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/!\ OLD SCHOOL CONTEST /!\

  • Minos
  • January 11, 2007 at 3:42 PM
  • Squad
    • January 21, 2007 at 8:20 PM
    • #201

    Very nice work there, ham, erratic and kabelen. Looks like good fun too

    Quote from ken20banks

    I don't think I'm going to have time to do anything though rightn now.

    Shame. Would have loved to see what you'd come up with

  • hamst3r
    • January 22, 2007 at 1:08 AM
    • #202

    [Blocked Image: http://users.adelphia.net/~greenbak/brushwerk.jpg]

    Liek brushwork, lawl. I really don't no if I am even going to use this in my map. I was just having fun~

  • Minos
    • January 22, 2007 at 2:57 AM
    • #203

    stop being so awesome guys

  • Luks
    • January 22, 2007 at 3:35 AM
    • #204

    Cool wires

  • Slim Z.
    • January 22, 2007 at 3:43 AM
    • #205

    A simple update:

    [Blocked Image: http://img153.imageshack.us/img153/4623/aa00000jm.jpg]

    Slim Z.

  • TeddyBear
    • January 22, 2007 at 6:27 AM
    • #206

    Amazing, slim. You're putting on some serious competition

  • von*ferret
    • January 22, 2007 at 7:13 AM
    • #207

    slimz for the win

  • Zacker
    • January 22, 2007 at 7:15 AM
    • #208

    I actually tried to start a map for this contest yesterday. My idea was a map best described as a mix of Liandri Core, Crossfire and Lost Coast. Imagine the Lost Coast level but with labs and a big core room up on the cliffs instead of the city and church. Spice that up with the possibility to blow up everyone inside or outside the big core room.

  • hydeph
    • January 23, 2007 at 2:50 PM
    • #209

    Fuck, I dunno if I should continue, Slim Z fucked my shit up!

  • KIIIA
    • January 23, 2007 at 9:36 PM
    • #210

    To be honest: That contest is fkn beautyfull!

    I over and over realize that i`m a sucker for that pretty, comfortable Oldschool HLDM architecture und style. With this content and engine i kinda feel so comfortably "at home". Especially in this thread i`ve seen some very appealing screenshots. I would have liked to take part myself, if i wasn`t that busy with my final High school exams.

    Anyways guys, keep up the good work.

  • MJ
    • January 24, 2007 at 1:01 AM
    • #211

    gotta luv hl1 architecture

  • MaMuS_lol
    • January 24, 2007 at 4:30 AM
    • #212

    Wow, that part took me a lot of time because of the bugs... but now it's working!

    The particle acelerator

    [Blocked Image: http://i35.photobucket.com/albums/d198/Ma…ntest0001-1.jpg]

    Inside the particle acelerator

    [Blocked Image: http://i35.photobucket.com/albums/d198/Ma…ntest0000-1.jpg]

    Maybe the e-gon inner and an ambush-like-place (hit the buton and the player's who are inside dies...)

    in Hammer:

    http://i35.photobucket.com/albums/d198/ ... st_wip.png

  • e-freak
    • January 24, 2007 at 6:01 AM
    • #213

    This place is teh sex

  • Bic-B@ll
    • January 24, 2007 at 6:01 AM
    • #214

    winner~

  • Minos
    • January 24, 2007 at 2:26 PM
    • #215

    that floor is awesome mamus

  • Slimmm
    • January 25, 2007 at 2:23 PM
    • #216

    More updates..

    [Blocked Image: http://img408.imageshack.us/img408/6231/aa00035kx.jpg]

    [Blocked Image: http://img408.imageshack.us/img408/1778/aa00043ki.jpg]

    [Blocked Image: http://img408.imageshack.us/img408/3936/aa00051rk.jpg]

    bye

  • Minos
    • January 25, 2007 at 2:39 PM
    • #217

    Awesome

  • twiz
    • January 25, 2007 at 4:41 PM
    • #218

    Just one from me... I'm working on a very large room so its taking a while to get anything that looks like its finished.

    [Blocked Image: http://img474.imageshack.us/img474/9635/testmap00009mv.jpg]

  • D3ads
    • January 25, 2007 at 4:45 PM
    • #219

    Slimz has already won by the looks of things!

  • von*ferret
    • January 25, 2007 at 5:56 PM
    • #220

    slimz's stuff is nice but why not keep some optimism d3

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