Quote from FletchPeople still play PC games?Seriously, get a freaking console already. It's a quarter of the cost and you get 100% compatibility.
And a total absence of games which've literally provided me with dozens of hours of fun such as Battlefield 2(142) and Company of Heroes.
Once again, it's all about genres. The genres you like most will almost certainly dictate your preference, because even today FPS and RTS games pretty much feel like ass on consoles, and especially in the case of FPS games I just don't enjoy them in the same way because that huge tactile precision element is gone.
Obvious solutions are for keyboards/mice to be used on consoles, but in most cases you don't really want to be using those when you're sat in an area your console is likely to be: your lounge. Plus the current state of actual implementation of them on consoles is so laughable that it's hardly worth considering as a realistic option.
I mean, cost obviously isn't a problem. I could buy every single current generation console on top of the high-end PC I have, and still not feel the sweat. I'm guessing the same goes for anyone who has a job. The point is I just prefer playing the type of games I like to play on the PC. I don't have the spare time to exhaustively play all four platforms, so I go with the one I enjoy most. Simple!
I do find it somewhat amusing and intriguing how at the end of the day, the whole PC/console argument essentially comes down to peripherals and environment. Perhaps controls like what the Wii provide will be the key to closing the divide between consoles and PCs. Heck, if pointing devices became a standard implementation there's no reason all three companies' consoles plus the PC (thanks, Logitech) couldn't enjoy a standardised control method.
After all, even though the PC has already overtaken console graphics with ease as usual, the divide isn't so big that it'd really detriment your fun to play it on the console's hardware rather than a top-end PC. I absolutely believe that the 360 and PS3's reliance on input devices that seem increasingly archaic is the only thing holding them back from being truly dominant in every single genre. We need that tactile pointing precision.
It's just a shame the Wii is indeed as inferior as it is with regards to hardware, meaning it can't really be used as a solid proof of concept of just how much impact the pointing device could have on the types of games we see on the PC/360/PS3. The Wiimote also has sensitivity issues which might piss off mouse lovers. Perhaps the next generation will hold the key. ![]()