1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Whats up with Sven-Co Op?

  • MrH2o
  • February 13, 2007 at 12:22 PM
  • ifO
    • February 19, 2007 at 2:36 PM
    • #41

    Continuing to work on HL1 mods from a personal perspective isn't a waste of time. I still map for HL1. I've tried Source and have a lot of beef with the SDK which has put me off so far, nevertheless I will make the switch when it suits me. Mainly I've been mapping on HL1 for ~6 years and want to put out a release I'm proud of.

    Will my maps get played? Well probably not much, but then people on these forums have equally poured months of effort into quality CS and CS:S custom maps which no-one will play either. I guess like these people I map out of enjoyment and love of the game, regardless of if it'll get playtime.

    I do agree however that a mod like SC that has huge potential on Source did miss the boat a bit by not getting a Source release out sooner. I never played that mod, though I heard it was fun it did look like shite even by HL mod standards, so yeah I'm looking forward to seeing a pretty version on Source.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. BELEK: turning Rouen into competitive FPS maps (Godot project, feedback wanted)

    zlatan24
    November 12, 2026 at 6:23 PM
  2. CS2 sticker critique | Would the eye or blade read first on an AK?

    EmberKrakenCS2
    November 9, 2026 at 10:21 PM
  3. dod_poznan

    Smile_2000
    November 9, 2026 at 9:10 AM
  4. [cs2][WIP] De_digital (A side only) Looking for Feedback

    Howw3
    November 5, 2026 at 9:22 PM
  5. Hello from Normandy: Metin, working on a tactical FPS

    Thrik
    November 2, 2026 at 10:19 PM
  6. How do I setup CS1.6 mapping on linux?

    zlatan24
    November 2, 2026 at 6:43 AM
  7. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    November 1, 2026 at 5:41 PM
  8. Made a map maker for my indie game.

    daud2k7
    November 1, 2026 at 4:19 PM
  9. First CS2 Maps DM and Bomb Defusal

    zlatan24
    November 1, 2026 at 3:06 PM
  10. POLYSTRIKE - Finally Announced After Years of Development!

    MetinSaygin
    October 31, 2026 at 10:57 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™