1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Non-Professional Recruitment

Nuclear Dawn looking for Level Designers

  • Crispy
  • July 24, 2007 at 12:46 AM
  • st0lve
    • July 24, 2007 at 3:37 PM
    • #21

    I'm actually skeptic in how far you are in developmet, the last real thing I remember, is that you staged screenshots for that magazine, and I'm sure that just wasn't DaveLs idea.

  • Crispy
    • July 24, 2007 at 3:46 PM
    • #22
    Quote from st0lve

    I'm actually skeptic in how far you are in developmet, the last real thing I remember, is that you staged screenshots for that magazine, and I'm sure that just wasn't DaveLs idea.

    That happened over a year ago now, I'm glad you're basing your opinions on current events. Dave was in charge when that happened, he even posted the damn public apology on our forums, so it's clear he took responsibility for it. Please get your facts straight before you go accusing our team members of things we weren't in control of.As for how far we are in development, any successful applicant will see precisely how far on we are when they join the team and have the opportunity to play it first-hand. If people aren't satisfied with our claims I'm sure you'll hear about it soon enough, but we honestly don't have the time to make a gameplay vid just to quash a few rumours that don't really have any bearing on our progress.

  • Skjalg
    • July 24, 2007 at 10:46 PM
    • #23
    Quote from Crispy

    [...] but we honestly don't have the time to make a gameplay vid just to quash a few rumours that don't really have any bearing on our progress.

    You are forgetting that having a gameplay vid will atract developers -> speed up progress..

  • Crispy
    • July 24, 2007 at 10:51 PM
    • #24
    Quote from Skjalg

    You are forgetting that having a gameplay vid will atract developers -> speed up progress..

    No, I'm really not. We don't want lots more devs working on ND, we already have 14 active members. All we need right now is level designers and that doesn't merit lost time on a gameplay vid.

  • Tailgunner
    • July 24, 2007 at 11:29 PM
    • #25

    I love how ppl go totally offtopic in a thread like this, and I hate myself for replying, anyways!

    I hope you find some great guys, It was kidna close for me for a while but then things turned out different =) and now Im working with like 5 of your ex devs all are nice guys except that fucking clayman, he touches me where he shouldnt

  • Crispy
    • July 24, 2007 at 11:44 PM
    • #26
    Quote from Tailgunner

    I love how ppl go totally offtopic in a thread like this, and I hate myself for replying, anyways!I hope you find some great guys, It was kidna close for me for a while but then things turned out different =) and now Im working with like 5 of your ex devs all are nice guys except that fucking clayman, he touches me where he shouldnt

    Oh god they got you working with Clayman! You have my deepest sympathies!

  • von*ferret
    • August 1, 2007 at 4:22 AM
    • #27

    Tell Squirelly Jones (MikeV) to go home and rest.

  • Crispy
    • August 1, 2007 at 8:14 AM
    • #28
    Quote from von*ferret

    Tell Squirelly Jones (MikeV) to go home and rest.

    Yeah, he needs one!By the way, if anyone is still interested, we still have a couple of spots to fill. If you're interested in applying we're now reviewing ALL applications for the level designer positions.

    We'll also be on the lookout for environment artists for LD prop support as well, and for this side we're more flexible on people ducking in, doing maybe 4-5 pieces for their portfolio and then bowing out. So send me an email (with links to examples) if that's something you might be interested in.

  • Rick_D
    • August 1, 2007 at 8:40 AM
    • #29

    mhm, mods mods mods

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™