QuoteThe same is true of the enemies who are fighting you: by the end of the game it's a case of ordnance-spam attrition. Can you pump out more grenades and rockets in the first few moments of the fight than your enemy? Good, then you'll reach the next checkpoint. It's boring. Halo 2's fighting is soulless and tiresomely predictable. It's boring like tidying your house is boring. Pick up some shoes, wash the dishes, bazooka the conveyor-belt of linear monsters. Halo 2 has no puzzles that I can recall, no notable physics events, a handful of interesting scripted scenes, and no memorable emergent glories at all. It is repetitious shooting that leaves us feeling, at best, sad and unfulfilled.
The score - 66%
http://www.computerandvideogames.com/ar ... 6&skip=yes
Discuss.