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dod_dogsector

  • the0rthopaedicsurgeon
  • November 7, 2007 at 8:34 PM
  • the0rthopaedicsurgeon
    • November 7, 2007 at 8:34 PM
    • #1

    i've been working on this map since before dods was released, and after doing nothing with it for a while, decided to compile it and release b6. i'm not entirely happy with the whole map - since i started so long ago before getting used to the source engine or hammer, the quality isn't the same all through the map, and i've also hit the entity limit a few times, so there's not much more i can do with it. for some reason the lighting is dark in a few places, which will be fixed for the next release, but i can't get detonation objectives to work whatever i do, so i'm not even going to try to put those in again.

    anyway, a download link and screenshots are here:

    http://www.scorchingcraniums.com/dod_dogsector_b6.htm

    and because the objective icons are apparently missing, here they are on their own:

    http://www.scorchingcraniums.com/downlo ... ricons.zip

  • Fяэ&a
    • November 7, 2007 at 8:39 PM
    • #2

    nice map, i know it from call of duty and medal of honor

  • dissonance
    • November 7, 2007 at 8:39 PM
    • #3

    The red smoke caught my eye immediately: desaturate it a little.

  • Fяэ&a
    • November 7, 2007 at 8:52 PM
    • #4
    Quote from dissonance

    The red smoke caught my eye immediately: desaturate it a little.

    yea, thats the worst thing in this map

  • ⌐■_■
    • November 7, 2007 at 8:58 PM
    • #5

    tbh.. i love it.

    red smoke doesnt bother me but if theres something that could need a little improvement im thinking of a subtle fog..

    anyway, GJ!

  • Erratic
    • November 7, 2007 at 10:36 PM
    • #6

    Holy hell, that looks massive. I'll check it out soon.

  • dux
    • November 8, 2007 at 5:04 AM
    • #7

    Hey nice. Instant memories from MoH.

  • RA7
    • November 8, 2007 at 9:05 AM
    • #8

    Nice...gj

  • Rick_D
    • November 8, 2007 at 9:53 AM
    • #9

    medal of honour, call of duty, day of defeat, lol of lulz?

  • dissonance
    • November 8, 2007 at 5:34 PM
    • #10
    Quote from Rick_D

    medal of honour, call of duty, day of defeat, lol of lulz?

    Group of Heroes who were also Brothers of Valor

  • Buddy
    • November 8, 2007 at 5:43 PM
    • #11
    Quote from dissonance

    Group of Heroes who were also Brothers of Valor

    Men of Valor

    Band of Brothers

  • Rick_D
    • November 8, 2007 at 5:53 PM
    • #12

    core of maps

  • dissonance
    • November 8, 2007 at 6:53 PM
    • #13
    Quote from Rick_D

    core of maps

    10/10

  • wizz?
    • December 4, 2007 at 3:51 PM
    • #14

    Nice design!

    I really don't like the dod source textures because there is such the lack of grit, everything is too clean for my liking, Needs more scaring, dirt and smudges etc

    Still, fantastic map!

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