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Half-Life 2: Deathmatch 1024-unit Competition?

  • Erratic
  • April 4, 2007 at 8:01 PM
  • Hipshot
    • April 16, 2007 at 11:11 PM
    • #121

    The youngblood Insta's trying to convice me to enter this deal, might do it...

    Still, is it really possible to make an atleast a little fun map to play, for a game I don't really dig (HL2DM) and that is so restricted in it's own art-style? In so sort time?

  • Buddy
    • April 16, 2007 at 11:18 PM
    • #122

    I thought i could post a wip too.

    [Blocked Image: http://img259.imageshack.us/img259/6042/mapcore00030000sn9.jpg]

  • von*ferret
    • April 16, 2007 at 11:36 PM
    • #123

    interesting but looks like I'll never want to be where you are if I played that game.

  • Buddy
    • April 16, 2007 at 11:53 PM
    • #124

    Heh, there won't be that much camping spots

  • JeanPaul
    • April 17, 2007 at 12:35 AM
    • #125
    Quote from Synthesizer

    Here's where mine is at so far.How are those towers going to be connected JeanPaul? Or will each person get their own tower and shoot from there?

    Suspended walkways and pipes n shit

  • Zeta
    • April 17, 2007 at 1:51 AM
    • #126

    i just raped god with my vert skills

  • JeanPaul
    • April 17, 2007 at 3:12 AM
    • #127
    Quote from Zete

    i just raped god with my vert skills

    You are all talk until you upload some sort of screen shots.

  • Gorion
    • April 17, 2007 at 8:44 AM
    • #128
    Quote from Zete

    i just raped god with my vert skills

    or did god rape your vert skills? post them pictures arr!

  • insta
    • April 17, 2007 at 9:58 AM
    • #129
    Quote from Hipshot

    The youngblood Insta's trying to convice me to enter this deal, might do it... Still, is it really possible to make an atleast a little fun map to play, for a game I don't really dig (HL2DM) and that is so restricted in it's own art-style? In so sort time?

    I'll dedicate my map to you, sweetheart, so it doesn't really matter if you enter or not

  • Hipshot
    • April 17, 2007 at 10:00 AM
    • #130
    Quote from insta

    I'll dedicate my map to you, sweetheart, so it doesn't really matter if you enter or not

    Are you coming on to me?

  • insta
    • April 17, 2007 at 10:16 AM
    • #131

    Took you a while to notice.

  • ReNo
    • April 17, 2007 at 5:34 PM
    • #132

    Cracked open hammer for a bit of a play around, though I dunno if I'll get it finished in time. We'll see

    [Blocked Image: http://www.snarkpit.net/pits/reno/images/1024comp1.jpg]

    No, I've no idea what the hell it is, just think of it as one of those random UT deathmatch arena type affairs.

  • insta
    • April 17, 2007 at 5:53 PM
    • #133

    Now that is incoherent, reno

  • Rick_D
    • April 17, 2007 at 6:54 PM
    • #134

    indeed- what the hell is going on there lol

  • von*ferret
    • April 17, 2007 at 7:06 PM
    • #135

    give reno some time! I think it lokos cool

  • KungFuSquirrel
    • April 17, 2007 at 8:01 PM
    • #136

    That's awesome, Reno, I immediately thought Rankin when I saw that, though that's really not be the best comparison as I look at it more. Did get the 2K4 vibe, though.

    Haven't had a chance to fiddle with mine since the weekend... gotta work on that.

  • Defrag
    • April 17, 2007 at 10:04 PM
    • #137

    I like it, too.

  • VoodooBenshee
    • April 17, 2007 at 10:54 PM
    • #138

    [Blocked Image: http://www.voodoobenshee.de/wip/dm_mythtec0002.jpg]

    [Blocked Image: http://www.voodoobenshee.de/wip/dm_mythtec0003.jpg]

    [Blocked Image: http://www.voodoobenshee.de/wip/dm_mythtec0004.jpg]

    now playing with lights and adding details and all the small shit

  • ⌐■_■
    • April 17, 2007 at 10:57 PM
    • #139

    This contest is getting some seriously interesting input!

    I love this shit. If I would have had the hardware I'd be so being teh mapping right now!~

  • dux
    • April 17, 2007 at 11:58 PM
    • #140

    lol I love reno maps. They're always so... reno?!

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