1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Spotlight Gallery

ins_baghdad

  • Steppenwolf
  • September 21, 2007 at 9:11 PM
  • Steppenwolf
    • September 21, 2007 at 9:11 PM
    • #1

    A bit late to open this thread but better late then never

    Worked on this for 3 years (well not all the time ). The map had seen a lot of changes and evolutions during the development of Insurgency. It's pretty big for a source map. Scratches some of the engine limits. Thats why its not more detailed.

    Things i did besides the brush work and technical stuff are the skybox, the skybox buildings, some of the props and textures etc.

    You also see artwork of Minos, Peris, stolve, evert and probably a few more mapcorians.

    [Blocked Image: http://aycu03.webshots.com/image/28042/2001548567807203289_rs.jpg]

    [Blocked Image: http://aycu10.webshots.com/image/28849/2001549209360877697_rs.jpg]

    [Blocked Image: http://aycu35.webshots.com/image/28714/2001579732606724673_rs.jpg]

    [Blocked Image: http://aycu10.webshots.com/image/28849/2001589730509845876_rs.jpg]

    [Blocked Image: http://aycu07.webshots.com/image/28006/2001566023647993646_rs.jpg]

    [Blocked Image: http://aycu10.webshots.com/image/26689/2001577893789275833_rs.jpg]

    [Blocked Image: http://aycu09.webshots.com/image/27528/2001599590723618727_rs.jpg]

  • -HP-
    • September 21, 2007 at 9:18 PM
    • #2

    Neat stuff man...

    although that statue shouldn't be standing anymore!

  • Bic-B@ll
    • September 21, 2007 at 9:18 PM
    • #3

  • Steppenwolf
    • September 21, 2007 at 9:24 PM
    • #4
    Quote

    ":14rbxfco]Neat stuff man... although that statue shouldn't be standing anymore!

    the map plays at the time when us troops invade baghdad not afterwards

  • KoKo5oVaR
    • September 21, 2007 at 9:25 PM
    • #5

    I hope you don't expect to be spotlighted steppenworf, uh uhhhh !!??? !

  • Steppenwolf
    • September 21, 2007 at 9:29 PM
    • #6

    actualy i was hoping for grand prix of excellence

  • Nexus
    • September 21, 2007 at 10:05 PM
    • #7

    yu have indeed excellent map, but..

    3 years is worth for a time in the spotligt!

  • Pingu_swe
    • September 21, 2007 at 10:51 PM
    • #8

    This is actually one of the maps I have played for INS. The detail is excellent, aswell as the map! Love it.

  • zaphod
    • September 22, 2007 at 12:31 AM
    • #9

    I dun forgot how to give someone spotlight statuz

    *edit*

    figurezed it out, thx m0j0

  • Steppenwolf
    • September 22, 2007 at 12:46 AM
    • #10

    ah shit now i have to change my sig

  • Evert
    • September 22, 2007 at 1:56 AM
    • #11

    You could've kept like 3 versions of the map and retextured them and released them as different levelz prolly

    GJ! Pretty much the map that ins was balanced on I guess (at least when I was still around )

  • Nexus
    • September 22, 2007 at 11:32 AM
    • #12

    the tank models is all better then the model from battlefield 2.

    seriusly, amazing wheels.

  • D3ads
    • September 22, 2007 at 6:40 PM
    • #13

    Sexy as Hell

  • Skjalg
    • September 22, 2007 at 10:00 PM
    • #14

    I think its a shitty map step, you did a terrible job!

  • -HP-
    • September 22, 2007 at 11:27 PM
    • #15
    Quote from Skjalg

    I think its a shitty map step, you did a terrible job!

    ahh... the irony!

  • propaganda
    • September 24, 2007 at 4:38 PM
    • #16

    A well deserved spotlight.

  • JeanPaul
    • September 24, 2007 at 4:49 PM
    • #17

    Awesome map, but it would be nice to see some more rubble here and there, as it does have a war going on inside it

    But I thought I would mention that the spotlight thumbnail of this map on the homepage looks like hitler, so yeahhhhh

  • Minos
    • September 24, 2007 at 6:33 PM
    • #18

    Yeah this is definately the ultimate INS map. I still have some of the older source files and the improvements that stepp made to this map throughout these years are amazing. Congrats man <3

  • Erratic
    • September 24, 2007 at 6:40 PM
    • #19
    Quote from Minotauro

    Yeah this is definately the ultimate INS map. I still have some of the older source files and the improvements that stepp made to this map throughout these years are amazing. Congrats man <3

    Yeah, watching the map evolve over the past 2 years or so has been neat. I still remember when I first booted up INS back then and seeing it. It's come a long way but interestingly enough the basic layout hasn't changed all that much. More than I can say for my map

    Nice going on the spotlight (traitor).

  • Furyo
    • September 24, 2007 at 6:43 PM
    • #20

    Great work obviously. I can see from these screenies how stretched the Source engine must have felt like...especially without the episode II era improvements

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™