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go-kart model

  • zaphod
  • May 15, 2007 at 6:34 AM
  • st0lve
    • October 25, 2007 at 11:08 AM
    • #161

    Some WW2 people, like some SS commander or so.

  • Bic-B@ll
    • October 26, 2007 at 4:29 PM
    • #162

    axis ww1 solider with a big spike on his head

  • zaphod
    • October 28, 2007 at 3:45 AM
    • #163

    no hats this time, I wanted to try and make 2 new karts this weekend, but I think I'm only going to manage 1. I got this one modeled and mapped, hoping to get the texture squared away tomorrow.

    [Blocked Image: http://marshmonkey.googlepages.com/kart2.jpg]

  • st0lve
    • October 28, 2007 at 1:31 PM
    • #164

    Looks awesome.

    Reminds me of that porche, light blue and orange one.

  • zaphod
    • October 28, 2007 at 5:16 PM
    • #165

    I think you mean the ford gt40 http://www.mgussin.freeuk.com/plans/FordGT40-6.jpg

    this is the ref pic I was using for this one:

    [Blocked Image: http://marshmonkey.googlepages.com/blue.jpg]

  • st0lve
    • October 28, 2007 at 10:33 PM
    • #166

    why was that in my porche game

    but yeah, that's it.

    what colors are you going to give it?

  • zaphod
    • October 28, 2007 at 11:27 PM
    • #167

    red I guess But the hope is that you will be able to change it to whatever color you want in the game.

    [Blocked Image: http://marshmonkey.com/kart2.png]

  • bitmap
    • October 29, 2007 at 3:49 AM
    • #168

    SUPER!!

    loving that fresnel effect:)

  • zaphod
    • November 6, 2007 at 7:22 AM
    • #169

    too tired to make any kind of render for this one, screenshotted from maya viewport!

    [Blocked Image: http://marshmonkey.com/kart3.png]

  • jaboo224
    • November 6, 2007 at 7:37 AM
    • #170

    Truely awesome!

    Great work zaph!

  • Zeta
    • November 6, 2007 at 2:21 PM
    • #171

    that truck is fantastic

  • mjens
    • November 6, 2007 at 10:00 PM
    • #172

    great

    I only suggest tu put antialiasing to rendered stuff

  • zaphod
    • November 6, 2007 at 10:01 PM
    • #173

    yea that wasnt even a render, just a screenshot for this thread

  • ⌐■_■
    • November 6, 2007 at 10:07 PM
    • #174

    that looks fu*king ace!

  • Jenn0_Bing
    • November 6, 2007 at 10:24 PM
    • #175

    That truck is just pure awesome. Lovely work.

  • Ginger Lord
    • November 6, 2007 at 10:45 PM
    • #176

    Looks ace.

    Minor nitpick:

    Tyre tread is going the wrong way, if it hit water it would force all the water into the tyre, rather than out of it.

    Edit: Well on the front view it is...the rear view is right...

  • zaphod
    • November 6, 2007 at 10:46 PM
    • #177

    ah, I see what you mean

  • Acumen
    • November 7, 2007 at 12:00 AM
    • #178

    so awesome again

    i really love all your vehicles and characters for this project so far !

    this is no exception !

  • Furyo
    • November 7, 2007 at 8:45 AM
    • #179

    Ace design, ace creation. Awesome just got a new definition

  • st0lve
    • November 7, 2007 at 9:08 AM
    • #180

    I'd buy this if it was a game.

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