1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Creative Chat

Remake HL textures

  • DelaZ
  • August 31, 2004 at 8:05 PM
  • Section_Ei8ht
    • March 15, 2006 at 12:06 AM
    • #821
    Quote

    (pps: my first idea was to make a normal map out of goatse, and i did, but then i decided it would be a bad idea to post it, so i didn't.)

    I would have laughed. then I would commend you for staring at goatse long enough to make a normal map of it

  • dissonance
    • March 15, 2006 at 12:25 AM
    • #822
    Quote from Section_Ei8ht

    I would have laughed. then I would commend you for staring at goatse long enough to make a normal map of it

    rofl!well, i think it'd be funny to sneak it into other textures... kind of a subconcious goatse-ing thing. heh.

  • kleinluka
    • March 15, 2006 at 1:15 AM
    • #823
    Quote from dissonance

    D'oh.Almost forgot.

    [Blocked Image: http://img.photobucket.com/albums/v24/ssb_gaia/0WHITE_N_256.jpg]

    (ps: i totally didn't use jphide on this one... trust me)

    Oh, also, remember to include this in lights.rad:

    Code
    +0~WHITE    255 255 255 800

    (pps: my first idea was to make a normal map out of goatse, and i did, but then i decided it would be a bad idea to post it, so i didn't.)

    I'm sorry but your normal map is wrong. The flat normal map blue looks like this:

    [Blocked Image: http://img56.imageshack.us/img56/7502/normalmapblue8wf.jpg]

    PWN'D.

  • dissonance
    • March 15, 2006 at 3:31 AM
    • #824

  • mike-0
    • March 15, 2006 at 3:34 AM
    • #825

    way to kill the joke klein

  • Water-Phoenix
    • May 4, 2006 at 9:11 PM
    • #826
    Quote from Seldoon182

    Do someone could remake that texture ?

    [Blocked Image: http://pix.nofrag.com/7e/bf/39eefc9af9c867c662ac80449901t.jpg]

    Ok i tried it. I hold the original colors in this texture

    [Blocked Image: http://waterphoenix.wa.funpic.de/upload/upload//d08e9a601bbc2a49d47c82452.gif]

  • Skjalg
    • May 4, 2006 at 9:14 PM
    • #827

    that looked more organic than rocky..

  • Water-Phoenix
    • May 4, 2006 at 9:23 PM
    • #828

    yes because the old texture dont look rocky too because its so blurry but my one shouldnt look so different to the old one. just enhanced

  • Polaris
    • May 4, 2006 at 9:33 PM
    • #829
    Quote from Water-Phoenix

    [Blocked Image: http://waterphoenix.wa.funpic.de/upload/upload//d08e9a601bbc2a49d47c82452.gif]

    The seams are really obvious, might want to fix that, and yea it does look a bit too organic.

  • SubDivide
    • July 24, 2006 at 2:36 PM
    • #830

    End ?

    Please complete this textures

  • Seldoon182
    • August 9, 2006 at 8:20 PM
    • #831

    I've made a couple of test to get the same effect as Rabidmonkey did...

    Here the texture I powered:

    [Blocked Image: http://pix.nofrag.com/17/76/8facda2d6f3e008b56810ff26a1ft.jpg]

    The orginal was 2048*2048

    And here the map test:

    [Blocked Image: http://pix.nofrag.com/82/69/6516c10c6a46435fdc83b9e51e10t.jpg]

    I'm gonna make it better !

  • Sindwiller
    • August 9, 2006 at 9:55 PM
    • #832

    @ Water-Phoenix

    I think it needs a bit more contrast and also lower saturation, eh?

    Wfr, Sindwiller

  • TeddyBear
    • August 9, 2006 at 11:08 PM
    • #833

    Oh nice thread, I did quite a few of these a long time ago (when HL2 was first released). Here's a couple of them:

    [Blocked Image: http://senita.se/portfolio/pic/texture_1.jpg]

    [Blocked Image: http://senita.se/portfolio/pic/texture_6.jpg]

    [Blocked Image: http://senita.se/portfolio/pic/texture_4.jpg]

    [Blocked Image: http://senita.se/portfolio/pic/texture_3.jpg]

  • hessi
    • August 9, 2006 at 11:27 PM
    • #834

    a textureartist girl? at mapcore?!!! w00t okay lets start our geekness.

    textures look good. maybe they could need some sharpening. (except the last one)

  • TeddyBear
    • August 10, 2006 at 12:28 AM
    • #835

    Hey Hessi, thanks but I'm a boy. Haha Cool though, I'll take it as a compliment. Yeah, I would have agreed with you if it wasn't for the fact that they were down sized (hence a bit more unsharp/undetailed). But thanks for the constructive critisism!

  • Seldoon182
    • August 10, 2006 at 12:48 AM
    • #836

    Hessi is gay !

  • G-Man
    • August 10, 2006 at 2:54 PM
    • #837

    Nice work TeddyBear,

    but the door should be more red.

    Look at the old door:

    [Blocked Image: http://img67.imageshack.us/img67/8137/previewhm3.jpg]

  • Polaris
    • August 10, 2006 at 3:28 PM
    • #838

    The old door wasn't very consistent

  • ReFlex
    • August 20, 2006 at 9:39 PM
    • #839

    *push*

    [Blocked Image: http://reflexsuite.com/private/textures/excrate2.jpg]

    [Blocked Image: http://reflexsuite.com/private/textures/excrate1.jpg]

    ingame:

    [Blocked Image: http://reflexsuite.com/private/textures/excrateingame.jpg]

    all texture on the picture are made by me. =)

  • Squirrelly
    • August 21, 2006 at 12:30 AM
    • #840

    That'd look 10x better with a normal and specular map.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™