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Crashed/froze twice whilst connecting to server, shall try again later.
had no problem connecting or visually anything wrong, i have to say though, im not a big fan of 1 hit kills nomatter where on the body the hit is placed. if i wanted that i could go insta gib. plus it's not really realistic ![]()
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Hahahahaha, is that smilie based on the ASCII one?
I am not able to connect to a server.
Its very frustrating. very very frustrating ...
Well, that was pretty disappointing. The mod is basically just BF2 without vehicles or HUD. And it's boring. What happened to mods trying to create something new and revolutionary instead of cashing in on the success of other games(or movies)?
No offence to the leveldesigners and artists, they did a great job, but all that energy could have been spent elsewhere.
The mod is not to everyones taste. We will rename it to insurmite.
Quotebut all that energy could have been spent elsewhere.
...like the voice acting for a start. ![]()
Quote from Psycho...like the voice acting for a start.
It's academy award worthy and you know it.
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I give up. I've got wireframe materials and error models again. The mod is broken. ![]()
I gave it a try yesterday evening and today i played for several hours.
It's a great mod. The only thing that lets it down is the sometimes annoying clipping and the extremely omnipresent stupidity of players. Also the cap points should be more regocnizeable as been said before in this thread. I'll keep on playing for sure! (and hope the stupid players die out someday^^)
brilliant art.
needs a hud map
Well here are my impressions...
Look and feel seems pretty professional.
Two problems that stood out to me: I kept finding my self getting stuck on objects, in doorways, and on props. The walking/running animation looks like you are on a treadmill.
And yeah, it needs a map big time.
I kinda wish that your player was a tad more survivable, or at least you could be incapacitated to where a corpsman can patch you up.
Quote from Zetebrilliant art.needs a hud map & coders
Quote from ChunksTwo problems that stood out to me: I kept finding my self getting stuck on objects, in doorways, and on props. The walking/running animation looks like you are on a treadmill.
Yeah those are the things that most annoy me as well. Just keep in mind that theres still a lot of work to do on the mod, it's not the final release and it is supposed to be flawless ![]()
Just keep firing your impressions guys.
Still have only got in one server once out of about 20-30 attempts. The server promptly then crashed/dissapeared.
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I like the release. I honestly think even as the first beta release for the mod,
it's the best HL2 mod out there. The voice-acting needs some work, also
the client keeps crashing on my pc but that'll probably be taken care of
along the way once the updates and beta versions advance.
Quote from ErraticI don't believe. There may be in the manual, but I don't think in-game (yet).
That's in there. When you stand in a capture zone, a few icons will appear under your compass showing how many players are required to start the capture progress. I believe it scales based on the number of players in the server
I believe the commander has to assign his squad to a goal before anything shows up, and if the commander doesn't know how to do it it effects the whole squad ![]()
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