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Texture Scene 1: Calm

  • Garrador
  • March 19, 2007 at 3:14 AM
  • Garrador
    • March 19, 2007 at 3:14 AM
    • #1

    Ahoy! Im new to these forums, but still i can see some familiar faces

    Anyways, i wanted to post this here too for crits =)

    I made a fair amount of textures, and then made a map to show them in. Its for HL2. Hope they are likeable =)

    Now the media.

    Please click the images for high-res

    Media: Calm

    ===============

    [Blocked Image: http://www.black-anthem.vestlan.com/inter/calm/ffx1.jpg]

    [Blocked Image: http://www.black-anthem.vestlan.com/inter/calm/ffx2.jpg]

    [Blocked Image: http://www.black-anthem.vestlan.com/inter/calm/ffx3.jpg]

    [Blocked Image: http://www.black-anthem.vestlan.com/inter/calm/ffx4.jpg]

    [Blocked Image: http://www.black-anthem.vestlan.com/inter/calm/ffx5.jpg]

    [Blocked Image: http://www.black-anthem.vestlan.com/inter/calm/ffx6.jpg]

    [Blocked Image: http://www.black-anthem.vestlan.com/inter/calm/ffx7.jpg]

    [Blocked Image: http://www.black-anthem.vestlan.com/inter/calm/ffx8.jpg]

    [Blocked Image: http://www.black-anthem.vestlan.com/inter/calm/ffx9.jpg]

    [Blocked Image: http://www.black-anthem.vestlan.com/inter/calm/ffx10.jpg]

    [Blocked Image: http://www.black-anthem.vestlan.com/inter/calm/ffx11.jpg]

  • insta
    • March 19, 2007 at 4:15 AM
    • #2

    Looks very nice. Any chance you might release the textureset? Could be a cool theme for a DM map.

  • Grinwhrl
    • March 19, 2007 at 5:06 AM
    • #3

    They look awesome, and nice level so far.

  • SixThree
    • March 19, 2007 at 5:42 AM
    • #4

    Very nice, but some of the pics look like you've applied a grey filter of some sort.. or is it just me...

  • Garrador
    • March 19, 2007 at 5:47 AM
    • #5

    has to be you Hehe. Thanks guys.

    The last image is from a earlier compile. Who knows, maybe some of the other are too. I made some changes here and there, but used some of the images i took in the earlier stages.

    The texture set is featured in the Hard Rain mod =) So no public release as for now.

  • skdr
    • March 19, 2007 at 6:28 AM
    • #6

    You know, your textures are great but the map lacks major lighting. You need more lightsources than just the sun.

  • Grinwhrl
    • March 19, 2007 at 6:46 AM
    • #7

    I don"t think he was going for lighting.

    Hey Garrador, I didn't know you were on the team.. Awesome I just dont browse the forums enough I suppose.

  • Zacker
    • March 19, 2007 at 8:27 AM
    • #8

    Those textures look pretty good. Some of the architecture in that map also looks interesting, despite being pretty random.

  • Furyo
    • March 19, 2007 at 8:38 AM
    • #9

    I really dig those, good work

  • skdr
    • March 19, 2007 at 9:23 AM
    • #10
    Quote from Dark

    I don"t think he was going for lighting.

    If I'd want to showcase my textures in a level, I'd make a killer lighting too. But I guess that's just me.

  • Sindwiller
    • March 19, 2007 at 11:51 AM
    • #11

    This roxx

  • D3ads
    • March 19, 2007 at 1:27 PM
    • #12

    Nice

  • Garrador
    • March 19, 2007 at 2:39 PM
    • #13

    Well thanks alot! =)

    Yeah i wasent going for lightning, but its true, i should have put more time into it.

    And the brushwork aint random actually. It's all based on several concept drawings i made.

  • Dodger
    • March 19, 2007 at 2:50 PM
    • #14

    how many textures have you made?

    I want to know the exact sum-total of them all.

    I don't like the textures... the're so gloomy, ey you know what im sayin?

    and why expose or display the textures in a map? Show them just in the program or something else.

  • Garrador
    • March 19, 2007 at 2:52 PM
    • #15

    its portfolio shots.

    There is a total of 20 textures there. Cant see your problem with having them shown in a map? hard to see?

  • Grinwhrl
    • March 19, 2007 at 2:53 PM
    • #16

    Picky..picky Dodger..

    Don't listen to him, he likes rap.

  • Garrador
    • March 19, 2007 at 2:56 PM
    • #17

    shit on walls eh? Well, sorry you see it that way.

    Nah its his opinion. I would like to hear what you think is bad about them.

  • Dodger
    • March 19, 2007 at 2:56 PM
    • #18
    Quote from Garrador

    its portfolio shots.There is a total of 20 textures there. Cant see your problem with having them shown in a map? hard to see?

    portfolio? uhm ok..

    yeah it's hard to see exactly what IT is in the map, and you know what i dont like you too

  • Garrador
    • March 19, 2007 at 2:58 PM
    • #19

    well dodger. I automaticly think your a dick... so long.

  • Dodger
    • March 19, 2007 at 2:58 PM
    • #20
    Quote from Garrador

    shit on walls eh? Well, sorry you see it that way.

    tha thing is that the textures really looks like shit on the walls and that

    s why your texture so should be cald: shit on walls release 1

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