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go-kart model

  • zaphod
  • May 15, 2007 at 6:34 AM
  • zaphod
    • November 15, 2007 at 10:48 PM
    • #201

    we have a level with collision, a simplistic driving model and camera, and a rudimentary gui implemented.

  • PaulH
    • November 15, 2007 at 11:27 PM
    • #202

    I've been lurking on these forums for a while and following this thread since it started, it's all looking ace good job

  • zaphod
    • November 16, 2007 at 2:47 AM
    • #203

    this should turn into something interesting in the next couple days:

    http://nimblebit.com/

  • Rick_D
    • November 16, 2007 at 10:34 AM
    • #204

    I do hope you put in some gameplay elements other than just driving - it'll be a short lived game if it;s just mario kart without the bananas

  • madcow
    • November 16, 2007 at 10:03 PM
    • #205

    Like the ability to jump onto other peoples carts and kick them off if it goes fast than yours!

  • zaphod
    • November 16, 2007 at 10:53 PM
    • #206

    http://nimblebit.blogspot.com/

  • Furyo
    • November 16, 2007 at 11:17 PM
    • #207

    See, I can see myself being happier spending 20 bucks on this game than on a lot of the games currently out. It's just totally awesome, and if you can make it Mac compatible, you'd even have yourself a niche there maybe worth exploring. Especially if both Mac and PC users can play together.

    I'm thinking of long boring classes where students have laptops

  • Acumen
    • November 17, 2007 at 2:07 PM
    • #208

    alternative video download possibility please

  • zaphod
    • November 17, 2007 at 8:45 PM
    • #209
    Quote from Acumen

    alternative video download possibility please

    ?

    does that vimeo thing not work? A flash video is the last thing I thought anyone would have a problem with.

    I'm working on making a rim lighting video with spaghetti west, I think it's going to look a lot more noticeable than the shill mountain one.

  • Sindwiller
    • November 17, 2007 at 9:14 PM
    • #210

    Will it run on Linux?

    Looks really nice though Also, it would be nice to see some comparison shots with RIM enabled and disabled.

  • zaphod
    • November 18, 2007 at 8:17 PM
    • #211

    new video:

    http://nimblebit.blogspot.com/2007/11/r ... est-2.html

    and per request:

    [Blocked Image: http://nimblebit.com/rim.gif]

  • ⌐■_■
    • November 18, 2007 at 8:55 PM
    • #212

    cant wait!

  • Acumen
    • November 19, 2007 at 3:18 PM
    • #213

    yah well, i just dont have that flash thingie installed, neither do i want to do so

    but anyways the west shot looks very cool again

    prefering this kinda over snow atm

  • e-freak
    • November 19, 2007 at 4:03 PM
    • #214

    Do these rocks already have a normalmap? because they look very flat and a good normal map could help a lot (see TF2).

    Anyway: Great looking!

  • zaphod
    • November 19, 2007 at 5:46 PM
    • #215

    no, there is actually no lighting being done on the scene, so a normal map wouldn't do much unless we decided to add lighting into the calculation. Right now everything is baked vertex colors for speed.

  • aevirex
    • November 19, 2007 at 6:02 PM
    • #216

    Rim lighting looks to strong imo... but its definitly nice. I'd suggest you increase the contrast of the textures a bit, reduce the rim lighting a little and make the rim lighting a little colored.

  • dissonance
    • November 19, 2007 at 7:08 PM
    • #217
    Quote from aevirex

    Rim lighting looks to strong imo...

    I have to agree... can you change it to a yellow-er hue to make it look... hotter? Desert-er?

  • Jenn0_Bing
    • November 19, 2007 at 7:22 PM
    • #218

    Yeah, at the moment it gives a frosty glowy look, which looked fine on the snow map. But it doesn't fit as well with that theme imo.

  • FrieChamp
    • November 19, 2007 at 8:08 PM
    • #219

    I am having a Monkeystrike flashback after watching that snow track video:

    http://monkeystrike.planethalflife.game ... lause2.JPG

    Quote
    Quote from Furyo

    I can just see it....on Steam in June 08...Zaphod's first game for 9,95 and all of Mapcore bumping into each other remembering the glorious days of Super Mario Kart

    I can see that happening too! Go indie games! Go Zaphod!

  • dissonance
    • November 19, 2007 at 8:22 PM
    • #220
    Quote from Sindwiller

    Will it run on Linux?

    Hmm... yeah, is it opengl?

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