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Remake HL textures

  • DelaZ
  • August 31, 2004 at 8:05 PM
  • zaphod
    • September 7, 2004 at 6:42 PM
    • #181
    Quote from Tequila

    But you can have different types, right? Water that is clear as day and then water that is perhaps muddy?

    no, it's always 100% transparent, the only way to make it appear muddier or clearer is with fog values.

  • KidDynamite
    • September 7, 2004 at 6:59 PM
    • #182

    Very nice ground textures Tisky. Looking great guys

  • Tisky
    • September 7, 2004 at 7:03 PM
    • #183

    Thx mistah dynamite.

    agree with mikezilla on the scratches. but otherwise its pimpin

  • OL
    • September 7, 2004 at 7:59 PM
    • #184
    Quote

    BTW I used OL's new vent for the bottom of mine.

    keen

  • Term
    • September 7, 2004 at 8:02 PM
    • #185

    My favourite concrete wall from Half-Life (my gibs must've been splattered a thousand times against it in all those Gasworks outdoor fights...

    128x144:

    [Blocked Image: http://www.spaceman.de/half-life/wall_128.jpg]

    512x512:

    [Blocked Image: http://www.spaceman.de/half-life/wall_512.jpg]

  • -Stratesiz-
    • September 7, 2004 at 8:08 PM
    • #186

    That's awesome term. It's great to have ya here!

  • OL
    • September 7, 2004 at 8:11 PM
    • #187

    [Blocked Image: http://www.nrm.org/exhibits/schulz/gallery/schroeder.gif]

    ha, like your name!

  • OL
    • September 7, 2004 at 8:11 PM
    • #188

    oh leet texture btw

  • Tisky
    • September 7, 2004 at 8:27 PM
    • #189

    sweet term! GJ =)

  • kleinluka
    • September 7, 2004 at 8:51 PM
    • #190

    That is indeed very nice, Term

    Welcome to Mapcore!

  • Splitta
    • September 7, 2004 at 9:08 PM
    • #191

    Term cheats

    [Blocked Image: http://www.katy-fan.de/metal_wall05bla.jpg]

    is that version more realistic then my old one?

  • Mazy
    • September 7, 2004 at 9:15 PM
    • #192

    very pwn term, i love the style of it

  • Tisky
    • September 7, 2004 at 9:16 PM
    • #193

    Splitta, thats much better, but its alittle to dark maybe. try to make it alittle brighter (might be my monitor tho)

    keep doin whatcha doin man

  • OL
    • September 7, 2004 at 10:01 PM
    • #194

    looks real dark to me too but ingame lighting could fix that i guess.

    does look much better tho.

  • Term
    • September 7, 2004 at 10:14 PM
    • #195
    Quote from OL

    [Blocked Image: http://www.nrm.org/exhibits/schulz/gallery/schroeder.gif]ha, like your name!

    Yeah, and in addition I actually play piano for more than 25 years now I'm somewhat blond as well, so Schroeder is probably the closest it gets to a carricature of me

  • Tisky
    • September 7, 2004 at 10:21 PM
    • #196

    Piano is fun.

  • mikezilla
    • September 7, 2004 at 10:28 PM
    • #197

    MINUS YOUR HIPPIE HAIRCUT!!!

    btw what did you think of the final cz version of vostok (post ritual/turtle rock)?

    Personally I cried.

  • Crackerjack
    • September 7, 2004 at 10:35 PM
    • #198

    VAARRRY NICE!

  • Splitta
    • September 7, 2004 at 10:50 PM
    • #199

    you're right ladies, it's too dark. my monitor is a bit too bright x.x

    i'll upload a brighter one later (& replace the darker one) <-- done

    [Blocked Image: http://mapcore.org/halflife_jpg/-1fifties_case.jpg]

    [Blocked Image: http://www.katy-fan.de/-1fifties_case.jpg]

    the bevel effect is ugly :/

  • Tisky
    • September 7, 2004 at 10:58 PM
    • #200

    good job man, your gettin better each time you post a texture. keep up the great work.

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