1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

F.E.A.R. 2 - Project Origin : 18 minute gameplay video

  • Zyn
  • October 8, 2007 at 2:18 AM
  • Zyn
    • October 8, 2007 at 2:18 AM
    • #1

    http://www.gametrailers.com/player/user ... 14409.html

    Looks like they kicked up the graphics a notch, but the AI looks to be as stupid as ever ... and hospitals are infinitely big with no exterior windows what so ever ...

  • ChopperDave
    • October 8, 2007 at 3:31 AM
    • #2

    Wow. This vid is a good indication that it's time to let the IP die and move on. It's a complete rehash of the first game.

    Sure we'll set a scary atmosphere, but you're only gonna fight soldiers! Are you scared yet?

    Blast a guy with your shotgun and he turns into red mist! Just like real life!

    But wait, you can kick over hospital gurneys! Sweet, now my tactics have completely evolved from turning on bullet time and blasting away to....turning on bullet time and blasting away!

    And I especially liked how you break a window, and the broken glass vanishes in a matter of seconds. They don't have enough system resources to leave fragments around longer than that?

    Quote

    but but the AI looks to be as stupid as ever ... and hospitals are infinitely big with no exterior windows what so ever ...

    Yeah the AI was pretty bad too. Didn't see any kind of squad tactics whatsoever. And yes, hospitals normally aren’t supposed to have exterior windows, because if they did then if a fire broke out people would be able to escape. Didn’t you know this ?

  • dux
    • October 8, 2007 at 3:55 AM
    • #3

    This isn't an addon pack? Looks exactly the same as FEAR1. And that guy playing could aim for shit. Even if his shit was made of aim.

    It looked fun though, but you know - wouldn't hurt if they made it slightly different other than corridor room corridor. I dunno what, but something for a bit of variation.

  • ChopperDave
    • October 8, 2007 at 3:56 AM
    • #4

    Well, he was playing on the 360.

  • dux
    • October 8, 2007 at 3:59 AM
    • #5

    Fps's on 360 make me go Grrr.

  • JohnC
    • October 8, 2007 at 4:00 AM
    • #6
    Quote from ChopperDave

    It's a complete rehash of the first game.

    Valve got away with it three times......

    But it's rather apparent that these guys have virtually no creativity. Hell, they let their fans pick the title, and then settled on the most generic one on the list.

    I can see it now;

    "Man, you gotta check out Project Origin!"

    "That the new Linkin Park CD?"

  • Algor
    • October 8, 2007 at 6:23 AM
    • #7

    While I'm not on this project (even though I know a thing or two about it), I can say some things

    1. Some of these comments are pretty funny, some are clever!

    2. There's lots of ignorance here- try not to judge a book by it's cover. Just because you see this or you see that, doesn't mean that's all there is. That's about all I will say about that.

    Let's have a cold one, and in memory of Friday Night Lights Season Two, look at this sweet headshot of Brad Leland:

    [Blocked Image: http://www.thecampbellagency.com/images/adult/bradlelandcu1.jpg]

  • ChopperDave
    • October 8, 2007 at 6:28 AM
    • #8

    Well played Algor. Well played. I envy that hair.

    Quote

    Just because you see this or you see that, doesn't mean that's all there is

    Oh I'm sure there's more. But honestly, if you're gonna make a gameplay video to tease people about the game, try showing some of that new stuff. That's what hooks people.

  • Mazy
    • October 8, 2007 at 6:39 AM
    • #9

    Didn't see the video till the end, but I kinda liked the part where you woke up. Its definitely got a pretty cool feel in terms of having the 1st person character interact with objects in the world.

    However apart from that, its got exactly the same flaws that has made me sick of FEAR for life. Same repetitively dull office like environments, same dudes you fight and so on. And small spooky girls? Seriously old in my opinion. Also I can't get over those harsh pitch black shadows, they just dont look good.

    Its too bad though, I'd really like to see Monolith doing a new NOLF, that series could definitely use some more games in my opinion.

  • General Vivi
    • October 8, 2007 at 7:09 AM
    • #10

    wow i actually really liked it. regardless if its the same engine or not the creepy feeling was still there and i liked the ending alot.

  • Nysuatro
    • October 8, 2007 at 7:37 AM
    • #11

    It looks the same as previous. And the previous became bored after some time. So I think no project origin for me.

  • -HP-
    • October 8, 2007 at 10:07 AM
    • #12

    I'll probably buy it...

  • -HP-
    • October 8, 2007 at 11:04 AM
    • #13

    What hype? I didn't even heard of fear 2 untill today! :roll:

    FEAR1 was ok, and the horror scenes were nice imho.

    I just saw this 17m video, and I think the engine is almost the same, if the exactly the same, i saw nothing i havent seen in the fear1, so this looks more of an expansion pack!

  • Corwin
    • October 8, 2007 at 11:19 AM
    • #14

    The only point I really liked in FEAR was all the particles effects/decals/damage animations that made the shootouts look quite impressive.

    I found the flashlight running out of battery every 30 seconds or so a real pain, for my eyes and for the immersion.

    Scary scenes might be scary, I felt like being tricked by the always dark environments & boo!-little-girl-flashes-in-front-of-you moments.

    *Spoiler*

    The worst thing is that there are sunrise/noon scenes at the beginning and end of FEAR, and it looked pretty good IMO, I would have appreciated more of such outdoor environments, more windows, etc. More contrast in lighting sources etc. and not just between plain black shadows and white industrial lamps.

  • -HP-
    • October 8, 2007 at 11:30 AM
    • #15
    Quote from Corwin

    The only point I really liked in FEAR was all the particles effects/decals/damage animations that made the shootouts look quite impressive.I found the flashlight running out of battery every 30 seconds or so a real pain, for my eyes and for the immersion.

    Scary scenes might be scary, I felt like being tricked by the always dark environments & boo!-little-girl-flashes-in-front-of-you moments.

    *Spoiler*

    The worst thing is that there are sunrise/noon scenes at the beginning and end of FEAR, and it looked pretty good IMO, I would have appreciated more of such outdoor environments, more windows, etc. More contrast in lighting sources etc. and not just between plain black shadows and white industrial lamps.

    You'r french, so you would feel terrified by a princes dressed of orc, so you'r opinion is non valid!

    CORWIN FAIL!

  • FrieChamp
    • October 8, 2007 at 12:57 PM
    • #16

    wow it might not become the new benchmark in fps gaming, but I don't agree with the overall rather negative response.

    It looks very similar to the original F.E.A.R (I actually didn't see any glaring graphic updates), but if I want to play shooters with open environments I play BF2, Halo3, wait for Crysis or whatever. I am a little surprised by myself that I defend a linear, corridor shooter, but despite the obvious franchise milking (which you simply cannot afford not to do nowadays) you gotta give these guys some props for the ambiance.

    I thought the first F.E.A.R was pretty creepy, but some of the scenes and effects in that video were even better! I love what they do with the sound and music to build up suspension (the whispering, music stingers, the rustling from the commander's intercom was also pretty clever ), although it was just a video, the timing between audio and visual effects always looked really spot on. You can't just come up with a whole bunch of scarry scenes like that, especially for 2 games, you got to watch a lot of horror movies and extract the right material to get it right. It IS a horror movie you play in. The soldiers look pretty standard, sure, but how cool are those crawling/jumping zombies? I thought these teleporting, wall bouncing soldiers in the first part were already pretty scarry. Some of their first person stuff is also still quite nice.

    So even if I go out on a limb here for the Monolith guys, I don't think it's all that bad

  • D3ads
    • October 8, 2007 at 1:07 PM
    • #17
    Quote

    We are performing site maintenance. Please be patient

    Fuck you

    In the meantime:

    1) F.E.A.R. has the best combat in any FPS ever, excellent AI.

    2) F.E.A.R. made me jump several times but didn't actually scare me.

    3) F.E.A.R. > Half-Life 2

    4) The second F.E.A.R. expansion is called 'The Perseus Mandate' and is being developed by Timegate studios (who made Extraction Point) and will be released as a standalone title apparently... $$$?! Sounds about right.. :/

    Quote from Mazy

    Its too bad though, I'd really like to see Monolith doing a new NOLF, that series could definitely use some more games in my opinion.

    Blood III... Blood III!!!!

  • Thrik
    • October 8, 2007 at 1:19 PM
    • #18

    Better than HL2?

    LOL!!!!!!!

    No, sorry, I can take your opinion seriously. I was jus:-

    LOL!!!!!!!

  • D3ads
    • October 8, 2007 at 1:20 PM
    • #19

    Yeah you know how I like all this dark stuff, HL2 was too bright for me

  • Ginger Lord
    • October 8, 2007 at 1:37 PM
    • #20
    Quote from Thrik

    Better than HL2?LOL!!!!!!!

    No, sorry, I can take your opinion seriously. I was jus:-

    LOL!!!!!!!

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. How to Use a Free Kundali Maker for Accurate Future Predictions

    astr09
    July 23, 2026 at 6:35 AM
  2. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  3. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  4. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  5. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  6. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  7. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  8. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  9. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  10. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™