1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

The Crossing from Arkane and Valve

  • skdr
  • December 23, 2006 at 10:28 PM
  • dux
    • January 20, 2007 at 3:50 PM
    • #21

    Mmmm land of baguette's.

  • ReNo
    • January 20, 2007 at 7:12 PM
    • #22

    Very District 13-esque.

    Only with the Knights Templar, SWAT teams, and superpowers instead of parkour.

  • KoKo5oVaR
    • January 20, 2007 at 7:53 PM
    • #23

    riots, templars and gothic architecture, oh my god. hahaha just bring mimes in the game

  • Mojo
    • January 20, 2007 at 9:58 PM
    • #24

    Actual Trailer - http://www.gamevideos.com/video/id/8615

    seems interesting, though what I think it is, is something like what was mentioned before. A fusion of Co-op and Multiplayer, much along the lines of Gears. Players probably play the single player by themselves but when they enter large areas and other friendly NPCs that fight along side you, they become other players who are playing in that area, just entered that area, or are already in that area (you might be their reinforcements).

    Probably when you load a level that contains one of these large areas, the game starts looking for good low ping players or it could just connect to one of a few central servers since players disconnect and connect at random. When you enter the area you are connected to one of those servers ( since you will have to be on steam to play) and since the map is already loaded all if has to do is connect in the background. Once you get to your objective your part might end or move forward in the story, but the others that are still playing that area will still play, you will just be disconnected from them.

    I am putting 10 bucks down on this.

  • Mazy
    • January 21, 2007 at 12:36 AM
    • #25

    Heh, they're going all Assassins Creed in the end of that trailer

    The premise is exciting indeed but I'll remain skeptical until I see it in action/try it.

  • Sa74n
    • January 21, 2007 at 1:27 PM
    • #26

    hell yeah! i cant wait! its one of my favorite upcoming games next to alan wake, kane and lynch and heavy rain (i hope theyll release more info soon).

    i enjoyed playing through dark messiah as well even though the end was a bit of a let down.

  • MJ
    • January 22, 2007 at 9:41 AM
    • #27

    more about it on 1up.com show

    http://zdmedia.vo.llnwd.net/o1/1UP/1upshow_0501_psp.zip

  • ⌐■_■
    • January 22, 2007 at 2:36 PM
    • #28

    it sure does look good in the trailer! (the half where they dont tell us it has sp, mp and cp )

  • BaRRaKID
    • January 23, 2007 at 1:16 PM
    • #29

    The environments look more realistic then in HL2 from what theyshow in the video, and i also loved the players animations (specially the stabbing part). Still a bit confused about the gameplay, but we will see once its released

  • Warby
    • January 23, 2007 at 1:26 PM
    • #30

    damn i love the architecture in that venice ish scene !!!!!

  • Luks
    • January 23, 2007 at 10:49 PM
    • #31

    I liked very much the idea.

  • Skjalg
    • January 24, 2007 at 3:07 AM
    • #32

    god knows how many times ive thought of this idea, but everytime i tell myself that it will eventually get ruined by either your opponents playing stupid so the fun factor gets ruined.

    It would be cool if it did work out though

  • SnipaMasta
    • January 24, 2007 at 4:24 PM
    • #33

    The announcer on it reminds me of Stephen Russell (the guy who voiced Garrat in the Thief series). Anyway, the trailer looks cool. Although the concept still seems to be co-operative play to me.

  • Oski
    • January 24, 2007 at 7:35 PM
    • #34

    i dont like it.

  • Polaris
    • January 25, 2007 at 3:37 AM
    • #35

    Co-op doesnt involve taking on player controlled enemies Snipa

    Neat but sounds a bit clunky to me overall ;o

  • von*ferret
    • January 25, 2007 at 5:30 AM
    • #36

    The only thing I want to see from france is cookware and a game based on their free form extreme jumping sport.

  • SnipaMasta
    • January 25, 2007 at 7:39 PM
    • #37
    Quote from Polaris

    Co-op doesnt involve taking on player controlled enemies Snipa

    True - although I don't think that warrants such a big fuss. A recently released (well, beta) Deus Ex mod has beat them to the concept though, if I understand it correctly (other players on the server control NPC's (well, characters that were non player) while one player controls JC Denton).

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. BELEK: turning Rouen into competitive FPS maps (Godot project, feedback wanted)

    zlatan24
    November 12, 2026 at 6:23 PM
  2. CS2 sticker critique | Would the eye or blade read first on an AK?

    EmberKrakenCS2
    November 9, 2026 at 10:21 PM
  3. dod_poznan

    Smile_2000
    November 9, 2026 at 9:10 AM
  4. [cs2][WIP] De_digital (A side only) Looking for Feedback

    Howw3
    November 5, 2026 at 9:22 PM
  5. Hello from Normandy: Metin, working on a tactical FPS

    Thrik
    November 2, 2026 at 10:19 PM
  6. How do I setup CS1.6 mapping on linux?

    zlatan24
    November 2, 2026 at 6:43 AM
  7. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    November 1, 2026 at 5:41 PM
  8. Made a map maker for my indie game.

    daud2k7
    November 1, 2026 at 4:19 PM
  9. First CS2 Maps DM and Bomb Defusal

    zlatan24
    November 1, 2026 at 3:06 PM
  10. POLYSTRIKE - Finally Announced After Years of Development!

    MetinSaygin
    October 31, 2026 at 10:57 AM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™