1, 2008 at 12:48 PM
    • #187

    Looks awesome HP nice job

  • BJA
    • June 1, 2008 at 1:00 PM
    • #188

    Wow, Crysis never looked that good! Love the variation of different settings. I think from a visual point it almost doesn't get any better, so I would spend the last two weeks polishing the gameplay to make this map kick-ass

  • Zeta
    • June 1, 2008 at 3:19 PM
    • #189

    Stunning map sir - hope you win!

  • Nysuatro
    • June 1, 2008 at 8:38 PM
    • #190

    you may be proud man, great work

  • JeanPaul
    • June 2, 2008 at 2:27 AM
    • #191

    Honestly, this is the best custom map I have seen for Crysis to date.

  • Sa74n
    • June 2, 2008 at 7:41 AM
    • #192

    looks pretty dope, man.

    only suggestion i could offer is push the lighting a bit in the cave but it might work well enough in game. i just wish i had a computer that can run crysis

  • General Vivi
    • June 2, 2008 at 8:17 AM
    • #193

    gl man! Your stuff is looking pretty hawt hp! !

  • D3ads
    • June 2, 2008 at 3:31 PM
    • #194

    Oh man, I'm so speechless.. it's just... beautiful

  • -HP-
    • June 2, 2008 at 3:49 PM
    • #195

    Thanks lads!!

    I hope you all got to the opportunity to play it as soon as I release it!

    Psyshokiller, nope, zero custom content on this map. But don't worry about it, this project is almost finished, and I got a good idea for a new one, with 100% custom content.

  • Sentura
    • June 2, 2008 at 6:17 PM
    • #196
    Quote

    ":1lx0e8z0]Psyshokiller, nope, zero custom content on this map. But don't worry about it, this project is almost finished, and I got a good idea for a new one, with 100% custom content.

    jesus christ, you're a machine!

    when you first began i wasn't really impressed; however, these last shots have made me confident that you don't need luck to win this contest. still, you might be better off with it, so good luck

    those screens are most excellent!

  • m8nkey
    • June 2, 2008 at 9:28 PM
    • #197

    Really impressive stuff HP. Great variation between natural, man-made, interior and exterior environments. This map would definately be a contender in any comp.

  • Minos
    • June 2, 2008 at 10:05 PM
    • #198

    Woot looks amazing HP, I love it =)

  • -HP-
    • June 3, 2008 at 10:59 AM
    • #199

    Thank you so very much guys, I appreciate that a lot! I dunno what else to say, it feels so good receiving such positive comments about our work.

    <3 mapcore!

    Anyways, that new idea i had regarding my next project. Is basically trying to recreated one of my favourite and most original scenes I've seen in a video game in the last couple of months, the submarine in the jungle level, of uncharted

    For those who don't know what I'm talking about, here's a concept art screen, and in game screenshot.

    [Blocked Image: http://i29.tinypic.com/okmnu1.jpg]

    [Blocked Image: http://i27.tinypic.com/5dmln9.jpg]

    it's about time I start making my "100% custom content" stuff, low poly, high poly, textures, etc. Oh and, of course I'll be using CryEngine2.

    Enough of that, for now, I'll concentrate on finishing this map.

  • The Horse Strangler
    • June 3, 2008 at 6:47 PM
    • #200

    Great work On this Map HP, can't wait to play through it, heck it looks better than most of the maps in Crysis too.

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