Hey guys,
I wrote up a small article for my blog on the importance of story telling as an environment artist. It's been something I have been 'preaching' now for a while and I finally put all my thoughts down in writing.
The last couple of weeks my inbox has gotten an influx of e-mails asking for critiques and every one I replied to got the usual critiques on their mesh and this one important suggestion: Expand, tell a story.
I tried to write it for aspiring & new artists, but would love to read input from all likes of game artists.
Check it out!
Environment Artist: The Story Teller
Thanks everyone!