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go-kart model

  • zaphod
  • May 15, 2007 at 6:34 AM
  • KoKo5oVaR
    • September 27, 2007 at 2:40 AM
    • #141

    Wow, haha

    [Blocked Image: http://www.rattanparadise.com/tikimask.jpg]

    This one would look awesome, you could even add some feathers on the top and sides of it... you should definitely do it zaphod .

  • zaphod
    • September 27, 2007 at 6:44 AM
    • #142

    yea, that one has a lot of character.

    I'm leaving for a long overdue vacation at the end of this week, so there wont be any updates for a while.

  • Algor
    • September 28, 2007 at 2:51 AM
    • #143

    great stuff, enjoy the vacation

  • zaphod
    • October 21, 2007 at 4:46 AM
    • #144

    been back for a few weeks but I have been spending most of my time doing r&d and other not so glamorous work. Most recently me and my partner have been experimenting with the Unity engine to see if it might be a better option than rolling our own engine from various open source bits and pieces.

    I wish I had more hats and stuff, but all I have to offer is a skybox for spaghetti west:

    [Blocked Image: http://marshmonkey.googlepages.com/skybox.jpg]

  • Rick_D
    • October 21, 2007 at 6:11 AM
    • #145

    ah maya - the ultimate environment tool

    /e nice sky

  • zaphod
    • October 21, 2007 at 6:41 AM
    • #146

    guess who's tutorial I used to adjust the camera setting to render it!

  • e-freak
    • October 21, 2007 at 2:58 PM
    • #147

    hessi?

  • zaphod
    • October 21, 2007 at 9:02 PM
    • #148

    yep, sir hessi

    [Blocked Image: http://marshmonkey.com/racer09.png]

  • dissonance
    • October 21, 2007 at 9:24 PM
    • #149

    that

    is

    AWESOME.

  • Rick_D
    • October 21, 2007 at 9:54 PM
    • #150

    is that.. watermelon on his head?

  • zaphod
    • October 21, 2007 at 10:31 PM
    • #151

    if you want it to be, then yes, it's watermelon on his head.

  • zaphod
    • October 22, 2007 at 1:31 AM
    • #152

    [Blocked Image: http://marshmonkey.com/racer10.png]

  • OL
    • October 22, 2007 at 2:21 AM
    • #153

    I havn't read most of this but is there a black rider? if not i'm going to have to file suit.

    here use this skin:

    [Blocked Image: http://www.beancitynights.org/pics/chocolate.jpg]

  • zaphod
    • October 22, 2007 at 5:03 AM
    • #154

    I'm planning on having a color slider for skin color so you can stop calling rev. sharpton.

  • Jenn0_Bing
    • October 22, 2007 at 11:51 PM
    • #155

    I love that diving bell one.

  • Acumen
    • October 24, 2007 at 5:05 PM
    • #156

    the drivers looks just awesome. i simply love that plastic cute look.

    but the textures of the tracks are a bit - i don't know, it seems to be not so highquality or rushed somehow with 1mio repetitions and whatnot...

    but then again i have no idea what all your plans are for this project, so that should be just fine in the end \o/

  • zaphod
    • October 24, 2007 at 5:52 PM
    • #157

    I'm not expecting repeating textures to be very noticeable when people are zooming by at high speed. I continue to tweak and improve on stuff as we try an implement things and look at it longer. The tracks in particular will probably be tweaked a lot once the driving model is finished and I can drive through them. I'm happy with the direction things are going though.

  • Bic-B@ll
    • October 24, 2007 at 6:39 PM
    • #158

    you need a chef and viking too

  • zaphod
    • October 24, 2007 at 7:49 PM
    • #159

    already posted a viking earlier:

    [Blocked Image: http://marshmonkey.com/racer02.png]

    chef is a good idea though.

    By the way there wont be any updates until the city lets me back into my neighborhood, I am evacuated at the moment.

  • dissonance
    • October 24, 2007 at 8:06 PM
    • #160

    indian big chief watum watum poopoopachoo

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