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More Crysis / F.E.A.R sequels

  • D3ads
  • December 16, 2007 at 2:46 PM
  • D3ads
    • December 16, 2007 at 2:46 PM
    • #1

    So I've got the newest PCGamer UK edition and there's a couple news snippets you'll be interested to here about:

    More Crysis to come

    Quote

    Anyone who's played Crysis's cliffhanger ending would be hoping for comfirmation of the next game, and Crytek boss Cevat Yerli recently stated: "The game is designed as a trilogy, so you have two more installments to come and the ending (Of Crysis) is planned deliberately." It fits: Crytek have also trademarked Crysis Wars and World In Crysis.

    F.E.A.R. to get two sequels

    Quote

    A new F.E.A.R. is in development, we know this to be true. We even know that it should follow directly on from the events of the first game and take into account the violence witnessed and inflicted in the Perseus Mandate and Extraction Point expansion packs.We don't expect to be hearing much more than that for a while yet. Why? Because two companies can now produce games based on the characters and fiction of the first F.E.A.R. game: the original developers, Monolith; and their original publishers, Vivendi (under their Sierra brand). Project Origin will be Monolith's next serving of Alma flavoured horror. F.E.A.R. 2, comfirmed to us by company sources will be Vivendi's attempt.

    Political and financial manoeuvering mean that Vivendi won't make any announcements until after Monolith have played their hand. Naturally, Vivendi aim to match and then beat Project Origin in every way. It's going to be quite the feast for F.E.A.R. fan: two massive companies betting huge budgets on a single series - and they'll both be on the shelves by the end of the year.

    The reveal of F.E.A.R. 2 isn't far away. With the first screenshots and details of Project Origin out in the open, it will soon be time for Vivendi to pull back the curtains on their project.

    w00p!

  • dux
    • December 16, 2007 at 2:56 PM
    • #2

    Crysis Wars :roll:

  • Buddy
    • December 16, 2007 at 3:17 PM
    • #3

    World in Crysis :roll:

  • Thrik
    • December 16, 2007 at 4:03 PM
    • #4

    Hmm, pretty weird. I guess Project Origin is what most people will consider the spiritual sequel, while F.E.A.R. 2 is more of a cash-in like Far Cry 2.

    Doesn't mean it won't be decent, but in all honesty I have no anticipation for either as I didn't like F.E.A.R. much and thought it was incredibly bland.

  • Bluestrike
    • December 16, 2007 at 5:44 PM
    • #5

    It was already known there would be 2 more crysis games, but I guess we also know the names now

  • -HP-
    • December 17, 2007 at 12:13 PM
    • #6

    Well, if Crysis sales continue like this, there won't be a sequel for anyone...

  • Sentura
    • December 17, 2007 at 1:46 PM
    • #7

    i am pretty sure the crytek will produce the sequels either how. it's not like they are going bankrupt.

  • Thrik
    • December 17, 2007 at 2:13 PM
    • #8

    It's more down to their publishers when it comes to game funding. Even the biggest developers can't fund the millions necessary for a game in most cases.

    I suspect the poor Crysis sales will push them towards marketing the engine. They seem to do engine technology better than anything else, and it'd be a good way to make some serious cash if they can own everything else out there even more than they have already.

  • Sentura
    • December 17, 2007 at 2:52 PM
    • #9

    i would make a guess and say that crytek is under a contract to complete and release those next games in the series, and therefore unquestioned can go on doing their business. they are, after all, a high profile company so i am sure that their publisher has given them a green light to go working on the next titles; whether or not the engine sells is insignificant.

  • FrieChamp
    • December 17, 2007 at 2:58 PM
    • #10

    Crysis belongs to Crytek, whether they create sequels for the game or not is totally up to them. They choose the publisher they want to work with.

  • Thrik
    • December 17, 2007 at 3:21 PM
    • #11

    Lots of games have been intended to be trilogies and never ended up being so after poor sales. Just because Crysis is quite well known amongst enthusiasts doesn't mean there'll definitely be sequels as planned. You'd be surprised how little of the mainstream is actually consciously aware of Crysis -- give it a test and ask some people. Nobody in their right mind is going to sink millions more into a project that didn't do too well the first time around, and that doesn't have that much mind share with the general public.

  • FrieChamp
    • December 17, 2007 at 3:35 PM
    • #12

    It's a little early to call Crysis a failure in terms of sales isn't it? What sources are you refering to anyway?

  • KungFuSquirrel
    • December 17, 2007 at 3:38 PM
    • #13

    NPD data of US sales showed Crysis only selling about 86k units, which I wouldn't call a total failure but it's certainly not great (Q4 topped that by at least three-fold and was considered lackluster sales). Of course, by comparison to UT3 it's a shining beacon of success, as UT3 managed only about 33k.

  • Thrik
    • December 17, 2007 at 3:47 PM
    • #14

    Yeah, I was referring to the NPD data.

    To put it into context, in the same data report Call of Duty 4 on the 360 got 1.57 billion units sold, and a further 440,000+ units on the PS3. It pretty much makes Crysis and UT3 look like a drop in the ocean.

    I wouldn't feel too bad though as the consoles do generally have a bewilderingly larger audience. BioShock also failed to do particularly well on the PC from what I recall, but got a respectable sales count on the 360. The sad reality is that the PC has a massively smaller base, excluding those who gravitate towards the MMORPGs. People in general just find consoles to provide better value, and new gamers tend to start out with consoles anyway. The idea of playing games on a computer is definitely fading, even though it's still large enough to be considered 'vibrant'.

    No report is truly accurate, but when we're talking about NPD numbers below 100,000 that's unfortunately a sure sign that things aren't going too well.

  • FrieChamp
    • December 17, 2007 at 3:57 PM
    • #15

    Yes 86k is quite disappointing, but keep in mind that this is US and November only (and the game was released in the middle of the month). I'd wait until march or so before jumping to any conclusions. It is safe to say a LOT OF sales are lost due to piracy though

    Probably the same applies to UT3, the COD4 sales for 360 are absolutely :megamon:

  • -HP-
    • December 17, 2007 at 3:59 PM
    • #16
    Quote from Thrik

    No report is truly accurate, but when we're talking about NPD numbers below 100,000 that's unfortunately a sure sign that things aren't going too well.

    Indeed, and It's a pity, since Crysis is such a great game, and Crytek deserves to sell well this time...

    We shall see, It's a bit too early to tell...

  • Thrik
    • December 17, 2007 at 4:11 PM
    • #17

    Yeah, filthy warezing fucks definitely don't help matters. There's basically a culture on the PC where warezing games isn't seen as bad, to the extent where even my grandparents just assume that 'PC game' equates to 'free'. It's sad because despite the PC as a platform quite clearly dying (even all this digital distribution isn't getting anywhere near the success of the consoles), people still carry on doing it -- even people who love PC gaming.

    I do hope Crysis sells well because I really enjoyed my limited time with it. Perhaps we'll see variations of it popping up on consoles later on like Far Cry did, which I'm guessing sold more on consoles overall than it did on the PC.

    Typically the launch period is when most sales occur though, especially around this time of year when people are stocking up for Christmas. Very saddening.

  • -HP-
    • December 17, 2007 at 4:24 PM
    • #18

    So, It's not that bad anyways, 80k units sold in 2/3 weeks basicly... I'd say we wait to see this months sales, it's still x-mas period!

  • Algor
    • December 17, 2007 at 4:45 PM
    • #19

    Thrik, you need to read more closely. If CoD 4 sold 1.57 billion copies, then rough one in six people would own the game. 1.57 million.

  • Thrik
    • December 17, 2007 at 5:18 PM
    • #20

    Clearly a typo.

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