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Spherical Mapping

  • Seldoon182
  • November 26, 2007 at 9:15 PM
  • Seldoon182
    • December 1, 2007 at 3:26 PM
    • #21
    Quote from Pericolos0

    here is my magical way of modelling and unwrapping a sphere[Blocked Image: http://www.brameulaers.com/images/sphereunwrap.jpg]

    This also makes it easy to texture it in such a way that there are no seams visible at all! Which clever texture artist can tell me how, you'll win my prize!

    Nice tips Pericolos0 ! Thanks !

    And gradulation to Synthesizer !

  • Warby
    • December 1, 2007 at 5:44 PM
    • #22
    Quote from Pericolos0

    you win the prize , collect it at my desk

    arghh i was gonna say that D: looked into the thread too late :/

    ... also wants a prize ...

  • Buddy
    • December 1, 2007 at 5:52 PM
    • #23

    just use geosphere, normal sphere has uneven poly distribution and smoothed cube is not perfectly round

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