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S.T.A.L.K.E.R uses Doom3 assets

  • michi.be
  • April 1, 2007 at 4:14 PM
  • Buddy
    • April 6, 2007 at 12:34 PM
    • #41

    Check out my post, I compared them myself, this is not a joke.

  • ⌐■_■
    • April 6, 2007 at 12:51 PM
    • #42
    Quote from Rick_D

    ok ok i am reatrd

    Quote from killertomato

    I don't think so..

    As for the 1 april issue.. I don't think this is an april's fool. For a joke this one would be extremely bad, concidering the impact it has on the company..

  • Buddy
    • April 6, 2007 at 1:50 PM
    • #43
    Quote from buddy the designer

    Doom 3:[Blocked Image: http://img110.imageshack.us/img110/1421/impflashyo7.jpg]

    STALKER:

    [Blocked Image: http://img46.imageshack.us/img46/4863/impflashsda1.jpg]

    Slightly more saturated... it would be hard for anyone to find out if they would atleast change the names instead of just adding "lights_".

    COMON Guys IMPFLASH

  • KungFuSquirrel
    • April 7, 2007 at 12:18 AM
    • #44

    Hi Shack!

    http://www.shacknews.com/onearticle.x/46449

  • TomWithTheWeather
    • April 7, 2007 at 12:28 AM
    • #45

    Holy crap, Shack front page.

  • hamst3r
    • April 7, 2007 at 1:00 AM
    • #46

    This is insane, I can't believe that I missed this thread.

  • Buddy
    • April 7, 2007 at 1:17 AM
    • #47

    I wonder what GSC is doing now.

  • Johnny
    • April 7, 2007 at 1:30 AM
    • #48
    Quote

    Later in the same thread, user Johnny posted an image allegedly comparing a water texture from S.T.A.L.K.E.R. to a water texture from Half-Life 2. As in the Doom 3 case, the images were nearly identical and the filename was unchanged with the exception of its extension.

    No autographs please

  • hamst3r
    • April 7, 2007 at 1:45 AM
    • #49

    I almost died of laughter when an ad for stalker poped up on the side of the screen when reading the article / comments.

  • Hipshot
    • April 7, 2007 at 2:23 AM
    • #50
    Quote from buddy the designer

    I wonder what GSC is doing now.

    Developing STALKER 2 using Q4 and CNC3 assets...

  • PS_Mouse
    • April 7, 2007 at 7:37 AM
    • #51

    Kotaku'd

  • JAL
    • April 7, 2007 at 7:56 AM
    • #52

    Oh man, mapcore is famous at last .

    Here's a thing from the #mapcore irc channel:

    http://%7boption%7d

    as anybody can tell from the picture, the animation is the exact same.

    The STALKER animation just starts from a different frame.

    STALKER frame 1 = Battlefield 2 frame 3

    Also JamesDoolittle needs to post his investigations on the sound

    files since it seems some of the sound materials are also copied from

    other games.

  • Bic-B@ll
    • April 7, 2007 at 8:06 AM
    • #53

    hello internets

    obtw, the shacknews article made it onto digg too

    http://www.shacknews.com/onearticle.x/46449

  • Low
    • April 7, 2007 at 8:07 AM
    • #54

    I could see a good increase of 5000+ mapcore members in the next few days, no doubt.

  • hessi
    • April 7, 2007 at 9:47 AM
    • #55

    man this story is becoming better and better

  • michi.be
    • April 7, 2007 at 10:13 AM
    • #56

    its spreading like hell on german gamesites too.

    this was not intended.

  • Rick_D
    • April 7, 2007 at 10:22 AM
    • #57

    No wonder stalker was such a good game: it's every other good game combined into one!

  • MJ
    • April 7, 2007 at 10:33 AM
    • #58

    http://kotaku.com/gaming/s%27t%27a%27l% ... 250475.php

  • Greenberg
    • April 7, 2007 at 10:38 AM
    • #59

    Well it's a conspiracy, what make's us think Window's doesn't have part's of Linux Source Code, maybe that's why they dont wont to go open Source. Since Microsoft steal idea's from it's competitors all the time cough*IE7*cough

    External Content www.youtube.com
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  • insta
    • April 7, 2007 at 10:59 AM
    • #60

    Poor GSC I'm guessing they'll be sued like crazy, go bankrupt and that's the end of future patching for Stalker.

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