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  3. Level Design

Good Level Editor

  • Zajoman
  • August 1, 2007 at 9:10 AM
  • Zajoman
    • August 1, 2007 at 9:10 AM
    • #1

    Hi guys.

    I've been working with WC/Hammer, UnrealEd, Build and varios classical Doom editors for many years now.

    I'd like to know if there is a general (not game specific) level editor similar to Hammer, ideally with exporting to general formats (3DS, etc.). I just need to build a few sketches of a level and export it.

    May you, please, point me in the right direction?

  • hessi
    • August 1, 2007 at 9:26 AM
    • #2

    hammer editor can export DXF format which is supported by Maya. I don't know what Max and XSI give about DXF but i am sure it is supported in those packages as well.

  • FMPONE
    • August 1, 2007 at 9:30 AM
    • #3
    Quote from hessi

    hammer editor can export DXF format which is supported by Maya. I don't know what Max and XSI give about DXF but i am sure it is supported in those packages as well.

    Yeah, I don't know if you meant something other than hammer or simpler than hammer, but honestly there isn't an editor of any kind that I know of that actually is any simpler than hammer. I can't imagine how you could simplify things anymore

  • Zajoman
    • August 1, 2007 at 9:31 AM
    • #4

    Thanks. I know of this feature. I should have said that I'm looking for a freeware editor like that. I know just a few - 3D World Studio, Quark, Blender. I really don't know what's the best.

  • FMPONE
    • August 1, 2007 at 9:32 AM
    • #5
    Quote from Zajoman

    Thanks. I know of this feature. I should have said that I'm looking for a freeware editor like that. I know just a few - 3D World Studio, Quark, Blender. I really don't know what's the best.

    You can download the older versions of the hammer editor for free, google hammer 3.4

    sorry if I still misunderstand

  • Zajoman
    • August 1, 2007 at 9:40 AM
    • #6
    Quote from FMPONE

    Yeah, I don't know if you meant something other than hammer or simpler than hammer, but honestly there isn't an editor of any kind that I know of that actually is any simpler than hammer. I can't imagine how you could simplify things anymore

    Surely not! I don't want an even simpler editor than Hammer. I need just an editor like that.

  • Zajoman
    • August 1, 2007 at 9:43 AM
    • #7

    Thanks for quick replies.

    I need a standalone editor with no need to configure it for a specific game. I need to set measures (1 grid unit = ?). And I need to be able to export it to general formats.

  • Sindwiller
    • August 1, 2007 at 9:55 AM
    • #8

    GtkRadiant is free (both as in freedom and freebeer ) and exports to Wavefront obj.

    http://www.qeradiant.com/cgi-bin/trac.cgi

    It's the standard Q3 editor. Its handling is mostly the same as Hammer, although there may be some differences.

  • Zajoman
    • August 1, 2007 at 10:10 AM
    • #9
    Quote from Sindwiller

    GtkRadiant is free (both as in freedom and freebeer ) and exports to Wavefront obj.http://www.qeradiant.com/cgi-bin/trac.cgi

    It's the standard Q3 editor. Its handling is mostly the same as Hammer, although there may be some differences.

    Yeah, but it's game-specific-dependent. Or am I able to build the goemetry alone?

  • Rick_D
    • August 1, 2007 at 10:33 AM
    • #10

    I would learn maya or max seeing as that is what you will be using in a professional environment - unless you end up scripting things then a knowledge of unreal would serve you well and you'd probably end up using an inhouse editor anyway.

  • Sindwiller
    • August 1, 2007 at 11:57 AM
    • #11
    Quote from Rick_D

    I would learn maya or max seeing as that is what you will be using in a professional environment - unless you end up scripting things then a knowledge of unreal would serve you well and you'd probably end up using an inhouse editor anyway.

    Quote from Zajoman

    I just need to build a few sketches of a level and export it.

    :roll:

    Quote from Zajoman

    Yeah, but it's game-specific-dependent. Or am I able to build the goemetry alone?

    I think so

  • Rick_D
    • August 1, 2007 at 1:03 PM
    • #12

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    google sketchup if you just want to do mock ups.

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