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Remake HL textures

  • DelaZ
  • August 31, 2004 at 8:05 PM
  • st0lve
    • October 21, 2004 at 6:32 PM
    • #681

    Looks sharp in an blurry way :S

  • jayrabbit
    • October 23, 2004 at 6:12 PM
    • #682

    Here's my first texture:

    [Blocked Image: http://www.sro.at/upload/0-trk2_front.jpg][Blocked Image: http://www.sro.at/upload/0-trk2_front%20original.jpg]

    I'm gonna make the other parts of the black mesa jeep maybe next week. Let me know, how you like this one.

    By the way i have a question: How are you going to put the textures into half-life source? I guess, replacing the halflife-wad wouldn't work?

  • Tisky
    • October 25, 2004 at 11:27 PM
    • #683

    I like it =) Looks pimpin

  • Ewok
    • October 25, 2004 at 11:51 PM
    • #684

    Looks cool, but the grill area looks a little fake / unrealistic / handrawn. Like the car interior area, lights and pretty much most of the rest of it.

    To answer your question, read the previous pages please.

    - Ewok

  • Kedhrin
    • October 26, 2004 at 2:43 AM
    • #685

    that car looks good

    only problem is a tad bit blurry

    also, black mesa is located in Arizona, the wheel should be on the left side not the right. but thats not really important.

    anyways, i'm going to use some textures for my kakariko map, i'll give proper credit.

  • Section_Ei8ht
    • October 26, 2004 at 4:36 AM
    • #686

    hehe, good call, kedhrin.

  • Skjalg
    • October 27, 2004 at 1:26 AM
    • #687

    Sorry if im going a little offtopic here, but;

    Who of you guys would actually mind it, if Valve used your textures in halflife: source, like.. after its release, they figured, "why not put one of our mappers on the task of making it a little better using the textures from mapcore..." (then just updating hl:source from time to time, with the new content)

    So one of their mappers asks here for permission to do that, fully credited for each and every texture in a low life little texture-readme.txt file in the hl:source folder, who would say no?

    :]

  • kleinluka
    • October 27, 2004 at 1:37 AM
    • #688

    it's a bit more complex than asking permission but I'd charge em 5000 per texture.

  • Splitta
    • October 28, 2004 at 11:59 AM
    • #689

    mapcore pricelist:

    256x256 : 2500$

    512x512 : 5000$

    1024x1024 : 10000$

  • st0lve
    • October 28, 2004 at 12:03 PM
    • #690

    Sounds good splitta.

  • Kreigore
    • October 28, 2004 at 12:56 PM
    • #691

    we need more bling bling and royalites

  • mikezilla
    • October 28, 2004 at 4:37 PM
    • #692

    i would say no.

  • kleinluka
    • October 28, 2004 at 5:33 PM
    • #693

    valve is allergic to your name Zilla

  • DomiX
    • October 29, 2004 at 4:39 PM
    • #694

    hi all,

    I like this project

    and i've tried to remake this texture:

    [Blocked Image: http://mitglied.lycos.de/zerofoxtrott/texturen/tnnl_w5c.jpg]

    and that's the final version I made:

    [Blocked Image: http://mitglied.lycos.de/zerofoxtrott/texturen/tnnl_w5c_remake.jpg]

    any comments?

  • spine
    • October 30, 2004 at 5:09 PM
    • #695

    Looks good Domix,

    allthough the original has a more redish tint to it...

    Btw do you know what it's for? wall? sidewalk? me curious..

  • jayrabbit
    • October 30, 2004 at 5:46 PM
    • #696

    here's some little work i did in my boring free time...

    [Blocked Image: http://homepage.swissonline.ch/superfly/lab1_helpad.jpg]

    [Blocked Image: http://homepage.swissonline.ch/superfly/generic45.jpg]

    This belongs to the fire extinguisher: [Blocked Image: http://homepage.swissonline.ch/superfly/generic46.jpg]

    They're nothing special, i hope you like it anyway

  • amckern
    • November 5, 2004 at 3:11 AM
    • #697

    I readed ( ) the 1st 10 pages, then skiped to the reply post

    Are those links to the halflife.wad file in the 1st post the complied wad?

    Or are they just the orignal wad file?

    Adam

  • Euro*Brew
    • November 5, 2004 at 7:43 PM
    • #698

    I went through every single page to make my first post on these forums. Damn good work.

    Euro*Brew

  • DelaZ
    • November 6, 2004 at 3:54 AM
    • #699
    Quote from Euro*Brew

    I went through every single page to make my first post on these forums. Damn good work.Euro*Brew

    Lol I remember you from the old cs & mapcore forums D: haha

    Welcome back

  • Euro*Brew
    • November 6, 2004 at 4:17 AM
    • #700

    Its funny because I was one of the originators of MapCore but no one remembers me these days.

    Euro*Brew

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